Player Matchup

Sylvanus
Sylvanus
COMPED_SUSHI
Sylvanus
Level 104
God Stats
1W - 2L
1,466 SR
Queue Stats
193W - 212L
1,432 Elo+
Solo
Nox
Nox
CorruptxShadow
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,446 Elo+
Solo
Raijin
Raijin
Gabiruzinhor
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBlackLegSanji
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,147 Elo+
Solo
Erlang Shen
Erlang Shen
alacolombian98
Erlang Shen
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,393 Elo+
Solo
Team Averages
Level 83
1,493 SR
1,366 Elo+

VS

Team Averages
Level 85
1,476 SR
1,422 Elo+
Martichoras
Martichoras
KingBelch
Martichoras
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 123L
1,378 Elo+
Party 1
Chernobog
Chernobog
KingNvmor
Chernobog
Level 102
God Stats
14W - 7L
1,524 SR
Queue Stats
137W - 116L
1,462 Elo+
Party 1
Loki
Loki
WillieGrease
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,463 Elo+
Party 1
Horus
Horus
nashejoaquin7
Horus
Level 26
God Stats
3W - 1L
1,578 SR
Queue Stats
26W - 43L
1,379 Elo+
Solo
Danzaburou
Danzaburou
useofalcohol
Danzaburou
Level 122
God Stats
1W - 1L
1,275 SR
Queue Stats
45W - 58L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COMPED_SUSHI
Sylvanus
6
0 / 2 / 1
6,763
483
0
2,086
586
19
5 / 8 / 7
10,437
746
12,018
14,238
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
14
3 / 9 / 8
9,329
666
10,263
15,027
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
TheBlackLegSanji
Cu Chulainn
19
4 / 4 / 10
10,158
726
11,029
14,501
17,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
alacolombian98
Erlang Shen
19
5 / 6 / 10
10,058
718
6,969
17,434
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KingBelch
Martichoras
19
10 / 2 / 11
12,202
872
11,821
10,506
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chernobog
KingNvmor
Chernobog
19
9 / 5 / 11
12,334
881
17,812
15,404
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 6 / 16
11,062
790
13,345
14,553
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 17
10,136
724
5,403
14,894
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
useofalcohol
Danzaburou
18
4 / 2 / 13
12,008
858
9,747
9,218
4,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
17
Kills
29
29
Deaths
17
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
COMPED_SUSHI
Sylvanus
0
2
1
0.25
L
5
8
7
1.06
L
Raijin
3
9
8
0.78
W
Martichoras
KingBelch
Martichoras
10
2
11
7.75
W
Chernobog
KingNvmor
Chernobog
9
5
11
2.9
L
Cu Chulainn
TheBlackLegSanji
Cu Chulainn
4
4
10
2.25
W
6
6
16
2.33
L
Erlang Shen
alacolombian98
Erlang Shen
5
6
10
1.67
W
0
2
17
4.25
W
Danzaburou
useofalcohol
Danzaburou
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
58,128
63,286
Taken
64,575
50,428
Mitigated
30,187
13,850
Healing
28,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
COMPED_SUSHI
Sylvanus
0
0
0
0
2,086
586
0
0
2,086
0
0
L
12,018
1,414
1,322
2,145
14,238
7,507
342
0
13,997
31,386
0
L
Raijin
10,263
985
746
2,005
15,027
6,528
0
36
14,898
26,263
0
W
Martichoras
KingBelch
Martichoras
11,821
2,733
725
2,046
10,506
4,276
2,370
4,950
5,304
0
23,243
W
Chernobog
KingNvmor
Chernobog
17,812
10,418
1,876
4,525
15,404
5,678
1,702
7,942
7,029
0
37,494
L
Cu Chulainn
TheBlackLegSanji
Cu Chulainn
11,029
1,198
247
2,660
14,501
17,973
0
0
14,221
1,885
18,603
W
13,345
1,833
464
2,057
14,553
5,064
777
4,684
9,265
0
21,623
L
Erlang Shen
alacolombian98
Erlang Shen
6,969
1,843
788
3,937
17,434
17,834
0
50
17,154
0
16,117
W
5,403
2,455
6,502
7,304
14,894
10,908
520
3,941
10,260
86
13,538
W
Danzaburou
useofalcohol
Danzaburou
9,747
2,112
440
2,213
9,218
4,261
2,347
2,094
6,952
0
37,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
57,742
104
Minions Killed
150
0
Camps Cleared
0
871,497
Distance Traveled
1,319,511
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,763
483
0
0
0
0
0
L
Nox
10,437
746
41
3
0
198,006
0
L
Raijin
9,329
666
32
2
0
178,137
0
W
Martichoras
12,202
872
28
2
0
244,962
1
W
Chernobog
12,334
881
38
3
0
251,993
0
L
Cu Chulainn
10,158
726
18
1
0
237,974
0
W
Loki
11,062
790
17
1
0
262,319
0
L
Erlang Shen
10,058
718
13
1
0
257,380
0
W
Horus
10,136
724
10
1
0
295,588
0
W
Danzaburou
12,008
858
57
4
0
264,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role