Player Matchup

Izanami
Izanami
FlashyCape20
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,422 Elo+
Solo
Anubis
Anubis
ILóveYóu
Anubis
Level 88
God Stats
10W - 5L
1,799 SR
Queue Stats
87W - 79L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Vizard106
Sylvanus
Level 28
God Stats
2W - 1L
1,725 SR
Queue Stats
46W - 44L
1,521 Elo+
Party 1
Team Averages
Level 54
1,675 SR
1,485 Elo+

VS

Team Averages
Level 140
1,645 SR
1,536 Elo+
Cthulhu
Cthulhu
GRIMESISTHEMAN
Cthulhu
Level 144
God Stats
16W - 12L
1,781 SR
Queue Stats
84W - 83L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
IDRINKYOURBEER
Xbalanque
Level 128
God Stats
29W - 20L
1,641 SR
Queue Stats
66W - 72L
1,550 Elo+
Party 2
Chronos
Chronos
Manny639
Chronos
Level 148
God Stats
15W - 17L
1,513 SR
Queue Stats
121W - 116L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlashyCape20
Izanami
14
1 / 2 / 2
8,880
740
6,407
8,770
2,974
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ILóveYóu
Anubis
15
3 / 7 / 0
9,978
832
7,601
10,595
5,169
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Vizard106
Sylvanus
15
2 / 3 / 3
9,619
802
6,455
15,436
15,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,325
860
5,663
12,282
10,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
IDRINKYOURBEER
Xbalanque
16
4 / 3 / 7
10,886
907
10,660
10,945
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Manny639
Chronos
18
7 / 1 / 4
11,938
995
13,661
8,175
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
12
12
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
FlashyCape20
Izanami
1
2
2
1
W
1
2
8
2.5
W
Xbalanque
IDRINKYOURBEER
Xbalanque
4
3
7
2.5
L
Anubis
ILóveYóu
Anubis
3
7
0
0.43
W
Chronos
Manny639
Chronos
7
1
4
9
L
Sylvanus
Vizard106
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
29,984
34,801
Taken
31,402
23,267
Mitigated
16,499
5,517
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FlashyCape20
Izanami
6,407
5,247
149
1,424
8,770
2,974
653
3,953
4,775
0
26,021
W
5,663
251
368
3,834
12,282
10,304
227
5,732
6,550
22,455
620
W
Xbalanque
IDRINKYOURBEER
Xbalanque
10,660
6,956
0
2,749
10,945
3,395
1,282
3,374
7,571
0
45,249
L
Anubis
ILóveYóu
Anubis
7,601
443
0
1,445
10,595
5,169
0
6,063
4,496
38,555
0
W
Chronos
Manny639
Chronos
13,661
4,676
0
3,069
8,175
2,800
2,329
5,378
2,797
59,618
953
L
Sylvanus
Vizard106
Sylvanus
6,455
1,047
911
1,588
15,436
15,124
0
9,039
6,154
12,670
1,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
33,149
119
Minions Killed
183
0
Camps Cleared
0
616,332
Distance Traveled
722,167
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,880
740
39
3
0
205,678
2
W
Cthulhu
10,325
860
30
3
0
245,567
2
W
Xbalanque
10,886
907
49
4
0
220,379
0
L
Anubis
9,978
832
72
6
0
203,438
2
W
Chronos
11,938
995
104
9
0
256,221
4
L
Sylvanus
9,619
802
8
1
0
207,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role