Player Matchup

Anhur
Anhur
Drigix
Anhur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,479 Elo+
Party 2
Scylla
Scylla
ERT LiVai
Scylla
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 2
Ratatoskr
Ratatoskr
N7AllianceNavy
Ratatoskr
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,461 Elo+
Solo
Heimdallr
Heimdallr
PatcholeZer
Heimdallr
Level 155
God Stats
2W - 2L
1,488 SR
Queue Stats
173W - 194L
1,410 Elo+
Party 2
Ganesha
Ganesha
Thiibzer
Ganesha
Level 123
God Stats
2W - 2L
1,834 SR
Queue Stats
155W - 174L
1,449 Elo+
Party 2
Team Averages
Level 117
1,525 SR
1,441 Elo+

VS

Team Averages
Level 95
1,628 SR
1,513 Elo+
Nike
Nike
Arbyzec
Nike
Level 26
God Stats
3W - 0L
1,715 SR
Queue Stats
73W - 54L
1,550 Elo+
Party 1
Neith
Neith
DarthRevan23
Neith
Level 122
God Stats
5W - 1L
1,839 SR
Queue Stats
162W - 149L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
HunterOPTIKA
Baba Yaga
Level 85
God Stats
8W - 4L
1,717 SR
Queue Stats
342W - 321L
1,541 Elo+
Party 1
Merlin
Merlin
KlNG AMB
Merlin
Level 86
God Stats
13W - 14L
1,392 SR
Queue Stats
463W - 472L
1,464 Elo+
Solo
Shiva
Shiva
hihiholly
Shiva
Level 157
God Stats
2W - 1L
1,476 SR
Queue Stats
65W - 56L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drigix
Anhur
13
3 / 7 / 5
8,025
803
4,909
10,996
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ERT LiVai
Scylla
11
0 / 6 / 3
6,561
656
3,592
7,752
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
N7AllianceNavy
Ratatoskr
13
4 / 5 / 3
8,058
806
5,069
7,962
4,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
PatcholeZer
Heimdallr
14
4 / 7 / 2
8,087
809
5,983
12,257
4,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Thiibzer
Ganesha
13
0 / 7 / 7
7,542
754
4,686
13,392
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Arbyzec
Nike
14
3 / 2 / 17
8,909
891
5,223
10,282
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 1 / 19
9,742
974
9,596
7,613
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
HunterOPTIKA
Baba Yaga
15
6 / 3 / 15
9,545
955
11,959
6,766
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KlNG AMB
Merlin
15
4 / 2 / 16
9,058
906
11,178
6,634
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
hihiholly
Shiva
16
12 / 3 / 14
10,551
1,055
10,454
11,880
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
11
Kills
32
32
Deaths
11
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nike
Arbyzec
Nike
3
2
17
5.75
W
7
1
19
16.5
L
Anhur
Drigix
Anhur
3
7
5
0.79
L
Scylla
ERT LiVai
Scylla
0
6
3
0.25
W
Baba Yaga
HunterOPTIKA
Baba Yaga
6
3
15
4.5
W
Merlin
KlNG AMB
Merlin
4
2
16
6
L
Ratatoskr
N7AllianceNavy
Ratatoskr
4
5
3
1.1
L
Heimdallr
PatcholeZer
Heimdallr
4
7
2
0.71
L
Ganesha
Thiibzer
Ganesha
0
7
7
0.5
W
Shiva
hihiholly
Shiva
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
48,410
52,359
Taken
43,175
28,890
Mitigated
24,207
7,172
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Arbyzec
Nike
5,223
250
624
1,296
10,282
7,833
692
2,632
7,650
0
8,852
W
9,596
2,655
469
2,498
7,613
2,731
2,790
42
7,571
0
24,568
L
Anhur
Drigix
Anhur
4,909
2,740
423
966
10,996
3,671
0
3,667
7,129
0
13,717
L
Scylla
ERT LiVai
Scylla
3,592
599
0
250
7,752
2,083
236
3,687
4,025
7,313
0
W
Baba Yaga
HunterOPTIKA
Baba Yaga
11,959
101
593
1,197
6,766
2,806
516
1,020
5,746
26,969
0
W
Merlin
KlNG AMB
Merlin
11,178
467
1,108
1,738
6,634
2,397
1,030
2,057
4,577
25,966
0
L
Ratatoskr
N7AllianceNavy
Ratatoskr
5,069
1,398
360
1,042
7,962
4,146
0
4,342
3,551
0
6,661
L
Heimdallr
PatcholeZer
Heimdallr
5,983
1,311
226
1,537
12,257
4,627
442
5,159
7,052
0
19,230
L
Ganesha
Thiibzer
Ganesha
4,686
382
789
1,579
13,392
14,363
0
6,526
6,657
10,141
0
W
Shiva
hihiholly
Shiva
10,454
1,229
1,014
2,875
11,880
8,440
264
2,527
9,352
244
15,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
47,805
64
Minions Killed
111
0
Camps Cleared
0
844,561
Distance Traveled
1,110,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,909
891
11
1
0
260,370
0
W
Neith
9,742
974
19
2
0
198,886
0
L
Anhur
8,025
803
17
2
0
154,858
0
L
Scylla
6,561
656
7
1
0
171,377
0
W
Baba Yaga
9,545
955
25
3
0
217,454
0
W
Merlin
9,058
906
38
4
0
183,415
0
L
Ratatoskr
8,058
806
11
1
0
178,167
0
L
Heimdallr
8,087
809
29
3
0
159,416
0
L
Ganesha
7,542
754
0
0
0
180,743
0
W
Shiva
10,551
1,055
18
2
0
250,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role