Player Matchup

Aphrodite
Aphrodite
Adrian990531
Aphrodite
Level 123
God Stats
5W - 2L
1,720 SR
Queue Stats
124W - 119L
1,514 Elo+
Party 2
Fenrir
Fenrir
Mydrila
Fenrir
Level 66
God Stats
4W - 3L
1,684 SR
Queue Stats
7W - 5L
1,577 Elo+
Solo
Bacchus
Bacchus
dogalke2137
Bacchus
Level 14
God Stats
9W - 5L
1,674 SR
Queue Stats
28W - 19L
1,508 Elo+
Party 2
Team Averages
Level 68
1,693 SR
1,533 Elo+

VS

Team Averages
Level 107
1,510 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NibblingVamp
Serqet
Level 135
God Stats
2W - 3L
1,531 SR
Queue Stats
195W - 211L
1,495 Elo+
Party 1
Charon
Charon
Rn396
Charon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrian990531
Aphrodite
14
2 / 0 / 6
8,286
829
5,562
5,708
2,149
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Mydrila
Fenrir
15
6 / 0 / 2
8,907
891
6,303
8,122
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
dogalke2137
Bacchus
13
0 / 1 / 5
7,452
745
7,472
8,419
8,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 2 / 1
7,860
786
5,462
5,507
2,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
12
0 / 2 / 1
6,916
692
3,793
8,651
5,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Rn396
Charon
13
1 / 4 / 0
7,322
732
6,564
7,963
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
Aphrodite
Adrian990531
Aphrodite
2
0
6
5
W
Fenrir
Mydrila
Fenrir
6
0
2
7
L
Serqet
0
2
1
0.25
L
Charon
Rn396
Charon
1
4
0
0.25
W
Bacchus
dogalke2137
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
15,819
22,249
Taken
22,121
13,349
Mitigated
14,083
9,892
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,462
285
0
1,728
5,507
2,751
54
3,671
1,834
39,980
0
W
Aphrodite
Adrian990531
Aphrodite
5,562
1,124
3,822
3,957
5,708
2,149
485
2,859
2,579
29,730
838
W
Fenrir
Mydrila
Fenrir
6,303
1,921
0
2,113
8,122
3,018
658
3,555
4,221
0
22,079
L
Serqet
3,793
429
0
1,878
8,651
5,669
0
5,089
3,513
0
11,015
L
Charon
Rn396
Charon
6,564
223
0
794
7,963
5,663
24
3,817
4,115
13,602
0
W
Bacchus
dogalke2137
Bacchus
7,472
517
0
0
8,419
8,182
0
4,606
3,057
17,328
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
22,098
120
Minions Killed
120
0
Camps Cleared
0
593,139
Distance Traveled
547,901
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,860
786
81
8
0
174,250
0
W
Aphrodite
8,286
829
67
7
0
195,176
0
W
Fenrir
8,907
891
33
3
0
211,150
0
L
Serqet
6,916
692
18
2
0
198,883
3
L
Charon
7,322
732
21
2
0
174,768
6
W
Bacchus
7,452
745
20
2
0
186,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role