Player Matchup

Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DUBIUSIMPOSTER
Lancelot
Level 18
God Stats
17W - 18L
1,445 SR
Queue Stats
50W - 66L
1,473 Elo+
Party 1
Achilles
Achilles
Ogre679
Achilles
Level 89
God Stats
9W - 17L
1,441 SR
Queue Stats
206W - 241L
1,417 Elo+
Party 1
He Bo
He Bo
ProfessorMilky
He Bo
Level 108
God Stats
5W - 5L
1,406 SR
Queue Stats
240W - 275L
1,411 Elo+
Party 1
Geb
Geb
sir_creeperton3
Geb
Level 102
God Stats
33W - 28L
1,560 SR
Queue Stats
291W - 316L
1,417 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,444 Elo+

VS

Team Averages
Level 112
1,536 SR
1,526 Elo+
Bacchus
Bacchus
AladinMDF
Bacchus
Level 47
God Stats
6W - 5L
1,592 SR
Queue Stats
103W - 105L
1,510 Elo+
Solo
Discordia
Discordia
HeyeLash
Discordia
Level 145
God Stats
3W - 5L
1,364 SR
Queue Stats
81W - 80L
1,450 Elo+
Solo
Bakasura
Bakasura
HowLongsAnAsian
Bakasura
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
47W - 38L
1,566 Elo+
Party 2
Osiris
Osiris
Josealcoba16
Osiris
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 114L
1,530 Elo+
Solo
Hachiman
Hachiman
NawYeDidnaePal
Hachiman
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 2 / 2
8,567
659
8,070
8,210
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
13
2 / 2 / 7
7,513
578
4,720
8,517
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Ogre679
Achilles
15
7 / 1 / 1
9,101
700
8,337
10,286
10,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 1 / 0
8,360
643
8,987
7,887
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 0 / 7
6,944
534
4,481
7,801
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AladinMDF
Bacchus
10
0 / 3 / 1
6,072
467
4,898
6,692
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
HeyeLash
Discordia
12
1 / 3 / 2
6,545
503
6,227
6,839
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
12
3 / 6 / 0
6,762
520
5,793
14,247
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
10
1 / 8 / 0
6,414
493
6,842
13,676
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hachiman
10
1 / 4 / 1
6,368
490
2,840
9,054
1,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
24
Kills
6
6
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
2
2.5
L
Bacchus
AladinMDF
Bacchus
0
3
1
0.17
W
Lancelot
2
2
7
2.75
L
Discordia
HeyeLash
Discordia
1
3
2
0.67
L
Bakasura
3
6
0
0.5
L
Osiris
1
8
0
0.13
L
Hachiman
1
4
1
0.38
W
Achilles
Ogre679
Achilles
7
1
1
7.5
W
9
1
0
9
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,595
Damage
26,600
42,701
Taken
50,508
24,872
Mitigated
25,417
9,581
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,070
3,769
0
1,720
8,210
3,080
2,803
1,478
6,504
0
66,421
L
Bacchus
AladinMDF
Bacchus
4,898
322
0
1,127
6,692
4,543
0
2,969
3,491
20,705
0
W
Lancelot
4,720
622
0
3,638
8,517
3,077
0
2,069
6,200
0
50,920
L
Discordia
HeyeLash
Discordia
6,227
34
0
725
6,839
1,939
0
5,003
1,760
39,394
474
L
Bakasura
5,793
3,268
0
2,923
14,247
5,396
0
4,450
9,523
0
39,663
L
Osiris
6,842
2,228
0
1,096
13,676
12,040
10
2,161
11,445
0
33,418
L
Hachiman
2,840
956
0
1,531
9,054
1,499
0
237
8,786
0
31,557
W
Achilles
Ogre679
Achilles
8,337
1,497
0
2,349
10,286
10,412
0
0
9,219
9,381
52,407
W
8,987
450
0
802
7,887
2,616
0
5,173
2,594
46,094
0
W
4,481
453
0
1,072
7,801
5,687
0
2,393
5,191
22,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
32,161
389
Minions Killed
297
0
Camps Cleared
0
1,280,592
Distance Traveled
1,259,367
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,567
659
119
9
0
195,832
1
L
Bacchus
6,072
467
34
3
0
220,812
2
W
Lancelot
7,513
578
76
6
0
323,755
0
L
Discordia
6,545
503
73
6
0
280,865
0
L
Bakasura
6,762
520
73
6
0
281,939
0
L
Osiris
6,414
493
56
4
0
214,764
1
L
Hachiman
6,368
490
61
5
0
260,987
0
W
Achilles
9,101
700
91
7
0
243,493
0
W
He Bo
8,360
643
75
6
0
264,862
4
W
Geb
6,944
534
28
2
0
252,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role