Player Matchup

Chernobog
Chernobog
Gold IV
HIITHARD3R
Chernobog
Gold IV
Level 119
God Stats
12W - 11L
1,533 SR
Queue Stats
137W - 143L
1,294 MMR
Solo
Thanatos
Thanatos
Gold V
SmokinTrynaFocus
Thanatos
Gold V
Level 143
God Stats
5W - 3L
1,512 SR
Queue Stats
72W - 82L
1,312 MMR
Party 1
Ymir
Ymir
Silver III
UltimateIncoming
Ymir
Silver III
Level 132
God Stats
2W - 0L
1,714 SR
Queue Stats
53W - 61L
1,177 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
XF507-AbdielY28
Cthulhu
Gold IV
Level 149
God Stats
3W - 7L
1,230 SR
Queue Stats
121W - 134L
1,311 MMR
Solo
Ah Puch
Ah Puch
Silver I
X_Sanemi_
Ah Puch
Silver I
Level 145
God Stats
98W - 61L
1,632 SR
Queue Stats
512W - 530L
1,266 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,524 SR
1,272 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,561 SR
1,272 MMR
Maui
Maui
Silver II
J3F3 3SPARTAC0
Maui
Silver II
Level 162
God Stats
5W - 4L
1,598 SR
Queue Stats
49W - 67L
1,244 MMR
Solo
Bastet
Bastet
Bronze III
LplusA
Bastet
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,337 MMR
Party 2
Skadi
Skadi
Silver I
c DaIton
Skadi
Silver I
Level 136
God Stats
6W - 6L
1,664 SR
Queue Stats
151W - 173L
1,251 MMR
Solo
Susano
Susano
Gold V
joshua508
Susano
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,251 MMR
Solo
Scylla
Scylla
Bronze III
xNcHeelsx
Scylla
Bronze III
Level 89
God Stats
3W - 6L
1,542 SR
Queue Stats
8W - 15L
1,279 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HIITHARD3R
Chernobog
12
2 / 2 / 6
6,628
663
4,274
5,597
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 1 / 2
7,250
725
5,736
8,790
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
2 / 2 / 3
6,172
617
3,743
8,002
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 4
6,825
683
5,377
7,280
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
X_Sanemi_
Ah Puch
10
2 / 2 / 3
6,254
625
3,203
4,297
1,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
RavanaIx ChelThothCharybdis

VS

Bans
AresErlang ShenCu ChulainnThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,564
556
2,447
6,895
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
LplusA
Bastet
9
0 / 2 / 3
4,951
495
2,733
7,077
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
c DaIton
Skadi
10
2 / 4 / 1
5,418
542
3,466
5,280
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
joshua508
Susano
9
1 / 4 / 1
5,162
516
4,559
7,535
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
xNcHeelsx
Scylla
10
1 / 4 / 1
5,613
561
1,929
4,742
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
6
7
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
HIITHARD3R
Chernobog
2
2
6
2.5
L
2
3
2
1
L
Bastet
LplusA
Bastet
0
2
3
0.75
W
8
1
2
9
W
2
2
3
1.75
W
3
0
4
5
W
Ah Puch
X_Sanemi_
Ah Puch
2
2
3
1.75
L
Skadi
c DaIton
Skadi
2
4
1
0.63
L
Susano
joshua508
Susano
1
4
1
0.38
L
Scylla
xNcHeelsx
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
15,134
33,966
Taken
31,529
17,202
Mitigated
11,220
15,940
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
HIITHARD3R
Chernobog
4,274
2,586
0
2,085
5,597
1,882
440
959
4,638
0
47,321
L
2,447
485
0
1,606
6,895
4,166
0
1,858
4,999
17,971
0
L
Bastet
LplusA
Bastet
2,733
1,029
0
3,244
7,077
1,776
0
758
6,269
0
24,364
W
5,736
1,788
0
8,082
8,790
2,863
0
673
8,080
0
43,643
W
3,743
563
0
2,007
8,002
5,267
0
1,964
6,001
12,287
2,945
W
5,377
566
161
2,276
7,280
5,929
97
0
7,014
35,794
1,060
W
Ah Puch
X_Sanemi_
Ah Puch
3,203
45
0
1,329
4,297
1,261
25
780
3,481
43,890
784
L
Skadi
c DaIton
Skadi
3,466
1,705
0
5
5,280
1,172
0
1,303
3,903
0
25,720
L
Susano
joshua508
Susano
4,559
1,275
0
2,364
7,535
2,821
0
3,316
3,631
0
20,807
L
Scylla
xNcHeelsx
Scylla
1,929
172
0
849
4,742
1,285
0
3,481
1,261
24,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
26,708
329
Minions Killed
229
0
Camps Cleared
0
1,048,730
Distance Traveled
961,730
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,628
663
82
8
0
197,756
1
L
Maui
5,564
556
32
3
0
184,257
3
L
Bastet
4,951
495
43
4
0
219,470
0
W
Thanatos
7,250
725
89
9
0
244,196
0
W
Ymir
6,172
617
15
2
0
203,145
2
W
Cthulhu
6,825
683
73
7
0
188,576
2
W
Ah Puch
6,254
625
70
7
0
215,057
0
L
Skadi
5,418
542
61
6
0
156,833
0
L
Susano
5,162
516
39
4
0
212,649
0
L
Scylla
5,613
561
54
5
0
188,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role