Player Matchup

Charon
Charon
AlexxAnime
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,479 Elo+
Party 2
Shiva
Shiva
M992
Shiva
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 146L
1,462 Elo+
Solo
Ra
Ra
PabloLopezrdg22
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,522 Elo+
Solo
Xbalanque
Xbalanque
SlyyxzUwU
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,505 Elo+
Party 2
Kali
Kali
WestIronSmith
Kali
Level 108
God Stats
163W - 146L
1,578 SR
Queue Stats
775W - 768L
1,452 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,484 Elo+

VS

Team Averages
Level 143
1,468 SR
1,475 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
PetrolMotor
Scylla
Level 122
God Stats
2W - 3L
1,361 SR
Queue Stats
5W - 6L
1,368 Elo+
Solo
Lancelot
Lancelot
WooBackB4by
Lancelot
Level 158
God Stats
13W - 10L
1,477 SR
Queue Stats
276W - 274L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlexxAnime
Charon
8
0 / 4 / 0
5,562
464
1,826
8,492
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
M992
Shiva
13
1 / 2 / 0
7,128
594
6,509
9,167
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 2 / 0
7,062
589
4,946
6,534
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SlyyxzUwU
Xbalanque
8
0 / 3 / 0
5,166
431
1,584
8,778
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 2
5,694
475
4,254
12,199
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 0 / 2
7,453
621
5,953
5,555
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xbalanque
 
Xbalanque
12
4 / 1 / 4
7,360
613
6,539
7,449
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
 
Jormungandr
12
0 / 1 / 4
6,701
558
4,107
9,734
6,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 3 / 3
7,207
601
2,963
5,605
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WooBackB4by
Lancelot
15
7 / 0 / 1
7,878
657
9,796
7,521
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
2
4
W
Xbalanque
 
Xbalanque
4
1
4
6
W
Jormungandr
 
Jormungandr
0
1
4
2
L
Charon
AlexxAnime
Charon
0
4
0
0
L
Shiva
M992
Shiva
1
2
0
0.5
L
3
2
0
1.5
W
Scylla
1
3
3
0.83
L
Xbalanque
SlyyxzUwU
Xbalanque
0
3
0
0
L
1
5
2
0.4
W
Lancelot
WooBackB4by
Lancelot
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
29,358
45,170
Taken
35,864
20,118
Mitigated
16,210
10,082
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,953
1,533
0
3,070
5,555
1,959
0
539
5,016
47,662
7,518
W
Xbalanque
 
Xbalanque
6,539
3,661
0
2,017
7,449
2,503
1,084
1,705
5,688
0
46,434
W
Jormungandr
 
Jormungandr
4,107
1,374
0
3,254
9,734
6,978
0
417
8,610
38,710
0
L
Charon
AlexxAnime
Charon
1,826
523
0
666
8,492
5,300
13
2,697
5,795
13,417
0
L
Shiva
M992
Shiva
6,509
913
0
3,007
9,167
5,738
0
3,677
5,490
0
55,393
L
4,946
416
72
1,521
6,534
1,966
0
1,494
5,040
45,836
1,895
W
Scylla
2,963
463
0
610
5,605
1,494
377
2,010
3,219
46,208
0
L
Xbalanque
SlyyxzUwU
Xbalanque
1,584
337
0
1,611
8,778
2,563
0
2,985
5,793
0
26,789
L
4,254
2,220
0
3,205
12,199
4,551
0
1,824
10,375
0
31,040
W
Lancelot
WooBackB4by
Lancelot
9,796
1,154
0
5,247
7,521
3,276
0
1,486
5,861
0
68,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
36,599
336
Minions Killed
431
0
Camps Cleared
0
1,167,145
Distance Traveled
1,251,859
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,453
621
99
8
0
243,068
3
W
Xbalanque
7,360
613
65
5
0
229,175
0
W
Jormungandr
6,701
558
75
6
0
222,407
2
L
Charon
5,562
464
10
1
0
222,176
6
L
Shiva
7,128
594
118
10
0
219,162
0
L
Ra
7,062
589
111
9
0
248,574
2
W
Scylla
7,207
601
91
8
0
231,619
0
L
Xbalanque
5,166
431
50
4
0
209,753
0
L
Kali
5,694
475
47
4
0
267,480
0
W
Lancelot
7,878
657
101
8
0
325,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role