Player Matchup

Hachiman
Hachiman
O0o_TiN0XiDo_o0O
Hachiman
Level 195
God Stats
2W - 2L
1,633 SR
Queue Stats
199W - 197L
1,557 Elo+
Solo
Medusa
Medusa
Surgen
Medusa
Level 147
God Stats
0W - 3L
1,487 SR
Queue Stats
238W - 261L
1,612 Elo+
Solo
Chernobog
Chernobog
ZullSaR
Chernobog
Level 100
God Stats
1W - 1L
1,717 SR
Queue Stats
288W - 275L
1,569 Elo+
Solo
Sobek
Sobek
donsor
Sobek
Level 188
God Stats
0W - 6L
1,238 SR
Queue Stats
87W - 83L
1,587 Elo+
Solo
Scylla
Scylla
lepicard76
Scylla
Level 158
God Stats
3W - 4L
1,335 SR
Queue Stats
153W - 194L
1,502 Elo+
Solo
Team Averages
Level 158
1,482 SR
1,565 Elo+

VS

Team Averages
Level 137
1,448 SR
1,527 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RofLtuber
Cerberus
Level 155
God Stats
1W - 2L
1,300 SR
Queue Stats
402W - 410L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
TURBOCARDAN
Tsukuyomi
Level 108
God Stats
1W - 1L
1,245 SR
Queue Stats
350W - 323L
1,608 Elo+
Solo
Chiron
Chiron
bbsha
Chiron
Level 168
God Stats
2W - 1L
1,364 SR
Queue Stats
179W - 151L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
bigbadgav
Kuzenbo
Level 95
God Stats
3W - 1L
1,831 SR
Queue Stats
306W - 300L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
7,590
690
9,088
10,721
3,733
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Medusa
Surgen
Medusa
15
2 / 5 / 9
8,293
754
14,429
11,331
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
ZullSaR
Chernobog
15
4 / 4 / 7
8,732
794
9,504
10,733
5,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
donsor
Sobek
14
4 / 4 / 7
9,042
822
8,400
18,055
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
lepicard76
Scylla
15
2 / 6 / 9
8,644
786
9,032
11,253
4,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 5 / 15
9,047
822
11,449
14,211
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cerberus
RofLtuber
Cerberus
15
5 / 3 / 13
9,871
897
5,651
15,430
17,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
TURBOCARDAN
Tsukuyomi
19
14 / 2 / 7
11,296
1,027
17,473
11,982
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
bbsha
Chiron
16
3 / 3 / 11
9,866
897
13,884
10,735
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kuzenbo
bigbadgav
Kuzenbo
14
0 / 3 / 10
8,685
790
9,709
14,402
17,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
13
Kills
25
25
Deaths
16
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
5
15
2.1
L
1
6
8
0.83
W
Cerberus
RofLtuber
Cerberus
5
3
13
3.83
L
Medusa
Surgen
Medusa
2
5
9
1.3
W
Tsukuyomi
TURBOCARDAN
Tsukuyomi
14
2
7
8.75
L
Chernobog
ZullSaR
Chernobog
4
4
7
1.88
W
Chiron
bbsha
Chiron
3
3
11
2.83
W
Kuzenbo
bigbadgav
Kuzenbo
0
3
10
1.67
L
Sobek
donsor
Sobek
4
4
7
1.88
L
Scylla
lepicard76
Scylla
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,453
Damage
58,166
62,093
Taken
66,760
40,604
Mitigated
59,566
13,686
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,449
590
352
1,306
14,211
14,945
502
2,492
11,534
39
15,731
L
9,088
4,270
559
1,568
10,721
3,733
57
1,935
8,666
0
14,572
W
Cerberus
RofLtuber
Cerberus
5,651
40
3,016
3,684
15,430
17,541
272
2,589
12,592
12,853
504
L
Medusa
Surgen
Medusa
14,429
5,898
186
502
11,331
4,298
270
3,952
7,181
0
30,677
W
Tsukuyomi
TURBOCARDAN
Tsukuyomi
17,473
3,964
299
3,275
11,982
5,695
1,145
3,353
8,587
0
36,899
L
Chernobog
ZullSaR
Chernobog
9,504
5,436
1,192
1,767
10,733
5,399
351
2,681
8,012
0
19,641
W
Chiron
bbsha
Chiron
13,884
2,776
3,098
2,349
10,735
4,277
2,310
3,528
7,041
0
35,400
W
Kuzenbo
bigbadgav
Kuzenbo
9,709
3,101
2,901
3,795
14,402
17,108
395
4,203
9,892
14,716
0
L
Sobek
donsor
Sobek
8,400
460
309
5,276
18,055
23,156
0
4,177
13,450
13,810
2,461
L
Scylla
lepicard76
Scylla
9,032
481
744
1,583
11,253
4,018
130
2,150
9,030
29,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
48,765
154
Minions Killed
143
0
Camps Cleared
0
993,615
Distance Traveled
1,074,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,047
822
8
1
0
216,702
0
L
Hachiman
7,590
690
11
1
0
193,394
0
W
Cerberus
9,871
897
18
2
0
181,451
0
L
Medusa
8,293
754
49
4
0
209,491
0
W
Tsukuyomi
11,296
1,027
41
4
0
259,836
0
L
Chernobog
8,732
794
28
3
0
185,316
0
W
Chiron
9,866
897
61
6
0
191,064
0
W
Kuzenbo
8,685
790
15
1
0
225,086
0
L
Sobek
9,042
822
12
1
0
193,084
0
L
Scylla
8,644
786
54
5
0
212,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role