Player Matchup

Medusa
Medusa
Silver I
BananaChimbiosa
Medusa
Silver I
Level 81
God Stats
3W - 6L
1,383 SR
Queue Stats
69W - 89L
1,149 MMR
Solo
Anubis
Anubis
Gold II
Stayvirgin
Anubis
Gold II
Level 88
God Stats
2W - 2L
1,705 SR
Queue Stats
8W - 5L
1,775 MMR
Party 1
Cerberus
Cerberus
Silver III
jimulsand
Cerberus
Silver III
Level 69
God Stats
17W - 15L
1,592 SR
Queue Stats
110W - 187L
938 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,560 SR
1,287 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 144
1,559 SR
1,386 MMR
Horus
Horus
Bronze IV
Fabi496
Horus
Bronze IV
Level 157
God Stats
3W - 2L
1,536 SR
Queue Stats
7W - 5L
1,386 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
Joshbuc
Hou Yi
Bronze IV
Level 157
God Stats
2W - 0L
1,490 SR
Queue Stats
7W - 5L
1,386 MMR
Party 2
Scylla
Scylla
Bronze IV
VikingFabi
Scylla
Bronze IV
Level 119
God Stats
2W - 1L
1,651 SR
Queue Stats
7W - 5L
1,386 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
11,640
776
13,695
13,389
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
Stayvirgin
Anubis
17
5 / 8 / 7
12,489
833
13,913
16,221
7,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
jimulsand
Cerberus
19
6 / 1 / 7
13,407
894
8,933
17,435
21,277
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CthulhuKumbhakarnaVulcanAo KuangThoth

VS

Bans
KuzenboGebShivaFreyaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fabi496
Horus
18
2 / 5 / 11
12,741
849
10,709
22,047
25,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Joshbuc
Hou Yi
18
6 / 7 / 7
13,078
872
15,229
14,864
4,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
VikingFabi
Scylla
19
6 / 3 / 6
13,546
903
15,824
8,761
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
14
14
Deaths
15
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Horus
Fabi496
Horus
2
5
11
1.5
W
Hou Yi
Joshbuc
Hou Yi
6
7
7
1.36
L
Anubis
Stayvirgin
Anubis
5
8
7
1.06
W
Scylla
VikingFabi
Scylla
6
3
6
3
L
Cerberus
jimulsand
Cerberus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,541
Damage
41,762
47,045
Taken
45,672
33,203
Mitigated
33,047
7,119
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,695
4,023
0
1,034
13,389
4,394
219
6,016
7,278
0
42,319
W
Horus
Fabi496
Horus
10,709
3,960
953
4,970
22,047
25,316
64
11,376
10,616
424
32,391
W
Hou Yi
Joshbuc
Hou Yi
15,229
6,237
0
2,638
14,864
4,965
2,713
6,923
7,875
0
42,363
L
Anubis
Stayvirgin
Anubis
13,913
419
508
2,613
16,221
7,532
0
5,193
10,961
42,301
0
W
Scylla
VikingFabi
Scylla
15,824
841
0
1,095
8,761
2,766
897
4,213
4,537
64,941
0
L
Cerberus
jimulsand
Cerberus
8,933
659
0
2,964
17,435
21,277
0
5,031
12,300
36,311
2,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
39,365
193
Minions Killed
173
0
Camps Cleared
0
737,326
Distance Traveled
796,097
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,640
776
50
3
0
239,393
0
W
Horus
12,741
849
30
2
0
278,351
0
W
Hou Yi
13,078
872
43
3
0
238,371
0
L
Anubis
12,489
833
53
4
0
217,267
4
W
Scylla
13,546
903
100
7
0
279,375
3
L
Cerberus
13,407
894
90
6
0
280,666
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role