Player Matchup

Mercury
Mercury
Platinum I
DefenderSPL
Mercury
Platinum I
Level 120
God Stats
4W - 1L
1,765 SR
Queue Stats
121W - 92L
2,135 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Jormmungand
Kuzenbo
Platinum I
Level 204
God Stats
3W - 2L
1,441 SR
Queue Stats
334W - 318L
2,081 MMR
Solo
Chiron
Chiron
Masters
LuiBambuii
Chiron
Masters
Level 179
God Stats
12W - 8L
1,749 SR
Queue Stats
405W - 396L
2,176 MMR
Solo
Cthulhu
Cthulhu
Diamond V
SaintOfZion
Cthulhu
Diamond V
Level 147
God Stats
7W - 2L
2,043 SR
Queue Stats
57W - 43L
2,175 MMR
Solo
Xbalanque
Xbalanque
Platinum I
unbanBongRipErik
Xbalanque
Platinum I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
2,081 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,699 SR
2,130 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,742 SR
2,132 MMR
Chronos
Chronos
Masters
ActionDayz
Chronos
Masters
Level 217
God Stats
3W - 2L
1,585 SR
Queue Stats
335W - 304L
2,256 MMR
Party 1
Charybdis
Charybdis
Diamond V
Symir
Charybdis
Diamond V
Level 140
God Stats
8W - 13L
1,679 SR
Queue Stats
235W - 212L
2,107 MMR
Solo
Persephone
Persephone
Diamond IV
WednesdayXD
Persephone
Diamond IV
Level 153
God Stats
6W - 7L
1,891 SR
Queue Stats
218W - 191L
2,170 MMR
Party 1
Maui
Maui
Diamond V
YourMomsAThor
Maui
Diamond V
Level 143
God Stats
3W - 2L
1,927 SR
Queue Stats
185W - 165L
2,050 MMR
Solo
Fenrir
Fenrir
Diamond IV
ÒpÇôDì
Fenrir
Diamond IV
Level 195
God Stats
33W - 32L
1,629 SR
Queue Stats
519W - 499L
2,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DefenderSPL
Mercury
12
2 / 2 / 1
6,664
555
6,943
8,796
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Jormmungand
Kuzenbo
9
0 / 1 / 3
5,569
464
4,205
6,629
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
LuiBambuii
Chiron
12
1 / 7 / 0
7,000
583
5,105
11,638
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SaintOfZion
Cthulhu
12
1 / 1 / 0
7,214
601
6,837
8,896
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
13
1 / 3 / 2
6,799
567
5,288
10,193
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ix ChelThorChang'eKumbhakarna

VS

Bans
RaNu WaCu ChulainnSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ActionDayz
Chronos
14
1 / 1 / 0
8,183
682
3,258
9,851
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Symir
Charybdis
13
0 / 2 / 2
7,446
621
5,677
9,742
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
WednesdayXD
Persephone
14
5 / 1 / 3
8,282
690
9,335
4,989
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 3
6,985
582
4,469
11,162
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ÒpÇôDì
Fenrir
13
6 / 0 / 4
7,669
639
7,973
10,208
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
ActionDayz
Chronos
1
1
0
1
L
Mercury
DefenderSPL
Mercury
2
2
1
1.25
L
Kuzenbo
Jormmungand
Kuzenbo
0
1
3
1.5
L
Chiron
LuiBambuii
Chiron
1
7
0
0.14
L
Cthulhu
SaintOfZion
Cthulhu
1
1
0
1
W
Charybdis
Symir
Charybdis
0
2
2
0.5
W
Persephone
WednesdayXD
Persephone
5
1
3
6.5
W
2
1
3
3.5
L
Xbalanque
1
3
2
0.67
W
Fenrir
ÒpÇôDì
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
30,712
46,152
Taken
45,952
15,580
Mitigated
22,341
15,634
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ActionDayz
Chronos
3,258
1,136
0
4,700
9,851
4,350
0
4,798
4,507
63,080
0
L
Mercury
DefenderSPL
Mercury
6,943
2,993
0
2,147
8,796
2,668
0
2,550
6,034
0
49,623
L
Kuzenbo
Jormmungand
Kuzenbo
4,205
2,202
0
1,946
6,629
4,152
0
1,667
4,952
16,432
0
L
Chiron
LuiBambuii
Chiron
5,105
1,665
34
2,182
11,638
2,983
0
5,376
5,960
0
50,317
L
Cthulhu
SaintOfZion
Cthulhu
6,837
154
39
3,895
8,896
3,087
0
5,427
3,350
45,235
2,516
W
Charybdis
Symir
Charybdis
5,677
2,856
0
5,236
9,742
3,270
370
2,554
7,188
0
68,147
W
Persephone
WednesdayXD
Persephone
9,335
418
0
2,447
4,989
1,756
0
327
4,620
53,689
0
W
4,469
946
0
4,029
11,162
9,009
0
2,084
8,990
20,002
2,411
L
Xbalanque
5,288
3,342
0
5,391
10,193
2,690
31
861
9,332
0
49,890
W
Fenrir
ÒpÇôDì
Fenrir
7,973
1,601
0
6,316
10,208
3,956
0
916
9,280
0
53,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
38,565
372
Minions Killed
469
0
Camps Cleared
0
1,273,713
Distance Traveled
1,324,493
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,183
682
129
11
0
259,261
0
L
Mercury
6,664
555
90
8
0
292,147
0
L
Kuzenbo
5,569
464
10
1
0
267,575
0
L
Chiron
7,000
583
81
7
0
231,525
0
L
Cthulhu
7,214
601
109
9
0
232,678
0
W
Charybdis
7,446
621
127
11
0
239,551
3
W
Persephone
8,282
690
109
9
0
263,077
4
W
Maui
6,985
582
29
2
0
258,573
1
L
Xbalanque
6,799
567
82
7
0
249,788
2
W
Fenrir
7,669
639
75
6
0
304,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role