Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond I
FleXy
Tsukuyomi
Diamond I
Level 253
God Stats
2W - 2L
1,678 SR
Queue Stats
163W - 132L
2,277 MMR
Party 1
Cerberus
Cerberus
Diamond III
Jelqmaxxer25320
Cerberus
Diamond III
Level 141
God Stats
6W - 4L
1,673 SR
Queue Stats
331W - 298L
2,299 MMR
Party 3
Sobek
Sobek
Diamond II
MaggetSackNL
Sobek
Diamond II
Level 155
God Stats
45W - 43L
1,592 SR
Queue Stats
377W - 345L
2,234 MMR
Solo
Anhur
Anhur
Diamond III
Êhab
Anhur
Diamond III
Level 98
God Stats
14W - 11L
1,687 SR
Queue Stats
187W - 145L
2,320 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,626 SR
2,126 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,538 SR
1,900 MMR
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
Gxntry
Danzaburou
Masters
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 83L
2,462 MMR
Party 2
Anubis
Anubis
Masters
KallistoCursed
Anubis
Masters
Level 148
God Stats
9W - 7L
1,690 SR
Queue Stats
128W - 104L
2,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 3 / 1
5,284
661
4,709
4,326
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FleXy
Tsukuyomi
9
1 / 2 / 4
4,863
608
2,172
4,647
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
9
0 / 2 / 1
4,517
565
2,973
6,910
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 1 / 3
4,973
622
3,208
6,132
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Êhab
Anhur
11
3 / 0 / 2
5,436
680
5,427
2,898
759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Chang'eFafnirMedusa

VS

Bans
CthulhuKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 2
5,261
658
4,184
6,221
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
 
Ravana
10
2 / 2 / 2
5,148
644
1,733
3,401
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
8
0 / 2 / 3
4,678
585
3,324
6,706
2,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Gxntry
Danzaburou
7
0 / 3 / 0
4,228
529
2,700
6,286
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 0
5,761
720
4,133
4,457
1,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
1
1.17
L
Cabrakan
 
Cabrakan
1
1
2
2
L
Ravana
 
Ravana
2
2
2
1.5
L
Erlang Shen
 
Erlang Shen
0
2
3
0.75
W
Tsukuyomi
FleXy
Tsukuyomi
1
2
4
1.5
L
Danzaburou
Gxntry
Danzaburou
0
3
0
0
W
Cerberus
0
2
1
0.25
L
5
1
0
5
W
2
1
3
3.5
W
Anhur
Êhab
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
16,074
24,913
Taken
27,071
10,112
Mitigated
10,280
10,864
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,709
642
307
1,316
4,326
1,111
0
2,064
2,238
32,384
0
L
Cabrakan
 
Cabrakan
4,184
712
0
2,347
6,221
3,834
0
2,956
2,782
29,074
1,282
L
Ravana
 
Ravana
1,733
587
0
1,046
3,401
851
0
1,209
2,023
0
23,740
L
Erlang Shen
 
Erlang Shen
3,324
1,643
0
2,198
6,706
2,550
0
2,163
4,448
0
13,949
W
Tsukuyomi
FleXy
Tsukuyomi
2,172
772
0
1,774
4,647
988
0
1,126
3,521
0
28,808
L
Danzaburou
Gxntry
Danzaburou
2,700
1,543
0
1,602
6,286
1,310
0
929
5,357
0
21,138
W
Cerberus
2,973
155
0
2,490
6,910
3,129
0
3,442
3,034
25,304
0
L
4,133
97
0
2,545
4,457
1,735
0
2,489
1,748
44,900
0
W
3,208
289
0
3,073
6,132
4,125
0
1,191
4,941
11,457
390
W
Anhur
Êhab
Anhur
5,427
2,950
0
1,904
2,898
759
0
0
2,898
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
25,076
282
Minions Killed
269
0
Camps Cleared
0
883,041
Distance Traveled
906,100
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,284
661
66
8
0
169,169
0
L
Cabrakan
5,261
658
66
8
0
180,345
1
L
Ravana
5,148
644
56
7
0
195,983
0
L
Erlang Shen
4,678
585
22
3
0
179,465
0
W
Tsukuyomi
4,863
608
55
7
0
194,747
0
L
Danzaburou
4,228
529
44
6
0
171,151
0
W
Cerberus
4,517
565
61
8
0
168,613
0
L
Anubis
5,761
720
81
10
0
179,156
2
W
Sobek
4,973
622
15
2
0
181,458
2
W
Anhur
5,436
680
85
11
0
169,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role