Player Matchup

Nu Wa
Nu Wa
Silver I
Hoteisho
Nu Wa
Silver I
Level 103
God Stats
24W - 16L
1,579 SR
Queue Stats
187W - 190L
984 MMR
Solo
Zeus
Zeus
Silver I
M00nLoop
Zeus
Silver I
Level 149
God Stats
4W - 3L
1,169 SR
Queue Stats
68W - 79L
1,220 MMR
Solo
Vamana
Vamana
Silver III
ReXia_WlTEEX
Vamana
Silver III
Level 107
God Stats
24W - 20L
1,671 SR
Queue Stats
61W - 79L
974 MMR
Solo
Skadi
Skadi
Silver II
clasaga16
Skadi
Silver II
Level 124
God Stats
24W - 21L
1,669 SR
Queue Stats
38W - 46L
1,209 MMR
Party 1
Achilles
Achilles
Silver IV
luffy_jbm_13
Achilles
Silver IV
Level 116
God Stats
2W - 1L
1,465 SR
Queue Stats
57W - 77L
774 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,510 SR
1,032 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,518 SR
1,027 MMR
Set
Set
Silver III
SickMinDbolesnk
Set
Silver III
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
131W - 165L
994 MMR
Solo
Sobek
Sobek
Silver III
UndoneCrusty
Sobek
Silver III
Level 89
God Stats
14W - 12L
1,679 SR
Queue Stats
71W - 84L
1,125 MMR
Solo
Vulcan
Vulcan
Gold V
antoninfroli
Vulcan
Gold V
Level 100
God Stats
294W - 282L
1,530 SR
Queue Stats
1,083W - 1,091L
1,224 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
khalidJF
Erlang Shen
Silver IV
Level 84
God Stats
2W - 4L
1,534 SR
Queue Stats
62W - 82L
865 MMR
Solo
Izanami
Izanami
Silver IV
sonof_hades13
Izanami
Silver IV
Level 126
God Stats
22W - 21L
1,517 SR
Queue Stats
82W - 102L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hoteisho
Nu Wa
18
3 / 1 / 6
10,533
620
13,940
6,912
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
6 / 2 / 4
10,297
606
11,953
11,209
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
16
9 / 2 / 5
9,981
587
13,570
16,982
9,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
clasaga16
Skadi
16
3 / 0 / 2
9,226
543
8,948
9,211
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
luffy_jbm_13
Achilles
13
2 / 1 / 5
8,663
510
5,949
11,574
10,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Chang'eCthulhuAo KuangNeith

VS

Bans
MedusaLokiThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
7,959
468
6,075
15,258
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 4 / 2
8,047
473
7,904
18,425
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
18
3 / 4 / 0
9,879
581
7,120
12,612
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
khalidJF
Erlang Shen
15
1 / 4 / 0
9,306
547
4,379
17,204
13,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
13
1 / 4 / 0
7,720
454
4,058
10,153
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Hoteisho
Nu Wa
3
1
6
6
W
Zeus
6
2
4
4
W
Vamana
9
2
5
5.75
L
1
8
2
0.25
L
0
4
2
0.25
L
Vulcan
3
4
0
0.75
W
Skadi
clasaga16
Skadi
3
0
2
4
L
Erlang Shen
khalidJF
Erlang Shen
1
4
0
0.25
W
Achilles
luffy_jbm_13
Achilles
2
1
5
4.5
L
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,360
Damage
29,536
55,888
Taken
73,652
28,386
Mitigated
42,972
12,145
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Hoteisho
Nu Wa
13,940
2,662
121
1,134
6,912
2,270
973
0
6,912
74,308
691
W
Zeus
11,953
707
0
1,916
11,209
3,452
1,459
4,784
6,425
81,041
0
W
Vamana
13,570
6,210
0
3,740
16,982
9,139
1,720
2,804
14,178
0
69,263
L
6,075
1,749
0
1,146
15,258
5,557
0
5,935
9,150
0
48,209
L
7,904
585
0
4,973
18,425
16,742
0
2,474
15,788
35,261
2,362
L
Vulcan
7,120
0
0
1,734
12,612
3,685
251
7,018
5,414
82,867
2,605
W
Skadi
clasaga16
Skadi
8,948
2,658
0
2,365
9,211
3,459
547
2,198
7,013
0
76,534
L
Erlang Shen
khalidJF
Erlang Shen
4,379
1,264
0
6,786
17,204
13,922
0
7,950
8,672
0
71,733
W
Achilles
luffy_jbm_13
Achilles
5,949
896
0
2,869
11,574
10,066
105
3,848
7,726
0
25,621
L
Izanami
4,058
2,767
0
2,228
10,153
3,066
93
1,103
8,862
0
50,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
42,911
552
Minions Killed
513
0
Camps Cleared
0
1,722,641
Distance Traveled
1,702,219
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,533
620
157
9
0
320,271
0
W
Zeus
10,297
606
149
9
0
324,534
1
W
Vamana
9,981
587
93
5
0
382,308
6
L
Set
7,959
468
69
4
0
357,740
0
L
Sobek
8,047
473
33
2
0
369,635
4
L
Vulcan
9,879
581
170
10
0
391,284
0
W
Skadi
9,226
543
117
7
0
360,168
0
L
Erlang Shen
9,306
547
135
8
0
317,308
0
W
Achilles
8,663
510
36
2
0
335,360
6
L
Izanami
7,720
454
106
6
0
266,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role