Player Matchup

Erlang Shen
Erlang Shen
HanzoTheNinjaATP
Erlang Shen
Level 229
God Stats
2W - 3L
1,465 SR
Queue Stats
136W - 134L
1,561 Elo+
Party 1
He Bo
He Bo
HeyMikaylaa
He Bo
Level 159
God Stats
2W - 2L
1,424 SR
Queue Stats
135W - 149L
1,575 Elo+
Party 1
Lancelot
Lancelot
Kodiαk
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,176 Elo+
Party 3
Shiva
Shiva
MixedSince96
Shiva
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,287 Elo+
Party 3
Xbalanque
Xbalanque
ShadowSoul17
Xbalanque
Level 120
God Stats
4W - 0L
1,914 SR
Queue Stats
55W - 65L
1,573 Elo+
Party 1
Team Averages
Level 159
1,561 SR
1,434 Elo+

VS

Team Averages
Level 127
1,662 SR
1,563 Elo+
Freya
Freya
Bighuncho7931
Freya
Level 118
God Stats
1W - 1L
1,686 SR
Queue Stats
127W - 122L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ScaryP0
Tsukuyomi
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
57W - 61L
1,512 Elo+
Solo
Ishtar
Ishtar
cereden
Ishtar
Level 125
God Stats
3W - 1L
1,908 SR
Queue Stats
140W - 126L
1,529 Elo+
Solo
Ganesha
Ganesha
icu001
Ganesha
Level 138
God Stats
0W - 2L
1,486 SR
Queue Stats
108W - 99L
1,608 Elo+
Party 2
Mulan
Mulan
softchickenman
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HanzoTheNinjaATP
Erlang Shen
18
2 / 5 / 20
11,489
821
8,468
20,523
29,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

19
10 / 5 / 9
11,937
853
13,219
10,351
4,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Kodiαk
Lancelot
17
1 / 5 / 17
10,790
771
8,513
13,899
8,042
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 16
11,091
792
9,713
15,015
17,654
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
ShadowSoul17
Xbalanque
19
6 / 4 / 15
12,033
860
22,385
13,836
6,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
9,913
708
11,732
15,645
8,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
ScaryP0
Tsukuyomi
18
6 / 8 / 10
11,074
791
13,605
18,839
17,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
cereden
Ishtar
20
12 / 4 / 7
12,165
869
21,122
13,320
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
icu001
Ganesha
18
0 / 6 / 17
10,787
771
7,423
23,428
32,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
6,920
494
0
0
0

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
24
Kills
20
22
Deaths
25
77
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Erlang Shen
HanzoTheNinjaATP
Erlang Shen
2
5
20
2.4
W
10
5
9
2.9
W
Lancelot
Kodiαk
Lancelot
1
5
17
1.9
W
5
3
16
4.33
L
Tsukuyomi
ScaryP0
Tsukuyomi
6
8
10
1.38
W
Xbalanque
ShadowSoul17
Xbalanque
6
4
15
3.38
L
Ishtar
cereden
Ishtar
12
4
7
3.88
L
Ganesha
icu001
Ganesha
0
6
17
1.42
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,298
Damage
53,882
73,624
Taken
71,232
66,711
Mitigated
64,155
21,588
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,732
3,739
859
3,583
15,645
8,455
145
2,421
13,180
26,123
591
W
Erlang Shen
HanzoTheNinjaATP
Erlang Shen
8,468
3,192
0
3,446
20,523
29,189
0
4,930
15,280
0
12,303
W
13,219
623
1,485
1,278
10,351
4,828
1,004
2,290
7,905
25,446
0
W
Lancelot
Kodiαk
Lancelot
8,513
1,141
1,473
2,288
13,899
8,042
662
4,212
9,564
0
14,968
W
9,713
850
1,959
2,836
15,015
17,654
201
4,264
10,624
0
18,381
L
Tsukuyomi
ScaryP0
Tsukuyomi
13,605
2,052
631
4,784
18,839
17,448
214
4,064
14,624
0
29,418
W
Xbalanque
ShadowSoul17
Xbalanque
22,385
9,617
2,569
4,254
13,836
6,998
2,212
3,316
10,177
0
57,720
L
Ishtar
cereden
Ishtar
21,122
10,689
1,003
2,035
13,320
5,941
447
2,892
10,210
0
45,398
L
Ganesha
icu001
Ganesha
7,423
245
2,310
5,408
23,428
32,311
17
3,217
19,999
14,958
94
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,340
Gold Earned
50,859
154
Minions Killed
141
0
Camps Cleared
0
1,317,431
Distance Traveled
916,338
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,913
708
28
2
0
189,859
0
W
Erlang Shen
11,489
821
6
0
0
246,713
0
W
He Bo
11,937
853
35
3
0
261,224
0
W
Lancelot
10,790
771
14
1
0
293,818
0
W
Shiva
11,091
792
21
2
0
283,011
0
L
Tsukuyomi
11,074
791
37
3
0
249,965
0
W
Xbalanque
12,033
860
78
6
0
232,665
0
L
Ishtar
12,165
869
72
5
0
235,542
1
L
Ganesha
10,787
771
4
0
0
240,972
0
L
Mulan
6,920
494
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role