Player Matchup

Kumbhakarna
Kumbhakarna
Buckerzz99
Kumbhakarna
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1
Thor
Thor
DBoyJD
Thor
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 1
Ix Chel
Ix Chel
GLADMONDO
Ix Chel
Level 158
God Stats
3W - 2L
1,489 SR
Queue Stats
54W - 50L
1,677 Elo+
Party 1
Team Averages
Level 140
1,496 SR
1,648 Elo+

VS

Team Averages
Level 101
1,469 SR
1,656 Elo+
Anubis
Anubis
Drooply
Anubis
Level 40
God Stats
3W - 3L
1,569 SR
Queue Stats
3W - 3L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
Mythicxle
Sylvanus
Level 155
God Stats
2W - 2L
1,339 SR
Queue Stats
12W - 5L
1,771 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THBBIE
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Buckerzz99
Kumbhakarna
17
1 / 3 / 7
10,693
713
7,494
27,208
21,904
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
DBoyJD
Thor
15
0 / 5 / 8
10,499
700
6,163
12,686
4,078
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ix Chel
GLADMONDO
Ix Chel
18
8 / 3 / 1
12,460
831
26,123
9,852
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drooply
Anubis
17
2 / 7 / 7
12,184
812
9,393
13,797
8,246
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Mythicxle
Sylvanus
18
6 / 1 / 5
12,642
843
16,017
20,540
21,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
THBBIE
Cu Chulainn
18
3 / 2 / 8
12,239
816
18,061
19,729
16,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
11
11
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Buckerzz99
Kumbhakarna
1
3
7
1.5
L
Thor
DBoyJD
Thor
0
5
8
0.8
W
Anubis
Drooply
Anubis
2
7
7
0.79
L
Ix Chel
GLADMONDO
Ix Chel
8
3
1
2.83
W
Sylvanus
Mythicxle
Sylvanus
6
1
5
8.5
W
Cu Chulainn
THBBIE
Cu Chulainn
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
43,471
49,746
Taken
54,066
29,280
Mitigated
46,358
8,264
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Buckerzz99
Kumbhakarna
7,494
436
42
1,331
27,208
21,904
0
17,062
9,913
23,662
0
L
Thor
DBoyJD
Thor
6,163
191
0
1,647
12,686
4,078
0
5,870
6,791
0
24,660
W
Anubis
Drooply
Anubis
9,393
709
260
2,748
13,797
8,246
1,567
8,981
4,752
58,257
438
L
Ix Chel
GLADMONDO
Ix Chel
26,123
1,445
2,948
2,296
9,852
3,298
0
4,571
5,134
66,318
105
W
Sylvanus
Mythicxle
Sylvanus
16,017
4,522
3,316
6,951
20,540
21,341
1,442
11,950
8,484
31,631
10,853
W
Cu Chulainn
THBBIE
Cu Chulainn
18,061
1,149
0
3,179
19,729
16,771
625
13,105
6,575
12,217
44,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
37,065
156
Minions Killed
175
0
Camps Cleared
0
823,794
Distance Traveled
755,392
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,693
713
32
2
0
273,197
0
L
Thor
10,499
700
41
3
0
260,579
2
W
Anubis
12,184
812
67
4
0
206,654
0
L
Ix Chel
12,460
831
83
6
0
290,018
1
W
Sylvanus
12,642
843
48
3
0
240,260
0
W
Cu Chulainn
12,239
816
60
4
0
308,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role