Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AndraxZz T
Mulan
Level 83
God Stats
3W - 6L
1,635 SR
Queue Stats
108W - 110L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EvoG Busch
Morgan Le Fay
Level 86
God Stats
4W - 7L
1,480 SR
Queue Stats
66W - 59L
1,442 Elo+
Solo
He Bo
He Bo
moon_zomb3r
He Bo
Level 79
God Stats
0W - 1L
1,207 SR
Queue Stats
38W - 30L
1,479 Elo+
Solo
Danzaburou
Danzaburou
west-sauce1
Danzaburou
Level 32
God Stats
0W - 8L
1,047 SR
Queue Stats
18W - 36L
1,355 Elo+
Solo
Team Averages
Level 82
1,374 SR
1,458 Elo+

VS

Team Averages
Level 96
1,521 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Aonix_Optic01
Gilgamesh
Level 107
God Stats
3W - 5L
1,295 SR
Queue Stats
318W - 306L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Jugador90007865
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,492 Elo+
Solo
Neith
Neith
Kmart634567
Neith
Level 119
God Stats
20W - 19L
1,746 SR
Queue Stats
280W - 276L
1,499 Elo+
Solo
Olorun
Olorun
LOK_RoseGold
Olorun
Level 79
God Stats
4W - 1L
1,486 SR
Queue Stats
74W - 82L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
TURBOKILLER2007
Zhong Kui
Level 88
God Stats
11W - 8L
1,575 SR
Queue Stats
144W - 135L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 4 / 2
6,679
477
6,067
12,775
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
12
1 / 2 / 2
7,256
518
6,762
12,580
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
EvoG Busch
Morgan Le Fay
14
4 / 1 / 2
8,043
575
6,834
6,518
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 3
6,694
478
4,764
8,250
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
west-sauce1
Danzaburou
11
1 / 6 / 0
6,034
431
2,911
9,426
3,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aonix_Optic01
Gilgamesh
12
1 / 2 / 3
6,893
492
6,199
11,417
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Jugador90007865
Xing Tian
11
4 / 0 / 5
7,344
525
6,652
9,703
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
5 / 0 / 7
7,578
541
10,416
6,194
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
2 / 2 / 3
7,732
552
3,829
7,218
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Zhong Kui
TURBOKILLER2007
Zhong Kui
13
5 / 4 / 0
7,499
536
5,397
10,012
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
17
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
2
0.25
L
Mulan
1
2
2
1
W
Gilgamesh
Aonix_Optic01
Gilgamesh
1
2
3
1.25
L
Morgan Le Fay
EvoG Busch
Morgan Le Fay
4
1
2
5
W
Xing Tian
Jugador90007865
Xing Tian
4
0
5
6.5
W
5
0
7
8.5
W
Olorun
2
2
3
1.75
W
Zhong Kui
TURBOKILLER2007
Zhong Kui
5
4
0
1.25
L
2
4
3
0.88
L
Danzaburou
west-sauce1
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
32,493
49,549
Taken
44,544
20,152
Mitigated
26,500
13,848
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,067
1,330
2,049
3,693
12,775
4,774
0
5,505
7,246
0
31,942
L
Mulan
6,762
1,288
0
2,994
12,580
8,002
0
892
11,098
0
47,095
W
Gilgamesh
Aonix_Optic01
Gilgamesh
6,199
1,765
0
3,006
11,417
8,277
0
1,280
10,137
0
39,925
L
Morgan Le Fay
EvoG Busch
Morgan Le Fay
6,834
771
0
1,915
6,518
2,180
0
3,008
3,473
48,962
1,356
W
Xing Tian
Jugador90007865
Xing Tian
6,652
632
129
2,567
9,703
8,619
197
993
8,710
20,616
0
W
10,416
2,992
0
2,030
6,194
1,853
602
1,160
5,034
0
51,923
W
Olorun
3,829
1,583
0
2,815
7,218
1,981
0
5,130
2,088
46,405
863
W
Zhong Kui
TURBOKILLER2007
Zhong Kui
5,397
1,555
0
4,392
10,012
5,770
0
2,736
7,276
46,985
14,521
L
4,764
399
0
2,366
8,250
2,086
0
3,358
4,892
36,277
0
L
Danzaburou
west-sauce1
Danzaburou
2,911
1,485
0
831
9,426
3,110
748
2,796
6,630
0
27,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
37,046
314
Minions Killed
361
0
Camps Cleared
0
1,246,579
Distance Traveled
1,316,345
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,679
477
53
4
0
262,590
0
L
Mulan
7,256
518
81
6
0
235,691
0
W
Gilgamesh
6,893
492
58
4
0
283,755
3
L
Morgan Le Fay
8,043
575
72
5
0
271,220
0
W
Xing Tian
7,344
525
30
2
0
278,295
2
W
Neith
7,578
541
86
6
0
254,028
5
W
Olorun
7,732
552
92
7
0
260,371
0
W
Zhong Kui
7,499
536
95
7
0
239,896
0
L
He Bo
6,694
478
62
4
0
290,570
0
L
Danzaburou
6,034
431
46
3
0
186,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role