Player Matchup

Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BIondî
Fafnir
Level 86
God Stats
10W - 14L
1,558 SR
Queue Stats
155W - 186L
1,546 Elo+
Party 1
Apollo
Apollo
Lycanthrope1371
Apollo
Level 187
God Stats
0W - 5L
1,080 SR
Queue Stats
146W - 159L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
Taijika
Gilgamesh
Level 203
God Stats
15W - 13L
1,700 SR
Queue Stats
390W - 338L
1,608 Elo+
Party 1
Agni
Agni
Vodkman
Agni
Level 72
God Stats
2W - 3L
1,771 SR
Queue Stats
137W - 141L
1,536 Elo+
Party 1
Team Averages
Level 134
1,522 SR
1,539 Elo+

VS

Team Averages
Level 111
1,601 SR
1,572 Elo+
Hachiman
Hachiman
Dbqt
Hachiman
Level 40
God Stats
1W - 1L
1,803 SR
Queue Stats
17W - 12L
1,593 Elo+
Party 2
Yu Huang
Yu Huang
GafGaf
Yu Huang
Level 169
God Stats
4W - 0L
1,632 SR
Queue Stats
149W - 141L
1,612 Elo+
Party 3
Loki
Loki
GuruMyName
Loki
Level 40
God Stats
2W - 1L
1,371 SR
Queue Stats
23W - 24L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
Timja
Xing Tian
Level 158
God Stats
8W - 8L
1,719 SR
Queue Stats
138W - 141L
1,596 Elo+
Party 3
Mulan
Mulan
pixelrunner
Mulan
Level 149
God Stats
13W - 19L
1,479 SR
Queue Stats
152W - 143L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 4 / 0
7,051
504
3,651
11,648
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
BIondî
Fafnir
12
0 / 2 / 5
7,365
526
4,968
12,750
12,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 0
8,373
598
6,532
11,102
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Taijika
Gilgamesh
12
0 / 3 / 2
6,606
472
4,565
13,317
4,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Vodkman
Agni
13
2 / 5 / 1
7,084
506
8,447
9,637
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dbqt
Hachiman
15
3 / 3 / 1
9,074
648
9,141
9,400
3,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
GafGaf
Yu Huang
14
3 / 3 / 5
8,843
632
7,235
7,629
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 4
9,087
649
6,784
10,321
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Timja
Xing Tian
12
1 / 1 / 6
7,934
567
5,654
12,415
9,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 0 / 0
9,661
690
10,271
10,921
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
0
0.25
L
Fafnir
BIondî
Fafnir
0
2
5
1.25
W
Hachiman
Dbqt
Hachiman
3
3
1
1.17
W
Yu Huang
GafGaf
Yu Huang
3
3
5
1.83
W
6
0
4
8
L
4
3
0
1.33
L
Gilgamesh
Taijika
Gilgamesh
0
3
2
0.33
W
Xing Tian
Timja
Xing Tian
1
1
6
4
L
Agni
Vodkman
Agni
2
5
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
39,085
58,454
Taken
50,686
29,424
Mitigated
25,583
14,479
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,651
1,469
0
4,013
11,648
4,854
0
266
11,382
0
39,303
L
Fafnir
BIondî
Fafnir
4,968
1,589
0
2,387
12,750
12,417
18
3,176
9,482
21,325
0
W
Hachiman
Dbqt
Hachiman
9,141
4,789
0
3,937
9,400
3,407
741
1,925
7,475
0
70,858
W
Yu Huang
GafGaf
Yu Huang
7,235
931
0
829
7,629
2,846
244
3,547
4,082
60,201
957
W
6,784
1,037
0
5,730
10,321
3,528
0
2,583
7,738
0
68,632
L
6,532
4,003
0
3,899
11,102
4,888
47
976
10,126
0
63,082
L
Gilgamesh
Taijika
Gilgamesh
4,565
2,099
0
2,788
13,317
4,616
0
3,316
9,785
0
46,638
W
Xing Tian
Timja
Xing Tian
5,654
670
2,837
2,917
12,415
9,320
0
4,242
8,173
21,306
1,285
L
Agni
Vodkman
Agni
8,447
358
0
1,392
9,637
2,649
0
3,898
5,279
51,193
1,163
W
10,271
1,615
0
5,015
10,921
6,482
0
1,282
9,639
0
72,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
44,599
406
Minions Killed
485
0
Camps Cleared
0
1,515,683
Distance Traveled
1,465,446
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,051
504
74
5
0
266,484
0
L
Fafnir
7,365
526
35
3
0
330,836
0
W
Hachiman
9,074
648
105
8
0
284,004
0
W
Yu Huang
8,843
632
129
9
0
259,912
5
W
Loki
9,087
649
100
7
0
340,200
0
L
Apollo
8,373
598
124
9
0
277,651
0
L
Gilgamesh
6,606
472
77
6
0
339,871
2
W
Xing Tian
7,934
567
25
2
0
312,072
2
L
Agni
7,084
506
96
7
0
300,841
1
W
Mulan
9,661
690
126
9
0
269,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role