Player Matchup

Janus
Janus
Silver I
ESC4N0R24
Janus
Silver I
Level 84
God Stats
2W - 4L
1,626 SR
Queue Stats
155W - 161L
1,207 MMR
Solo
Cerberus
Cerberus
Silver I
JuanDanielSB11
Cerberus
Silver I
Level 207
God Stats
1W - 1L
1,752 SR
Queue Stats
190W - 200L
1,202 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
RëNëGäDë
Erlang Shen
Gold V
Level 143
God Stats
14W - 23L
1,485 SR
Queue Stats
231W - 237L
1,221 MMR
Solo
Ra
Ra
Silver I
callmemungs
Ra
Silver I
Level 233
God Stats
11W - 9L
1,538 SR
Queue Stats
377W - 400L
1,235 MMR
Solo
Artemis
Artemis
Gold V
funkyzeitt
Artemis
Gold V
Level 147
God Stats
4W - 5L
1,545 SR
Queue Stats
202W - 220L
1,226 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,589 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,602 SR
1,218 MMR
Medusa
Medusa
Silver IV
Gbisker
Medusa
Silver IV
Level 88
God Stats
3W - 1L
1,560 SR
Queue Stats
20W - 30L
1,240 MMR
Solo
Bakasura
Bakasura
Silver I
KingMacK OG
Bakasura
Silver I
Level 123
God Stats
5W - 3L
1,578 SR
Queue Stats
150W - 163L
1,194 MMR
Solo
Yu Huang
Yu Huang
Silver I
Pivo_Felipin-BR
Yu Huang
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 343L
1,228 MMR
Solo
Achilles
Achilles
Gold V
ZoroaasteR
Achilles
Gold V
Level 276
God Stats
9W - 2L
1,871 SR
Queue Stats
268W - 293L
1,212 MMR
Solo
Athena
Athena
Silver I
bigdudeorange
Athena
Silver I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 236L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ESC4N0R24
Janus
9
0 / 6 / 0
5,798
414
472
8,458
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 2 / 1
5,967
426
2,282
8,899
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
RëNëGäDë
Erlang Shen
10
0 / 2 / 0
6,215
444
6,195
11,141
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 0
8,117
580
5,627
5,246
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
funkyzeitt
Artemis
12
0 / 3 / 0
6,819
487
4,689
5,779
1,513
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Cu ChulainnBacchusAo KuangThor

VS

Bans
ChronosChang'eLancelotScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gbisker
Medusa
15
3 / 0 / 2
8,552
611
6,057
6,628
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
KingMacK OG
Bakasura
15
4 / 0 / 0
8,016
573
4,201
11,018
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Yu Huang
13
0 / 2 / 2
7,344
525
2,160
5,162
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
ZoroaasteR
Achilles
14
2 / 0 / 2
8,153
582
6,858
8,941
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 0 / 4
7,998
571
3,695
10,485
8,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
ESC4N0R24
Janus
0
6
0
0
W
Medusa
Gbisker
Medusa
3
0
2
4
L
Cerberus
0
2
1
0.25
W
Bakasura
KingMacK OG
Bakasura
4
0
0
4
W
Yu Huang
0
2
2
0.5
L
Erlang Shen
RëNëGäDë
Erlang Shen
0
2
0
0
W
Achilles
ZoroaasteR
Achilles
2
0
2
3
W
2
0
4
4
L
2
1
0
2
L
Artemis
funkyzeitt
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
22,971
39,523
Taken
42,234
18,330
Mitigated
23,971
11,805
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ESC4N0R24
Janus
472
35
0
1,347
8,458
2,084
0
1,362
6,838
31,763
0
W
Medusa
Gbisker
Medusa
6,057
2,446
0
2,660
6,628
2,539
686
778
5,850
0
72,613
L
Cerberus
2,282
84
0
2,620
8,899
5,518
0
907
7,849
24,236
164
W
Bakasura
KingMacK OG
Bakasura
4,201
2,753
0
8,452
11,018
4,486
0
1,785
9,029
0
43,150
W
Yu Huang
2,160
185
0
1,381
5,162
1,509
0
2,284
2,402
59,350
0
L
Erlang Shen
RëNëGäDë
Erlang Shen
6,195
3,463
0
4,589
11,141
7,583
0
1,392
9,126
0
32,809
W
Achilles
ZoroaasteR
Achilles
6,858
2,979
0
5,124
8,941
7,359
0
365
8,536
0
53,442
W
3,695
1,163
0
2,460
10,485
8,078
8
2,520
7,789
28,525
0
L
5,627
138
336
1,413
5,246
1,632
0
2,702
2,314
68,459
2,395
L
Artemis
funkyzeitt
Artemis
4,689
1,456
0
1,500
5,779
1,513
280
352
5,209
0
49,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
40,063
426
Minions Killed
454
0
Camps Cleared
0
1,204,039
Distance Traveled
1,417,955
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,798
414
64
5
0
208,666
2
W
Medusa
8,552
611
122
9
0
279,115
0
L
Cerberus
5,967
426
67
5
0
227,675
1
W
Bakasura
8,016
573
110
8
0
307,071
3
W
Yu Huang
7,344
525
93
7
0
284,244
4
L
Erlang Shen
6,215
444
61
4
0
237,985
2
W
Achilles
8,153
582
88
6
0
230,071
0
W
Athena
7,998
571
41
3
0
317,454
3
L
Ra
8,117
580
141
10
0
304,023
0
L
Artemis
6,819
487
93
7
0
225,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role