Player Matchup

Achilles
Achilles
Gold II
Doomitry
Achilles
Gold II
Level 128
God Stats
34W - 37L
1,581 SR
Queue Stats
73W - 72L
1,695 MMR
Solo
Agni
Agni
Platinum V
Maikel_980
Agni
Platinum V
Level 156
God Stats
5W - 9L
1,320 SR
Queue Stats
78W - 77L
1,735 MMR
Solo
Fenrir
Fenrir
Platinum III
Themariox
Fenrir
Platinum III
Level 126
God Stats
1W - 0L
1,214 SR
Queue Stats
173W - 175L
1,700 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
TricoDie_
Kumbhakarna
Platinum V
Level 157
God Stats
1W - 3L
1,108 SR
Queue Stats
627W - 640L
1,713 MMR
Solo
Neith
Neith
Gold I
YvesSaintLeart
Neith
Gold I
Level 141
God Stats
5W - 6L
1,474 SR
Queue Stats
137W - 131L
1,721 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,339 SR
1,713 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,651 SR
1,713 MMR
Sobek
Sobek
Platinum V
Hado33_Sokatsui
Sobek
Platinum V
Level 88
God Stats
1W - 2L
1,351 SR
Queue Stats
54W - 44L
1,662 MMR
Party 1
Awilix
Awilix
Gold III
JigaRL
Awilix
Gold III
Level 61
God Stats
21W - 8L
1,809 SR
Queue Stats
52W - 49L
1,643 MMR
Party 2
Apollo
Apollo
Platinum I
LyricCek
Apollo
Platinum I
Level 97
God Stats
2W - 1L
1,685 SR
Queue Stats
85W - 71L
1,815 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
MentaIMan
Zhong Kui
Diamond III
Level 158
God Stats
0W - 1L
1,756 SR
Queue Stats
121W - 109L
1,708 MMR
Solo
Thoth
Thoth
Platinum V
xGermán
Thoth
Platinum V
Level 104
God Stats
11W - 7L
1,655 SR
Queue Stats
50W - 46L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Doomitry
Achilles
10
5 / 1 / 6
6,601
660
4,895
7,581
5,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
6,042
604
4,015
3,828
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Themariox
Fenrir
12
4 / 0 / 8
6,373
637
7,044
5,834
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
TricoDie_
Kumbhakarna
12
4 / 1 / 3
6,887
689
6,266
9,929
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 4
5,541
554
4,012
6,283
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurNu WaChang'eCthulhu

VS

Bans
Ao KuangAresArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,258
526
2,574
8,321
6,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
JigaRL
Awilix
9
1 / 3 / 2
4,904
490
4,196
7,738
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LyricCek
Apollo
10
3 / 3 / 1
5,780
578
6,445
7,493
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MentaIMan
Zhong Kui
10
0 / 6 / 0
5,341
534
6,395
10,160
5,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thoth
xGermán
Thoth
11
0 / 3 / 1
5,624
562
2,093
4,030
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Doomitry
Achilles
5
1
6
8
L
1
3
2
0.67
L
Awilix
JigaRL
Awilix
1
3
2
0.67
L
Apollo
LyricCek
Apollo
3
3
1
1.17
W
4
0
3
5.5
L
Zhong Kui
MentaIMan
Zhong Kui
0
6
0
0
W
Fenrir
Themariox
Fenrir
4
0
8
8
W
Kumbhakarna
TricoDie_
Kumbhakarna
4
1
3
5.5
W
1
3
4
1
L
Thoth
xGermán
Thoth
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
21,703
33,455
Taken
37,742
15,918
Mitigated
17,372
12,487
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Doomitry
Achilles
4,895
926
0
3,060
7,581
5,266
27
1,638
5,943
243
22,108
L
2,574
34
0
2,599
8,321
6,191
0
895
7,426
12,337
1,422
L
Awilix
JigaRL
Awilix
4,196
1,207
0
1,310
7,738
2,476
0
2,000
5,674
0
33,735
L
Apollo
LyricCek
Apollo
6,445
4,395
0
3,203
7,493
2,410
0
267
7,226
0
45,575
W
4,015
226
0
950
3,828
992
0
930
2,898
37,530
0
L
Zhong Kui
MentaIMan
Zhong Kui
6,395
1,064
0
3,537
10,160
5,353
0
5,872
3,800
34,719
887
W
Fenrir
Themariox
Fenrir
7,044
2,306
0
3,831
5,834
1,965
0
1,567
4,267
0
34,824
W
Kumbhakarna
TricoDie_
Kumbhakarna
6,266
1,293
0
2,632
9,929
5,950
0
5,958
3,971
38,314
2,214
W
4,012
1,270
0
2,014
6,283
1,745
0
931
5,352
0
35,741
L
Thoth
xGermán
Thoth
2,093
223
0
650
4,030
942
0
743
3,287
39,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
26,907
325
Minions Killed
324
0
Camps Cleared
0
1,069,804
Distance Traveled
994,677
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,601
660
26
3
0
230,133
2
L
Sobek
5,258
526
23
2
0
208,061
0
L
Awilix
4,904
490
47
5
0
247,826
0
L
Apollo
5,780
578
85
9
0
190,716
0
W
Agni
6,042
604
78
8
0
218,596
3
L
Zhong Kui
5,341
534
61
6
0
152,492
3
W
Fenrir
6,373
637
65
7
0
238,551
2
W
Kumbhakarna
6,887
689
90
9
0
202,832
0
W
Neith
5,541
554
66
7
0
179,692
0
L
Thoth
5,624
562
108
11
0
195,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role