Player Matchup

Lancelot
Lancelot
Abibutters
Lancelot
Level 124
God Stats
3W - 3L
1,465 SR
Queue Stats
234W - 201L
1,532 Elo+
Solo
Chaac
Chaac
CaptainMarvelous
Chaac
Level 146
God Stats
8W - 3L
1,976 SR
Queue Stats
272W - 209L
1,637 Elo+
Party 1
Geb
Geb
Fallensi
Geb
Level 157
God Stats
3W - 2L
1,531 SR
Queue Stats
127W - 106L
1,562 Elo+
Party 1
Ullr
Ullr
briahays87
Ullr
Level 154
God Stats
1W - 2L
1,395 SR
Queue Stats
56W - 61L
1,489 Elo+
Solo
Fafnir
Fafnir
omegapillar
Fafnir
Level 133
God Stats
10W - 7L
1,599 SR
Queue Stats
429W - 374L
1,632 Elo+
Party 1
Team Averages
Level 143
1,593 SR
1,570 Elo+

VS

Team Averages
Level 118
1,287 SR
1,501 Elo+
Chernobog
Chernobog
 
Chernobog
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Charliechips
Agni
Level 127
God Stats
0W - 3L
1,243 SR
Queue Stats
165W - 156L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Matiastrokes
Kuzenbo
Level 29
God Stats
0W - 3L
1,224 SR
Queue Stats
67W - 89L
1,449 Elo+
Solo
Sobek
Sobek
ReplicaMonado
Sobek
Level 175
God Stats
0W - 3L
1,200 SR
Queue Stats
167W - 161L
1,492 Elo+
Solo
Bakasura
Bakasura
somegooddude
Bakasura
Level 149
God Stats
1W - 2L
1,267 SR
Queue Stats
611W - 600L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abibutters
Lancelot
12
3 / 0 / 7
6,667
1,111
6,102
5,476
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
4 / 0 / 8
7,191
1,199
7,246
10,611
6,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 1 / 10
6,764
1,127
2,372
7,015
4,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 1 / 8
7,249
1,208
4,975
3,361
1,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fafnir
11
1 / 0 / 9
7,033
1,172
4,505
7,675
5,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 3 / 1
4,659
777
2,041
2,917
1,122
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,220
870
6,832
4,630
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Matiastrokes
Kuzenbo
11
0 / 2 / 1
5,404
901
4,944
5,586
6,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,314
886
6,641
8,673
8,297
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
somegooddude
Bakasura
9
0 / 3 / 1
4,885
814
1,691
5,292
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
13
Kills
1
2
Deaths
13
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
1
0.17
W
Lancelot
Abibutters
Lancelot
3
0
7
6.5
W
4
0
8
8
L
0
2
1
0.25
W
1
1
10
6
L
Kuzenbo
Matiastrokes
Kuzenbo
0
2
1
0.25
L
1
3
0
0.33
W
4
1
8
8
W
Fafnir
1
0
9
5.5
L
Bakasura
somegooddude
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
22,149
34,138
Taken
27,098
19,479
Mitigated
22,642
21,401
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,041
1,129
219
59
2,917
1,122
0
680
2,164
0
3,031
W
Lancelot
Abibutters
Lancelot
6,102
335
2,386
1,702
5,476
2,134
1,303
3,278
2,165
0
14,197
W
7,246
732
812
6,185
10,611
6,046
526
5,250
5,288
0
16,774
L
6,832
548
574
1,207
4,630
1,605
0
827
3,614
14,505
0
W
2,372
236
1,817
2,010
7,015
4,334
154
2,898
4,080
4,215
0
L
Kuzenbo
Matiastrokes
Kuzenbo
4,944
1,286
201
512
5,586
6,324
0
1,105
4,447
9,290
599
L
6,641
27
340
1,584
8,673
8,297
0
2,753
5,658
10,104
0
W
4,975
1,330
0
245
3,361
1,245
920
2,155
1,170
0
15,707
W
Fafnir
4,505
934
2,080
4,164
7,675
5,720
749
4,527
3,148
7,653
0
L
Bakasura
somegooddude
Bakasura
1,691
877
453
567
5,292
5,294
0
1,512
3,665
0
2,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
25,482
80
Minions Killed
50
0
Camps Cleared
0
644,352
Distance Traveled
524,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,659
777
3
1
0
66,570
0
W
Lancelot
6,667
1,111
14
2
0
140,690
0
W
Chaac
7,191
1,199
26
4
0
129,712
0
L
Agni
5,220
870
22
4
0
110,732
0
W
Geb
6,764
1,127
1
0
0
132,724
0
L
Kuzenbo
5,404
901
12
2
0
126,481
0
L
Sobek
5,314
886
4
1
0
104,520
0
W
Ullr
7,249
1,208
23
4
0
116,681
0
W
Fafnir
7,033
1,172
16
3
0
124,545
0
L
Bakasura
4,885
814
9
2
0
116,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role