Player Matchup

Raijin
Raijin
Fallen Ziion
Raijin
Level 79
God Stats
5W - 5L
1,567 SR
Queue Stats
38W - 40L
1,450 Elo+
Solo
Danzaburou
Danzaburou
GTCtank
Danzaburou
Level 61
God Stats
100W - 109L
1,454 SR
Queue Stats
117W - 148L
1,360 Elo+
Solo
Ganesha
Ganesha
HAMB01_
Ganesha
Level 159
God Stats
11W - 13L
1,476 SR
Queue Stats
102W - 96L
1,496 Elo+
Solo
Thanatos
Thanatos
Killercapibara
Thanatos
Level 127
God Stats
19W - 25L
1,460 SR
Queue Stats
979W - 937L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
itsbravenwolf
Cu Chulainn
Level 125
God Stats
14W - 11L
1,716 SR
Queue Stats
174W - 152L
1,551 Elo+
Solo
Team Averages
Level 110
1,534 SR
1,457 Elo+

VS

Team Averages
Level 101
1,448 SR
1,448 Elo+
Ra
Ra
AxXoHD
Ra
Level 123
God Stats
50W - 41L
1,462 SR
Queue Stats
461W - 434L
1,410 Elo+
Solo
Sol
Sol
Diego_Saa_166
Sol
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 110L
1,484 Elo+
Solo
Tiamat
Tiamat
K OG1751
Tiamat
Level 79
God Stats
16W - 17L
1,449 SR
Queue Stats
45W - 61L
1,404 Elo+
Solo
Fenrir
Fenrir
kurdforlife1995
Fenrir
Level 129
God Stats
21W - 26L
1,489 SR
Queue Stats
354W - 360L
1,414 Elo+
Solo
Achilles
Achilles
spiderjay812
Achilles
Level 86
God Stats
3W - 2L
1,341 SR
Queue Stats
356W - 330L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 5 / 3
6,622
473
4,722
9,107
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
GTCtank
Danzaburou
12
1 / 5 / 1
7,018
501
6,241
7,875
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
HAMB01_
Ganesha
10
0 / 6 / 4
6,886
492
2,331
12,354
7,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
13
1 / 5 / 2
7,327
523
4,480
12,901
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
itsbravenwolf
Cu Chulainn
13
5 / 4 / 0
8,956
640
6,162
12,133
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
7 / 0 / 6
9,342
667
11,189
7,304
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 9
7,811
558
7,632
10,333
2,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
K OG1751
Tiamat
14
4 / 3 / 5
7,891
564
7,054
8,483
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
9 / 1 / 7
8,973
641
10,159
10,780
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
spiderjay812
Achilles
4
0 / 3 / 0
4,786
342
456
2,633
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
25
25
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
7
0
6
10
W
5
0
9
9.5
L
Raijin
0
5
3
0.3
L
Danzaburou
GTCtank
Danzaburou
1
5
1
0.3
L
Ganesha
HAMB01_
Ganesha
0
6
4
0.33
W
Tiamat
K OG1751
Tiamat
4
3
5
2.17
L
Thanatos
1
5
2
0.4
L
Cu Chulainn
itsbravenwolf
Cu Chulainn
5
4
0
1.25
W
9
1
7
12.5
W
Achilles
spiderjay812
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
36,490
54,370
Taken
39,533
23,453
Mitigated
15,221
15,282
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,189
1,112
873
3,359
7,304
2,670
397
2,325
4,681
56,119
1,335
W
7,632
3,495
0
4,741
10,333
2,879
0
2,947
7,164
42,849
1,713
L
Raijin
4,722
363
0
697
9,107
2,370
43
5,337
3,244
35,739
0
L
Danzaburou
GTCtank
Danzaburou
6,241
2,163
0
1,980
7,875
2,254
261
4,833
2,624
0
37,604
L
Ganesha
HAMB01_
Ganesha
2,331
257
211
2,486
12,354
7,080
0
5,839
5,971
23,409
0
W
Tiamat
K OG1751
Tiamat
7,054
946
0
1,782
8,483
5,034
336
807
7,648
38,072
670
L
Thanatos
4,480
1,013
0
9,252
12,901
3,873
157
3,682
8,842
0
51,816
L
Cu Chulainn
itsbravenwolf
Cu Chulainn
6,162
1,319
0
656
12,133
7,876
0
3,658
8,223
0
53,242
W
10,159
2,350
0
4,093
10,780
3,998
0
1,022
9,640
0
56,137
W
Achilles
spiderjay812
Achilles
456
94
0
240
2,633
640
0
0
2,633
0
4,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
38,803
368
Minions Killed
347
0
Camps Cleared
0
1,390,036
Distance Traveled
1,220,834
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,342
667
102
7
0
301,842
0
W
Sol
7,811
558
64
5
0
277,134
2
L
Raijin
6,622
473
80
6
0
260,684
0
L
Danzaburou
7,018
501
85
6
0
281,441
2
L
Ganesha
6,886
492
12
1
0
308,461
5
W
Tiamat
7,891
564
77
6
0
260,469
1
L
Thanatos
7,327
523
93
7
0
289,592
0
L
Cu Chulainn
8,956
640
98
7
0
249,858
0
W
Fenrir
8,973
641
97
7
0
310,774
0
W
Achilles
4,786
342
7
1
0
70,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role