Player Matchup

Morgan Le Fay
Morgan Le Fay
IllIIlIllIIllIl
Morgan Le Fay
Level 54
God Stats
5W - 8L
1,475 SR
Queue Stats
59W - 84L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LuisPuente
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,736 Elo+
Party 1
Nox
Nox
VendedorDePen3s
Nox
Level 88
God Stats
45W - 35L
1,600 SR
Queue Stats
300W - 261L
1,626 Elo+
Solo
Team Averages
Level 55
1,525 SR
1,616 Elo+

VS

Team Averages
Level 114
1,493 SR
1,551 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bidenisblastin
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 219L
1,601 Elo+
Party 2
Geb
Geb
Sir Sportacus
Geb
Level 149
God Stats
21W - 10L
1,574 SR
Queue Stats
285W - 220L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
Sirmatheor
Nu Wa
Level 46
God Stats
4W - 6L
1,405 SR
Queue Stats
116W - 117L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IllIIlIllIIllIl
Morgan Le Fay
13
0 / 4 / 3
7,852
654
6,069
10,912
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LuisPuente
Ah Muzen Cab
14
1 / 4 / 1
8,498
708
5,922
11,586
3,273
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 1
8,347
696
4,434
15,125
10,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bidenisblastin
Ah Muzen Cab
16
2 / 1 / 10
10,095
841
14,740
8,964
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
7 / 0 / 5
10,309
859
8,373
11,027
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
16
4 / 2 / 5
9,730
811
10,309
5,435
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bidenisblastin
Ah Muzen Cab
2
1
10
7
L
Morgan Le Fay
IllIIlIllIIllIl
Morgan Le Fay
0
4
3
0.38
L
Ah Muzen Cab
LuisPuente
Ah Muzen Cab
1
4
1
0.38
W
7
0
5
9.5
W
Nu Wa
4
2
5
3.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
33,422
37,623
Taken
25,426
16,573
Mitigated
16,811
7,103
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bidenisblastin
Ah Muzen Cab
14,740
6,093
0
380
8,964
3,597
2,230
2,998
5,764
0
60,354
L
Morgan Le Fay
IllIIlIllIIllIl
Morgan Le Fay
6,069
312
0
3,244
10,912
2,643
288
5,695
4,606
22,029
0
L
Ah Muzen Cab
LuisPuente
Ah Muzen Cab
5,922
740
0
885
11,586
3,273
0
4,851
6,210
0
30,998
W
8,373
698
0
880
11,027
11,262
46
3,301
7,324
17,461
891
W
Nu Wa
10,309
3,701
0
730
5,435
1,952
1,121
3,371
1,814
25,561
0
L
4,434
351
0
2,974
15,125
10,657
198
5,794
8,542
23,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
30,134
139
Minions Killed
159
0
Camps Cleared
0
521,526
Distance Traveled
675,223
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,095
841
95
8
0
230,378
0
L
Morgan Le Fay
7,852
654
37
3
0
143,811
0
L
Ah Muzen Cab
8,498
708
51
4
0
190,758
2
W
Geb
10,309
859
25
2
0
249,157
0
W
Nu Wa
9,730
811
39
3
0
195,688
1
L
Nox
8,347
696
51
4
0
186,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role