Player Matchup

Gilgamesh
Gilgamesh
Hayden51
Gilgamesh
Level 157
God Stats
7W - 5L
1,445 SR
Queue Stats
292W - 287L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Nobôdy
Guan Yu
Level 158
God Stats
5W - 5L
1,471 SR
Queue Stats
349W - 318L
1,566 Elo+
Solo
Jormungandr
Jormungandr
deltalfa
Jormungandr
Level 163
God Stats
2W - 1L
1,506 SR
Queue Stats
399W - 361L
1,586 Elo+
Solo
Rama
Rama
iFatalityRose
Rama
Level 144
God Stats
1W - 2L
1,156 SR
Queue Stats
110W - 85L
1,606 Elo+
Solo
Cerberus
Cerberus
你菜得像傻逼老外在玩疯狂吸我的血
Cerberus
Level 158
God Stats
1W - 1L
1,272 SR
Queue Stats
425W - 364L
1,583 Elo+
Solo
Team Averages
Level 156
1,370 SR
1,576 Elo+

VS

Team Averages
Level 153
1,580 SR
1,629 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
A1saka
Hachiman
Level 88
God Stats
5W - 6L
1,421 SR
Queue Stats
528W - 316L
1,652 Elo+
Party 1
Chaac
Chaac
AxVanaris
Chaac
Level 159
God Stats
3W - 1L
1,812 SR
Queue Stats
96W - 91L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Oтец
Zhong Kui
Level 202
God Stats
4W - 7L
1,530 SR
Queue Stats
583W - 572L
1,594 Elo+
Solo
Athena
Athena
ЫРГХЭ
Athena
Level 159
God Stats
6W - 5L
1,635 SR
Queue Stats
542W - 235L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hayden51
Gilgamesh
10
1 / 1 / 8
6,107
1,221
3,453
5,685
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Nobôdy
Guan Yu
9
0 / 1 / 7
6,125
1,225
1,337
4,582
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
deltalfa
Jormungandr
11
2 / 1 / 9
6,531
1,306
5,338
5,719
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 5
6,758
1,352
4,906
3,176
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
3 / 0 / 8
6,565
1,313
4,256
5,206
4,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 2 / 1
4,279
856
1,081
2,869
1,382
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
A1saka
Hachiman
10
2 / 2 / 1
5,203
1,041
5,295
3,480
1,351
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
AxVanaris
Chaac
10
0 / 2 / 2
4,728
946
4,913
5,493
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Oтец
Zhong Kui
7
0 / 3 / 3
4,611
922
3,644
4,489
3,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ЫРГХЭ
Athena
8
1 / 2 / 2
4,938
988
2,476
4,572
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
11
Kills
3
3
Deaths
11
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
L
Hachiman
A1saka
Hachiman
2
2
1
1.25
L
Chaac
AxVanaris
Chaac
0
2
2
0.5
W
Gilgamesh
Hayden51
Gilgamesh
1
1
8
5
W
Guan Yu
Nobôdy
Guan Yu
0
1
7
3.5
L
Zhong Kui
Oтец
Zhong Kui
0
3
3
0.5
W
Jormungandr
deltalfa
Jormungandr
2
1
9
6.5
W
5
0
5
7.5
L
Athena
ЫРГХЭ
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
17,409
24,368
Taken
20,903
18,983
Mitigated
12,854
13,519
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,081
56
602
519
2,869
1,382
0
1,153
1,565
0
1,637
L
Hachiman
A1saka
Hachiman
5,295
3,022
0
763
3,480
1,351
0
1,968
1,399
0
11,320
L
Chaac
AxVanaris
Chaac
4,913
190
0
1,428
5,493
3,540
0
1,519
3,696
0
8,727
W
Gilgamesh
Hayden51
Gilgamesh
3,453
349
0
463
5,685
5,309
325
1,676
4,009
1,246
5,159
W
Guan Yu
Nobôdy
Guan Yu
1,337
237
4,548
2,140
4,582
2,907
258
1,404
3,178
0
3,165
L
Zhong Kui
Oтец
Zhong Kui
3,644
646
288
907
4,489
3,041
0
2,570
1,806
6,826
185
W
Jormungandr
deltalfa
Jormungandr
5,338
550
1,021
2,209
5,719
4,533
518
1,240
4,479
12,004
732
W
4,906
3,038
561
1,283
3,176
1,468
2,627
258
2,918
0
15,872
L
Athena
ЫРГХЭ
Athena
2,476
426
0
141
4,572
3,540
0
2,423
2,004
2,538
0
W
4,256
150
0
1,294
5,206
4,766
527
1,435
3,771
7,316
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
23,759
72
Minions Killed
30
0
Camps Cleared
0
449,701
Distance Traveled
370,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,279
856
0
0
0
39,269
0
L
Hachiman
5,203
1,041
11
2
0
78,730
0
L
Chaac
4,728
946
6
1
0
83,177
0
W
Gilgamesh
6,107
1,221
7
1
0
87,956
0
W
Guan Yu
6,125
1,225
2
0
0
80,189
0
L
Zhong Kui
4,611
922
13
3
0
80,743
0
W
Jormungandr
6,531
1,306
20
4
0
96,333
0
W
Rama
6,758
1,352
26
5
0
85,573
0
L
Athena
4,938
988
0
0
0
88,427
3
W
Cerberus
6,565
1,313
17
3
0
99,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role