Player Matchup

Hou Yi
Hou Yi
Jaori
Hou Yi
Level 178
God Stats
75W - 16L
1,913 SR
Queue Stats
1,436W - 255L
2,103 Elo+
Party 1
Agni
Agni
Kuyei
Agni
Level 160
God Stats
3W - 0L
1,997 SR
Queue Stats
571W - 103L
2,114 Elo+
Party 1
Terra
Terra
Lunosityz
Terra
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
694W - 186L
1,867 Elo+
Party 1
Team Averages
Level 178
1,803 SR
2,028 Elo+

VS

Team Averages
Level 159
1,588 SR
1,772 Elo+
Sun Wukong
Sun Wukong
AhFekYeahBud
Sun Wukong
Level 148
God Stats
0W - 3L
1,398 SR
Queue Stats
32W - 19L
1,781 Elo+
Party 2
Danzaburou
Danzaburou
BricKsop
Danzaburou
Level 162
God Stats
1W - 1L
1,868 SR
Queue Stats
41W - 28L
1,751 Elo+
Party 2
Bacchus
Bacchus
ComragOG
Bacchus
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jaori
Hou Yi
20
8 / 0 / 2
12,344
882
20,398
12,930
7,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Kuyei
Agni
18
2 / 2 / 7
11,077
791
13,332
12,042
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Lunosityz
Terra
18
0 / 1 / 10
10,830
774
8,625
15,071
19,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhFekYeahBud
Sun Wukong
16
0 / 1 / 3
9,933
710
12,277
18,441
22,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
BricKsop
Danzaburou
17
1 / 4 / 2
10,762
769
12,087
12,825
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ComragOG
Bacchus
16
2 / 5 / 1
10,342
739
8,249
18,605
26,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AhFekYeahBud
Sun Wukong
0
1
3
1.5
L
Danzaburou
BricKsop
Danzaburou
1
4
2
0.5
L
Bacchus
ComragOG
Bacchus
2
5
1
0.5
W
Hou Yi
Jaori
Hou Yi
8
0
2
9
W
Agni
Kuyei
Agni
2
2
7
2.75
W
Terra
Lunosityz
Terra
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,355
Damage
32,613
40,043
Taken
49,871
32,884
Mitigated
53,824
15,381
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AhFekYeahBud
Sun Wukong
12,277
1,387
0
3,444
18,441
22,142
0
9,013
9,428
1,452
35,276
L
Danzaburou
BricKsop
Danzaburou
12,087
4,164
0
3,059
12,825
4,867
0
5,727
7,098
0
58,905
L
Bacchus
ComragOG
Bacchus
8,249
589
0
2,403
18,605
26,815
0
5,982
12,623
22,239
530
W
Hou Yi
Jaori
Hou Yi
20,398
11,460
0
6,258
12,930
7,284
2,983
2,584
9,505
0
59,024
W
Agni
Kuyei
Agni
13,332
939
292
2,449
12,042
5,604
0
2,364
8,905
60,516
0
W
Terra
Lunosityz
Terra
8,625
586
3,022
3,360
15,071
19,996
497
2,912
11,472
19,157
4,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
31,037
189
Minions Killed
167
0
Camps Cleared
0
831,366
Distance Traveled
778,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,933
710
48
3
0
269,846
0
L
Danzaburou
10,762
769
95
7
0
255,679
0
L
Bacchus
10,342
739
24
2
0
252,504
0
W
Hou Yi
12,344
882
64
5
0
273,511
0
W
Agni
11,077
791
104
7
0
281,773
0
W
Terra
10,830
774
21
2
0
276,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role