Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BabyLLL
Tsukuyomi
Level 86
God Stats
40W - 52L
1,523 SR
Queue Stats
259W - 279L
1,540 Elo+
Solo
Hercules
Hercules
DaveMayster
Hercules
Level 104
God Stats
4W - 5L
1,560 SR
Queue Stats
327W - 314L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Saint B1691
Danzaburou
Level 92
God Stats
0W - 6L
1,096 SR
Queue Stats
426W - 440L
1,425 Elo+
Party 2
Janus
Janus
isoiledmyself
Janus
Level 115
God Stats
2W - 5L
1,584 SR
Queue Stats
23W - 26L
1,506 Elo+
Solo
Team Averages
Level 88
1,452 SR
1,478 Elo+

VS

Team Averages
Level 59
1,486 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Andrew4570
Mercury
Level 46
God Stats
9W - 12L
1,387 SR
Queue Stats
71W - 74L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
Charizard9848
Zhong Kui
Level 61
God Stats
5W - 3L
1,474 SR
Queue Stats
64W - 58L
1,438 Elo+
Party 1
King Arthur
King Arthur
RighteousPretzel
King Arthur
Level 106
God Stats
52W - 35L
1,569 SR
Queue Stats
437W - 397L
1,511 Elo+
Solo
Medusa
Medusa
dfgdfgf
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
4,366
437
2,097
6,129
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
BabyLLL
Tsukuyomi
7
0 / 3 / 0
4,507
451
1,854
6,839
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DaveMayster
Hercules
8
0 / 6 / 0
4,581
458
2,730
7,962
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Saint B1691
Danzaburou
8
0 / 5 / 0
4,575
458
2,994
8,434
2,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,179
518
2,656
4,332
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
7 / 0 / 1
6,313
631
3,740
5,833
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Andrew4570
Mercury
10
2 / 0 / 1
5,420
542
1,247
5,404
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Charizard9848
Zhong Kui
11
1 / 0 / 3
6,527
653
6,853
8,253
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
RighteousPretzel
King Arthur
12
5 / 0 / 1
7,103
710
4,835
7,388
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
dfgdfgf
Medusa
11
1 / 0 / 5
6,018
602
5,167
4,166
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
16
17
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Bacchus
 
Bacchus
7
0
1
7.5
W
Mercury
Andrew4570
Mercury
2
0
1
2.5
L
Tsukuyomi
BabyLLL
Tsukuyomi
0
3
0
0
W
Zhong Kui
Charizard9848
Zhong Kui
1
0
3
2.5
L
Hercules
DaveMayster
Hercules
0
6
0
0
W
King Arthur
RighteousPretzel
King Arthur
5
0
1
5.5
L
Danzaburou
Saint B1691
Danzaburou
0
5
0
0
W
Medusa
dfgdfgf
Medusa
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
21,842
33,696
Taken
31,044
14,900
Mitigated
16,874
7,293
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,097
66
0
366
6,129
3,614
0
2,239
3,890
10,206
0
W
Bacchus
 
Bacchus
3,740
477
0
698
5,833
3,834
124
866
4,967
22,615
1,218
W
Mercury
Andrew4570
Mercury
1,247
470
0
138
5,404
1,893
0
154
5,210
0
33,667
L
Tsukuyomi
BabyLLL
Tsukuyomi
1,854
538
0
2,974
6,839
1,919
0
2,111
4,689
0
24,898
W
Zhong Kui
Charizard9848
Zhong Kui
6,853
854
0
5,217
8,253
5,180
894
2,480
5,439
42,816
2,232
L
Hercules
DaveMayster
Hercules
2,730
702
0
1,674
7,962
5,914
0
369
7,111
0
19,849
W
King Arthur
RighteousPretzel
King Arthur
4,835
734
0
3,011
7,388
4,789
0
0
7,042
0
38,843
L
Danzaburou
Saint B1691
Danzaburou
2,994
1,058
0
1,279
8,434
2,243
0
2,526
5,908
0
28,163
W
Medusa
dfgdfgf
Medusa
5,167
2,047
0
1,807
4,166
1,178
46
879
3,287
0
44,124
L
2,656
119
0
1,000
4,332
1,210
0
3,240
1,092
30,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
31,381
218
Minions Killed
325
0
Camps Cleared
0
904,234
Distance Traveled
1,035,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,366
437
17
2
0
158,611
2
W
Bacchus
6,313
631
41
4
0
223,379
0
W
Mercury
5,420
542
60
6
0
255,047
0
L
Tsukuyomi
4,507
451
51
5
0
207,297
0
W
Zhong Kui
6,527
653
80
8
0
171,881
0
L
Hercules
4,581
458
31
3
0
173,731
0
W
King Arthur
7,103
710
68
7
0
201,008
0
L
Danzaburou
4,575
458
46
5
0
193,223
0
W
Medusa
6,018
602
76
8
0
184,647
0
L
Janus
5,179
518
73
7
0
171,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role