Player Matchup

Jormungandr
Jormungandr
DrBogus121
Jormungandr
Level 122
God Stats
16W - 5L
1,754 SR
Queue Stats
56W - 56L
1,544 Elo+
Solo
Nut
Nut
LastShadow123456
Nut
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 15L
1,658 Elo+
Solo
Camazotz
Camazotz
SharperGnome78
Camazotz
Level 159
God Stats
6W - 3L
1,737 SR
Queue Stats
192W - 165L
1,547 Elo+
Solo
Yu Huang
Yu Huang
arcanex2412
Yu Huang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,502 Elo+
Solo
Tiamat
Tiamat
x601 Kingheze
Tiamat
Level 106
God Stats
13W - 12L
1,539 SR
Queue Stats
416W - 384L
1,556 Elo+
Solo
Team Averages
Level 138
1,606 SR
1,561 Elo+

VS

Team Averages
Level 158
1,557 SR
1,559 Elo+
Arachne
Arachne
 
Arachne
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BreakingCereal
Izanami
Level 152
God Stats
98W - 88L
1,530 SR
Queue Stats
607W - 610L
1,557 Elo+
Solo
Horus
Horus
DeceivedKitten1
Horus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,432 Elo+
Solo
Cerberus
Cerberus
EnZoReach
Cerberus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 102L
1,664 Elo+
Party 1
Vulcan
Vulcan
Wally A1
Vulcan
Level 158
God Stats
37W - 17L
1,756 SR
Queue Stats
926W - 874L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrBogus121
Jormungandr
13
4 / 1 / 8
9,157
572
8,607
13,045
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 1 / 6
10,400
650
9,522
10,523
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
16
8 / 1 / 5
9,127
570
12,282
16,694
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
arcanex2412
Yu Huang
14
2 / 2 / 2
8,642
540
4,079
9,740
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 2
7,698
481
9,137
12,482
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 5 / 2
6,781
424
7,465
14,784
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 5 / 0
6,535
408
4,877
8,445
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 2
7,914
495
2,167
14,641
10,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
EnZoReach
Cerberus
16
6 / 1 / 1
10,183
636
13,812
16,424
13,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Wally A1
Vulcan
15
2 / 3 / 1
8,530
533
10,685
8,534
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
10
10
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
2
0.4
L
1
5
0
0.2
L
0
5
2
0.2
W
Jormungandr
DrBogus121
Jormungandr
4
1
8
8
L
Cerberus
EnZoReach
Cerberus
6
1
1
6.5
W
5
1
6
8
W
Camazotz
8
1
5
10.5
L
Vulcan
Wally A1
Vulcan
2
3
1
0.83
W
Yu Huang
arcanex2412
Yu Huang
2
2
2
1.5
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
39,006
62,484
Taken
62,828
29,771
Mitigated
33,229
19,506
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,465
5,832
0
4,677
14,784
4,583
0
3,611
11,067
0
47,255
L
4,877
3,674
0
2,687
8,445
2,497
512
2,235
6,210
0
38,431
L
2,167
927
560
4,725
14,641
10,168
255
3,509
11,132
0
26,933
W
Jormungandr
DrBogus121
Jormungandr
8,607
3,088
0
2,272
13,045
11,208
154
3,046
9,999
34,520
1,531
L
Cerberus
EnZoReach
Cerberus
13,812
608
0
7,846
16,424
13,182
0
7,981
6,900
75,243
4,416
W
9,522
5,020
0
2,572
10,523
3,125
272
1,625
8,898
0
86,190
W
Camazotz
12,282
4,757
0
6,505
16,694
6,981
0
3,687
13,007
0
86,838
L
Vulcan
Wally A1
Vulcan
10,685
296
0
980
8,534
2,799
0
2,523
5,858
61,832
0
W
Yu Huang
arcanex2412
Yu Huang
4,079
450
0
3,720
9,740
2,453
1,942
6,789
2,951
62,939
148
W
9,137
1,108
0
4,437
12,482
6,004
0
8,829
3,653
44,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
39,943
533
Minions Killed
482
0
Camps Cleared
0
1,567,783
Distance Traveled
1,512,194
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,781
424
75
5
0
330,452
2
L
Izanami
6,535
408
72
5
0
197,902
2
L
Horus
7,914
495
32
2
0
302,894
0
W
Jormungandr
9,157
572
60
4
0
304,340
2
L
Cerberus
10,183
636
198
12
0
333,711
2
W
Nut
10,400
650
151
9
0
301,506
0
W
Camazotz
9,127
570
121
8
0
381,276
7
L
Vulcan
8,530
533
105
7
0
347,235
4
W
Yu Huang
8,642
540
114
7
0
306,489
0
W
Tiamat
7,698
481
87
5
0
274,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role