Player Matchup

Ah Puch
Ah Puch
PRIDExxNINJA
Ah Puch
Level 89
God Stats
10W - 6L
1,586 SR
Queue Stats
356W - 387L
1,481 Elo+
Solo
Persephone
Persephone
Sloppppy
Persephone
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,491 Elo+
Party 3
Medusa
Medusa
TXC Knight9246
Medusa
Level 103
God Stats
1W - 1L
1,209 SR
Queue Stats
78W - 75L
1,439 Elo+
Solo
Zeus
Zeus
imasterchiefman
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,526 Elo+
Party 3
Ganesha
Ganesha
tjgee
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,479 Elo+
Party 3
Team Averages
Level 69
1,459 SR
1,483 Elo+

VS

Team Averages
Level 130
1,435 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ALPHA1BUCKET
Janus
Level 147
God Stats
3W - 13L
1,291 SR
Queue Stats
398W - 386L
1,451 Elo+
Party 2
Thor
Thor
Foodstamp72
Thor
Level 125
God Stats
2W - 4L
1,384 SR
Queue Stats
201W - 195L
1,442 Elo+
Party 2
King Arthur
King Arthur
Onearm83
King Arthur
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
297W - 306L
1,453 Elo+
Solo
Medusa
Medusa
Prelich
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
549W - 560L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PRIDExxNINJA
Ah Puch
17
6 / 1 / 21
10,395
1,040
16,137
6,895
3,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
Sloppppy
Persephone
14
8 / 2 / 20
9,839
984
11,357
8,537
3,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 14
9,601
960
7,379
8,194
3,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

15
7 / 3 / 11
9,282
928
6,215
7,198
3,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ganesha
tjgee
Ganesha
15
0 / 2 / 29
9,062
906
4,427
9,812
9,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 3 / 0
8,687
869
7,350
7,130
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 5
8,189
819
8,878
10,008
3,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 8 / 5
6,784
678
2,618
10,158
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Onearm83
King Arthur
11
0 / 9 / 3
6,602
660
2,836
12,485
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Prelich
Medusa
13
1 / 6 / 2
6,964
696
5,034
8,807
2,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
30
Kills
7
10
Deaths
30
95
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
0
1.67
L
1
4
5
0.88
L
0
8
5
0.31
L
King Arthur
Onearm83
King Arthur
0
9
3
0.17
W
Ah Puch
PRIDExxNINJA
Ah Puch
6
1
21
16.5
L
Medusa
Prelich
Medusa
1
6
2
0.33
W
Persephone
Sloppppy
Persephone
8
2
20
9
W
9
2
14
8
W
7
3
11
4.17
W
Ganesha
tjgee
Ganesha
0
2
29
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
26,716
40,636
Taken
48,588
22,690
Mitigated
21,019
10,028
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,350
266
511
1,120
7,130
2,036
0
6,576
554
20,736
428
L
8,878
670
333
1,218
10,008
3,167
0
8,288
1,720
22,639
525
L
2,618
121
321
1,107
10,158
2,933
0
8,203
1,955
0
8,096
L
King Arthur
Onearm83
King Arthur
2,836
639
879
314
12,485
10,287
0
6,796
5,689
0
5,858
W
Ah Puch
PRIDExxNINJA
Ah Puch
16,137
363
1,675
1,791
6,895
3,045
554
2,354
4,541
34,655
240
L
Medusa
Prelich
Medusa
5,034
1,018
293
284
8,807
2,596
0
8,088
719
0
7,599
W
Persephone
Sloppppy
Persephone
11,357
607
197
1,206
8,537
3,642
963
1,980
6,419
17,583
0
W
7,379
3,306
912
1,530
8,194
3,769
1,481
4,467
3,727
0
13,071
W
6,215
1,071
473
775
7,198
3,003
1,048
3,390
3,808
17,391
221
W
Ganesha
tjgee
Ganesha
4,427
364
302
1,167
9,812
9,231
409
3,401
6,411
10,423
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
37,226
115
Minions Killed
114
0
Camps Cleared
0
917,155
Distance Traveled
820,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,687
869
36
4
0
187,129
0
L
Janus
8,189
819
55
6
0
155,590
0
L
Thor
6,784
678
9
1
0
135,880
0
L
King Arthur
6,602
660
2
0
0
167,819
0
W
Ah Puch
10,395
1,040
43
4
0
212,218
0
L
Medusa
6,964
696
12
1
0
174,158
0
W
Persephone
9,839
984
22
2
0
180,237
0
W
Medusa
9,601
960
14
1
0
212,582
0
W
Zeus
9,282
928
36
4
0
142,960
0
W
Ganesha
9,062
906
0
0
0
169,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role