Player Matchup

He Bo
He Bo
Antorin337
He Bo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,461 Elo+
Party 1
Eset
Eset
Conrad19994
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I22hI Barra
Cu Chulainn
Level 155
God Stats
1W - 3L
1,303 SR
Queue Stats
92W - 123L
1,496 Elo+
Party 2
Hades
Hades
Kratos192
Hades
Level 154
God Stats
3W - 6L
1,353 SR
Queue Stats
119W - 158L
1,529 Elo+
Party 2
Ishtar
Ishtar
Rhino59
Ishtar
Level 158
God Stats
8W - 12L
1,448 SR
Queue Stats
402W - 445L
1,449 Elo+
Solo
Team Averages
Level 123
1,421 SR
1,481 Elo+

VS

Team Averages
Level 107
1,541 SR
1,489 Elo+
Rama
Rama
Gundrar
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,528 Elo+
Party 3
Shiva
Shiva
JerkinNots
Shiva
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 117L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Oscuridad6929
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,491 Elo+
Solo
Eset
Eset
SkintuckyRubbin
Eset
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Zeretna
Ah Puch
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
27W - 31L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
6 / 7 / 1
7,876
875
6,773
9,215
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 5
6,208
690
3,642
7,800
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
I22hI Barra
Cu Chulainn
14
4 / 6 / 6
8,740
971
7,264
11,808
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Kratos192
Hades
11
2 / 9 / 7
7,023
780
9,573
12,178
5,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Rhino59
Ishtar
15
2 / 7 / 10
8,161
907
7,742
10,557
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gundrar
Rama
16
13 / 3 / 10
9,965
1,107
14,482
8,387
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
15
6 / 2 / 20
9,162
1,018
6,757
9,044
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ratatoskr
Oscuridad6929
Ratatoskr
13
2 / 4 / 20
8,155
906
3,923
9,781
6,499
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 4 / 11
9,895
1,099
9,076
8,844
4,792
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Puch
Zeretna
Ah Puch
16
7 / 1 / 24
9,626
1,070
14,509
10,761
6,309
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
14
Kills
36
36
Deaths
14
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
He Bo
6
7
1
0.93
L
0
7
5
0.36
W
Rama
Gundrar
Rama
13
3
10
6
L
Cu Chulainn
I22hI Barra
Cu Chulainn
4
6
6
1.17
W
Shiva
6
2
20
8
L
Hades
Kratos192
Hades
2
9
7
0.61
W
Ratatoskr
Oscuridad6929
Ratatoskr
2
4
20
3
L
Ishtar
Rhino59
Ishtar
2
7
10
1
W
8
4
11
3.38
W
Ah Puch
Zeretna
Ah Puch
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
48,747
51,558
Taken
46,817
23,686
Mitigated
30,731
5,723
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,773
189
20
722
9,215
2,961
0
4,317
4,755
12,316
0
L
3,642
149
242
260
7,800
2,455
0
4,372
3,337
6,425
0
W
Rama
Gundrar
Rama
14,482
10,584
0
1,267
8,387
3,970
3,119
2,250
6,137
0
27,995
L
Cu Chulainn
I22hI Barra
Cu Chulainn
7,264
1,215
354
2,015
11,808
8,726
0
5,535
6,127
0
14,696
W
Shiva
6,757
797
1,621
1,834
9,044
9,161
751
4,855
4,189
0
13,367
L
Hades
Kratos192
Hades
9,573
525
198
1,451
12,178
5,490
0
5,948
6,078
12,351
0
W
Ratatoskr
Oscuridad6929
Ratatoskr
3,923
873
1,644
2,533
9,781
6,499
1,158
4,815
4,966
0
10,755
L
Ishtar
Rhino59
Ishtar
7,742
2,931
0
461
10,557
4,054
0
3,085
7,285
0
17,529
W
9,076
915
395
1,314
8,844
4,792
838
4,009
4,835
19,836
879
W
Ah Puch
Zeretna
Ah Puch
14,509
633
0
4,634
10,761
6,309
418
4,059
6,702
26,502
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
46,803
67
Minions Killed
92
0
Camps Cleared
0
697,729
Distance Traveled
854,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,876
875
18
2
0
141,494
0
L
Eset
6,208
690
3
0
0
142,165
0
W
Rama
9,965
1,107
29
3
0
151,240
0
L
Cu Chulainn
8,740
971
17
2
0
145,545
0
W
Shiva
9,162
1,018
6
1
0
172,939
0
L
Hades
7,023
780
7
1
0
131,371
0
W
Ratatoskr
8,155
906
11
1
0
202,217
0
L
Ishtar
8,161
907
22
2
0
137,154
0
W
Eset
9,895
1,099
18
2
0
153,661
0
W
Ah Puch
9,626
1,070
28
3
0
174,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role