Player Matchup

Chaac
Chaac
Diamond III
MentaIMan
Chaac
Diamond III
Level 158
God Stats
1W - 2L
1,516 SR
Queue Stats
121W - 109L
1,754 MMR
Solo
Nemesis
Nemesis
Platinum IV
Renizmi
Nemesis
Platinum IV
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 320L
1,774 MMR
Solo
Bacchus
Bacchus
Gold I
SSaiyanBlue
Bacchus
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,779 MMR
Solo
Ra
Ra
Platinum III
Themariox
Ra
Platinum III
Level 126
God Stats
0W - 2L
1,296 SR
Queue Stats
155W - 159L
1,746 MMR
Solo
Anhur
Anhur
Platinum III
iJoraaa
Anhur
Platinum III
Level 81
God Stats
17W - 20L
1,480 SR
Queue Stats
223W - 213L
1,781 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,458 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,582 SR
1,654 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
LeonzMx
Cu Chulainn
Platinum I
Level 181
God Stats
25W - 13L
1,707 SR
Queue Stats
372W - 369L
1,757 MMR
Solo
Sobek
Sobek
Platinum IV
evilbellybutton
Sobek
Platinum IV
Level 173
God Stats
3W - 3L
1,566 SR
Queue Stats
251W - 248L
1,730 MMR
Solo
Chernobog
Chernobog
Platinum II
jancooooo
Chernobog
Platinum II
Level 147
God Stats
37W - 29L
1,636 SR
Queue Stats
133W - 123L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MentaIMan
Chaac
10
0 / 2 / 0
5,285
529
4,477
10,309
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Renizmi
Nemesis
9
0 / 3 / 0
4,787
479
1,737
8,179
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
SSaiyanBlue
Bacchus
6
1 / 3 / 1
4,348
435
3,300
6,965
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,377
538
1,947
3,972
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
iJoraaa
Anhur
10
2 / 3 / 0
5,520
552
4,155
7,259
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
LancelotAthenaCthulhuAresThor

VS

Bans
SusanoHeraArtioGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 2
6,669
667
3,756
2,731
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
 
Poseidon
10
3 / 0 / 2
5,498
550
5,658
4,303
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
LeonzMx
Cu Chulainn
11
1 / 0 / 1
6,272
627
6,695
8,322
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 4
5,335
534
3,498
7,000
4,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
jancooooo
Chernobog
12
2 / 1 / 2
6,480
648
5,335
4,637
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
2
6
W
Poseidon
 
Poseidon
3
0
2
4
W
Cu Chulainn
LeonzMx
Cu Chulainn
1
0
1
1.5
L
Chaac
MentaIMan
Chaac
0
2
0
0
L
Nemesis
Renizmi
Nemesis
0
3
0
0
L
Bacchus
SSaiyanBlue
Bacchus
1
3
1
0.5
L
0
1
0
0
W
1
2
4
1.5
L
Anhur
iJoraaa
Anhur
2
3
0
0.67
W
Chernobog
jancooooo
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
24,942
36,684
Taken
26,993
15,834
Mitigated
11,551
13,891
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,756
338
0
1,150
2,731
775
0
513
2,090
46,662
807
W
Poseidon
 
Poseidon
5,658
1,186
0
2,071
4,303
1,122
0
1,348
2,829
30,095
852
W
Cu Chulainn
LeonzMx
Cu Chulainn
6,695
1,647
0
2,853
8,322
3,503
0
0
8,322
1,041
47,466
L
Chaac
MentaIMan
Chaac
4,477
1,124
0
4,076
10,309
5,220
0
592
9,717
0
38,761
L
Nemesis
Renizmi
Nemesis
1,737
636
0
4,475
8,179
2,312
0
3,527
4,426
0
32,508
L
Bacchus
SSaiyanBlue
Bacchus
3,300
397
0
1,599
6,965
5,255
0
3,989
2,949
11,024
0
L
1,947
0
180
1,173
3,972
1,071
0
3,073
815
34,426
266
W
3,498
400
0
3,562
7,000
4,697
0
1,924
5,036
13,646
835
L
Anhur
iJoraaa
Anhur
4,155
2,602
0
2,388
7,259
1,976
0
1,365
5,894
0
39,576
W
Chernobog
jancooooo
Chernobog
5,335
3,412
0
2,364
4,637
1,454
0
1,150
3,487
0
51,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
30,254
311
Minions Killed
352
0
Camps Cleared
0
1,029,730
Distance Traveled
1,110,475
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,669
667
109
11
0
214,149
1
W
Poseidon
5,498
550
47
5
0
257,193
4
W
Cu Chulainn
6,272
627
72
7
0
214,043
2
L
Chaac
5,285
529
71
7
0
214,389
3
L
Nemesis
4,787
479
64
6
0
214,970
0
L
Bacchus
4,348
435
15
2
0
187,496
2
L
Ra
5,377
538
94
9
0
215,928
4
W
Sobek
5,335
534
13
1
0
212,737
3
L
Anhur
5,520
552
67
7
0
196,947
2
W
Chernobog
6,480
648
111
11
0
212,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role