Player Matchup

Agni
Agni
 
Agni
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KeepDyіng
Fenrir
Level 102
God Stats
12W - 4L
1,598 SR
Queue Stats
129W - 123L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
King1of1Crabs
Cthulhu
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
67W - 60L
1,486 Elo+
Party 2
Izanami
Izanami
ShadowZXT_77
Izanami
Level 155
God Stats
0W - 3L
1,183 SR
Queue Stats
124W - 112L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
develinside
Baron Samedi
Level 162
God Stats
16W - 25L
1,611 SR
Queue Stats
420W - 407L
1,454 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,480 Elo+

VS

Team Averages
Level 120
1,607 SR
1,497 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dormillion
Agni
Level 130
God Stats
7W - 13L
1,509 SR
Queue Stats
473W - 454L
1,485 Elo+
Solo
Athena
Athena
MangledOrchard
Athena
Level 115
God Stats
7W - 3L
1,750 SR
Queue Stats
132W - 120L
1,497 Elo+
Party 1
Da Ji
Da Ji
ROZZLER99
Da Ji
Level 122
God Stats
7W - 3L
1,776 SR
Queue Stats
149W - 139L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 1 / 0
4,200
600
1,219
3,772
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KeepDyіng
Fenrir
7
0 / 2 / 0
3,667
524
1,061
5,419
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
9
2 / 0 / 0
4,825
689
2,820
4,044
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
ShadowZXT_77
Izanami
9
0 / 2 / 1
4,451
636
2,521
4,379
1,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
develinside
Baron Samedi
5
0 / 2 / 0
3,713
530
1,531
4,471
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 1 / 2
4,623
660
3,571
3,575
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hades
 
Hades
6
0 / 2 / 0
3,889
556
1,567
3,978
1,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 0 / 2
5,138
734
3,151
1,934
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 4
5,072
725
1,759
4,257
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
ROZZLER99
Da Ji
9
2 / 0 / 2
4,597
657
2,971
4,965
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
7
7
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
Charybdis
 
Charybdis
2
1
2
3
W
Hades
 
Hades
0
2
0
0
W
1
0
2
2
L
Fenrir
KeepDyіng
Fenrir
0
2
0
0
L
Cthulhu
2
0
0
2
W
2
0
4
4
W
Da Ji
ROZZLER99
Da Ji
2
0
2
3
L
Izanami
ShadowZXT_77
Izanami
0
2
1
0.25
L
Baron Samedi
develinside
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
13,019
22,085
Taken
18,709
6,783
Mitigated
7,012
8,847
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,219
17
0
1,076
3,772
988
0
1,861
1,911
24,264
0
W
Charybdis
 
Charybdis
3,571
1,864
0
2,234
3,575
820
0
672
2,903
0
36,750
W
Hades
 
Hades
1,567
518
0
1,985
3,978
1,279
0
2,382
1,416
19,596
0
W
3,151
237
0
864
1,934
503
0
738
1,196
34,852
0
L
Fenrir
KeepDyіng
Fenrir
1,061
273
0
2,460
5,419
1,530
0
1,662
3,757
0
15,487
L
Cthulhu
2,820
751
0
1,811
4,044
1,406
0
1,567
2,477
26,000
1,400
W
1,759
329
0
1,638
4,257
2,989
0
1,049
3,208
10,668
819
W
Da Ji
ROZZLER99
Da Ji
2,971
575
0
3,406
4,965
1,421
0
360
4,595
0
25,514
L
Izanami
ShadowZXT_77
Izanami
2,521
2,022
0
1,842
4,379
1,135
0
529
3,850
0
34,591
L
Baron Samedi
develinside
Baron Samedi
1,531
233
280
1,378
4,471
1,724
0
790
3,681
6,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,856
Gold Earned
23,319
221
Minions Killed
232
0
Camps Cleared
0
651,946
Distance Traveled
710,103
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,200
600
50
7
0
146,053
0
W
Charybdis
4,623
660
67
10
0
139,346
2
W
Hades
3,889
556
34
5
0
104,316
2
W
Agni
5,138
734
64
9
0
129,671
4
L
Fenrir
3,667
524
31
4
0
161,279
0
L
Cthulhu
4,825
689
56
8
0
121,957
0
W
Athena
5,072
725
22
3
0
170,189
0
W
Da Ji
4,597
657
45
6
0
166,581
0
L
Izanami
4,451
636
72
10
0
134,795
0
L
Baron Samedi
3,713
530
12
2
0
87,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role