Player Matchup

Hades
Hades
Kirovec777
Hades
Level 80
God Stats
406W - 327L
1,621 SR
Queue Stats
669W - 703L
1,476 Elo+
Solo
Thanatos
Thanatos
gonchisobredosis
Thanatos
Level 6
God Stats
2W - 2L
1,437 SR
Queue Stats
17W - 21L
1,659 Elo+
Party 1
Ix Chel
Ix Chel
sSBSs97
Ix Chel
Level 149
God Stats
2W - 1L
1,803 SR
Queue Stats
20W - 19L
1,646 Elo+
Party 1
Team Averages
Level 78
1,620 SR
1,594 Elo+

VS

Team Averages
Level 119
1,591 SR
1,682 Elo+
Cupid
Cupid
DAMIAN2080
Cupid
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,804 Elo+
Party 2
Raijin
Raijin
Mihajlo06
Raijin
Level 96
God Stats
6W - 2L
1,772 SR
Queue Stats
95W - 96L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
xDerZz
Sun Wukong
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
3 / 7 / 2
10,980
845
10,659
13,365
10,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
2 / 7 / 5
11,028
848
3,512
12,915
3,960
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
sSBSs97
Ix Chel
17
2 / 3 / 2
10,687
822
9,254
13,712
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
7 / 6 / 9
12,206
939
12,654
13,498
4,945
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Mihajlo06
Raijin
19
6 / 2 / 9
12,287
945
9,604
7,748
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xDerZz
Sun Wukong
19
4 / 1 / 10
11,653
896
12,504
13,461
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
17
17
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
6
9
1.92
L
Hades
3
7
2
0.57
W
Raijin
Mihajlo06
Raijin
6
2
9
5.25
L
2
7
5
0.64
L
Ix Chel
sSBSs97
Ix Chel
2
3
2
1
W
Sun Wukong
xDerZz
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
34,762
39,992
Taken
34,707
21,095
Mitigated
17,660
9,276
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,654
8,868
135
4,046
13,498
4,945
1,879
6,062
7,143
0
51,846
L
Hades
10,659
524
142
1,815
13,365
10,316
0
3,599
9,755
33,334
2,225
W
Raijin
Mihajlo06
Raijin
9,604
678
0
739
7,748
2,473
866
5,100
2,373
53,004
0
L
3,512
191
0
3,022
12,915
3,960
0
4,208
8,698
0
16,294
L
Ix Chel
sSBSs97
Ix Chel
9,254
1,137
908
3,389
13,712
6,819
23
1,947
11,698
47,283
733
W
Sun Wukong
xDerZz
Sun Wukong
12,504
2,186
0
2,431
13,461
10,242
645
6,784
6,146
48
35,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
36,146
156
Minions Killed
189
0
Camps Cleared
0
681,918
Distance Traveled
708,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,206
939
65
5
0
212,507
0
L
Hades
10,980
845
53
4
0
231,007
2
W
Raijin
12,287
945
85
7
0
215,316
0
L
Thanatos
11,028
848
26
2
0
215,753
0
L
Ix Chel
10,687
822
77
6
0
235,158
0
W
Sun Wukong
11,653
896
39
3
0
280,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role