Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GhostySZN
Bellona
Level 57
God Stats
4W - 3L
1,583 SR
Queue Stats
103W - 103L
1,415 Elo+
Party 1
Izanami
Izanami
JarGTI
Izanami
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,184 Elo+
Solo
Cthulhu
Cthulhu
Mw4Ghost_Hawk24
Cthulhu
Level 46
God Stats
2W - 3L
1,442 SR
Queue Stats
65W - 67L
1,384 Elo+
Party 1
Nox
Nox
geraramone
Nox
Level 127
God Stats
0W - 4L
1,871 SR
Queue Stats
276W - 270L
1,501 Elo+
Solo
Team Averages
Level 96
1,579 SR
1,397 Elo+

VS

Team Averages
Level 128
1,412 SR
1,456 Elo+
Ishtar
Ishtar
BIGLUKE3243
Ishtar
Level 157
God Stats
1W - 2L
1,160 SR
Queue Stats
265W - 265L
1,502 Elo+
Solo
Janus
Janus
DamnThySouls
Janus
Level 129
God Stats
7W - 7L
1,360 SR
Queue Stats
451W - 475L
1,419 Elo+
Solo
Discordia
Discordia
LazerLegionnaire
Discordia
Level 158
God Stats
2W - 0L
1,628 SR
Queue Stats
115W - 125L
1,456 Elo+
Solo
Mulan
Mulan
Veiledsoulx
Mulan
Level 69
God Stats
4W - 8L
1,325 SR
Queue Stats
204W - 195L
1,448 Elo+
Party 2
Horus
Horus
akimoooo
Horus
Level 127
God Stats
15W - 11L
1,585 SR
Queue Stats
209W - 189L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 0 / 1
7,277
606
4,967
6,926
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
GhostySZN
Bellona
10
0 / 3 / 0
5,407
451
1,727
9,517
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
JarGTI
Izanami
9
0 / 2 / 2
5,147
429
3,504
7,542
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,570
464
5,361
12,179
6,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 1
5,735
478
1,371
5,569
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
4 / 2 / 1
6,618
552
8,611
8,251
2,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 2
6,247
521
5,030
5,934
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
11
1 / 3 / 1
6,798
567
2,925
4,325
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 5
6,365
530
7,367
9,798
7,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
akimoooo
Horus
12
3 / 0 / 1
7,547
629
6,307
6,288
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
11
11
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
0
1
7.5
W
Ishtar
4
2
1
2.25
W
2
2
2
1.5
L
Bellona
GhostySZN
Bellona
0
3
0
0
L
Izanami
JarGTI
Izanami
0
2
2
0.5
W
Discordia
1
3
1
0.5
L
0
4
3
0.38
W
1
1
5
3.5
W
Horus
akimoooo
Horus
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
30,240
41,733
Taken
34,596
18,330
Mitigated
14,829
13,575
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,967
162
0
4,668
6,926
3,382
0
577
6,349
0
53,090
W
Ishtar
8,611
6,760
0
5,036
8,251
2,738
866
1,428
6,823
0
50,848
W
5,030
174
0
2,805
5,934
1,520
0
639
5,295
32,090
1,244
L
Bellona
GhostySZN
Bellona
1,727
665
0
3,428
9,517
5,103
0
485
9,032
0
28,391
L
Izanami
JarGTI
Izanami
3,504
2,418
0
1,057
7,542
1,966
0
1,168
6,374
0
31,634
W
Discordia
2,925
0
0
535
4,325
1,259
327
1,227
3,098
43,857
934
L
5,361
783
1,613
1,879
12,179
6,170
0
2,200
9,979
17,259
0
W
7,367
1,336
0
3,000
9,798
7,055
42
3,411
6,387
1,301
22,139
W
Horus
akimoooo
Horus
6,307
2,417
100
1,855
6,288
2,257
76
0
6,071
604
44,586
L
1,371
0
0
930
5,569
1,709
0
3,485
2,084
38,961
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
33,575
307
Minions Killed
347
0
Camps Cleared
0
1,166,240
Distance Traveled
1,130,711
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,277
606
84
7
0
277,015
0
W
Ishtar
6,618
552
78
7
0
216,509
0
W
Janus
6,247
521
66
6
0
276,054
2
L
Bellona
5,407
451
56
5
0
225,062
0
L
Izanami
5,147
429
55
5
0
222,436
0
W
Discordia
6,798
567
77
6
0
201,491
0
L
Cthulhu
5,570
464
31
3
0
225,475
0
W
Mulan
6,365
530
45
4
0
227,795
0
W
Horus
7,547
629
81
7
0
208,862
0
L
Nox
5,735
478
81
7
0
216,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role