Player Matchup

Ra
Ra
Delmoral99
Ra
Level 24
God Stats
15W - 12L
1,612 SR
Queue Stats
16W - 16L
1,409 Elo+
Party 2
Fenrir
Fenrir
cebollacoindepac
Fenrir
Level 127
God Stats
6W - 4L
1,639 SR
Queue Stats
188W - 202L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
rovivila
Danzaburou
Level 61
God Stats
4W - 0L
1,840 SR
Queue Stats
32W - 26L
1,454 Elo+
Party 2
Team Averages
Level 71
1,697 SR
1,412 Elo+

VS

Team Averages
Level 82
1,354 SR
1,381 Elo+
Sol
Sol
Blue_spiryt
Sol
Level 49
God Stats
0W - 2L
1,274 SR
Queue Stats
9W - 18L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
wallie16
Kumbhakarna
Level 82
God Stats
5W - 9L
1,331 SR
Queue Stats
173W - 177L
1,315 Elo+
Party 1
Janus
Janus
zHGTz
Janus
Level 115
God Stats
19W - 26L
1,459 SR
Queue Stats
130W - 131L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,825
883
6,488
6,915
2,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
11 / 2 / 3
9,930
993
9,006
9,005
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
rovivila
Danzaburou
14
1 / 4 / 9
8,725
873
3,907
7,228
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
9,287
929
6,897
9,389
2,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
wallie16
Kumbhakarna
10
1 / 6 / 5
7,166
717
3,146
8,971
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
zHGTz
Janus
11
1 / 3 / 3
7,283
728
5,340
4,391
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
2
2
9
3.25
W
11
2
3
6.25
W
Danzaburou
rovivila
Danzaburou
1
4
9
1.38
L
Kumbhakarna
wallie16
Kumbhakarna
1
6
5
0.58
L
Janus
zHGTz
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,401
Damage
15,383
23,148
Taken
22,751
8,968
Mitigated
7,610
5,664
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,897
1,912
27
1,324
9,389
2,144
100
3,286
5,683
20,529
0
W
6,488
755
540
1,104
6,915
2,217
210
4,975
1,798
30,339
0
W
9,006
1,991
0
2,612
9,005
4,547
480
4,876
3,872
0
23,394
W
Danzaburou
rovivila
Danzaburou
3,907
1,081
0
1,408
7,228
2,204
232
5,008
2,064
0
24,508
L
Kumbhakarna
wallie16
Kumbhakarna
3,146
308
0
368
8,971
4,197
0
2,851
5,865
10,140
158
L
Janus
zHGTz
Janus
5,340
265
0
570
4,391
1,269
188
204
4,109
16,191
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
23,736
123
Minions Killed
78
0
Camps Cleared
0
535,499
Distance Traveled
410,342
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,287
929
39
4
0
142,257
0
W
Ra
8,825
883
60
6
0
187,003
3
W
Fenrir
9,930
993
23
2
0
170,820
0
W
Danzaburou
8,725
873
40
4
0
177,676
0
L
Kumbhakarna
7,166
717
9
1
0
125,645
1
L
Janus
7,283
728
30
3
0
142,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role