Player Matchup

Skadi
Skadi
Daxtrapp
Skadi
Level 67
God Stats
13W - 7L
1,676 SR
Queue Stats
97W - 62L
1,579 Elo+
Solo
Cabrakan
Cabrakan
ELSkunkyy
Cabrakan
Level 108
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 37L
1,408 Elo+
Solo
Artio
Artio
WildingCoder3
Artio
Level 88
God Stats
2W - 5L
1,282 SR
Queue Stats
94W - 85L
1,465 Elo+
Solo
Chang'e
Chang'e
YuukoS2
Chang'e
Level 167
God Stats
2W - 3L
1,548 SR
Queue Stats
78W - 69L
1,468 Elo+
Solo
Freya
Freya
x_cautic_x
Freya
Level 83
God Stats
1W - 1L
1,581 SR
Queue Stats
15W - 16L
1,377 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,459 Elo+

VS

Team Averages
Level 77
1,575 SR
1,412 Elo+
Anubis
Anubis
AP-Bopo
Anubis
Level 56
God Stats
4W - 2L
1,598 SR
Queue Stats
62W - 66L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Kensteal99
Cthulhu
Level 66
God Stats
3W - 0L
1,867 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Arachne
Arachne
PsychoYeen69
Arachne
Level 107
God Stats
2W - 2L
1,541 SR
Queue Stats
54W - 78L
1,380 Elo+
Solo
King Arthur
King Arthur
SquirrelGirlOP
King Arthur
Level 68
God Stats
8W - 4L
1,424 SR
Queue Stats
17W - 20L
1,351 Elo+
Party 1
Izanami
Izanami
seabee13
Izanami
Level 87
God Stats
6W - 3L
1,445 SR
Queue Stats
14W - 19L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daxtrapp
Skadi
12
3 / 1 / 3
6,718
560
7,353
5,814
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
ELSkunkyy
Cabrakan
11
5 / 4 / 4
6,902
575
5,896
9,447
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 5
5,635
470
3,778
9,054
5,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
YuukoS2
Chang'e
12
0 / 2 / 0
6,556
546
5,793
8,757
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
9
2 / 5 / 1
6,093
508
5,248
10,082
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AP-Bopo
Anubis
12
8 / 4 / 3
7,840
653
11,498
9,699
4,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kensteal99
Cthulhu
9
1 / 3 / 1
6,286
524
3,113
8,941
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
PsychoYeen69
Arachne
12
2 / 1 / 2
6,740
562
2,707
7,082
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
SquirrelGirlOP
King Arthur
13
2 / 0 / 0
7,820
652
5,673
10,474
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
seabee13
Izanami
10
0 / 3 / 0
5,733
478
1,782
5,665
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
13
13
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AP-Bopo
Anubis
8
4
3
2.38
L
Skadi
Daxtrapp
Skadi
3
1
3
4.5
L
Cabrakan
ELSkunkyy
Cabrakan
5
4
4
1.75
W
Cthulhu
Kensteal99
Cthulhu
1
3
1
0.5
W
Arachne
PsychoYeen69
Arachne
2
1
2
3
W
King Arthur
SquirrelGirlOP
King Arthur
2
0
0
2
L
1
1
5
3.5
L
Chang'e
YuukoS2
Chang'e
0
2
0
0
W
Izanami
seabee13
Izanami
0
3
0
0
L
Freya
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
24,773
43,154
Taken
41,861
17,019
Mitigated
17,398
15,385
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AP-Bopo
Anubis
11,498
209
0
4,693
9,699
4,538
529
7,087
2,612
41,956
0
L
Skadi
Daxtrapp
Skadi
7,353
3,194
0
2,510
5,814
1,768
493
2,609
3,205
0
48,813
L
Cabrakan
ELSkunkyy
Cabrakan
5,896
565
0
4,200
9,447
5,147
0
2,893
6,554
39,453
407
W
Cthulhu
Kensteal99
Cthulhu
3,113
268
1,324
2,774
8,941
4,481
228
2,287
6,654
21,439
0
W
Arachne
PsychoYeen69
Arachne
2,707
1,863
0
4,417
7,082
2,156
0
3,298
3,784
0
45,061
W
King Arthur
SquirrelGirlOP
King Arthur
5,673
461
0
3,337
10,474
4,776
0
4,987
4,788
0
47,526
L
3,778
298
500
2,770
9,054
5,713
0
2,077
6,977
31,778
0
L
Chang'e
YuukoS2
Chang'e
5,793
444
0
3,159
8,757
2,530
0
34
8,723
42,151
1,189
W
Izanami
seabee13
Izanami
1,782
1,161
0
1,016
5,665
1,447
1,001
2,276
3,389
0
31,715
L
Freya
5,248
1,419
0
2,246
10,082
1,861
539
6,998
3,084
30,568
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
34,419
349
Minions Killed
313
0
Camps Cleared
0
1,133,923
Distance Traveled
1,202,376
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,840
653
55
5
0
209,730
0
L
Skadi
6,718
560
101
8
0
209,488
0
L
Cabrakan
6,902
575
63
5
0
245,926
0
W
Cthulhu
6,286
524
28
2
0
251,280
0
W
Arachne
6,740
562
77
6
0
245,060
0
W
King Arthur
7,820
652
92
8
0
258,593
0
L
Artio
5,635
470
37
3
0
253,502
0
L
Chang'e
6,556
546
91
8
0
223,984
2
W
Izanami
5,733
478
61
5
0
237,713
0
L
Freya
6,093
508
57
5
0
201,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role