Player Matchup

Bellona
Bellona
GeorgeMoulax
Bellona
Level 126
God Stats
2W - 2L
1,754 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Skadi
Skadi
KyleBroflovski96
Skadi
Level 46
God Stats
6W - 1L
1,649 SR
Queue Stats
66W - 97L
1,404 Elo+
Party 2
Ra
Ra
N1dusPr1me
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Ares
Ares
Quyn--
Ares
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
59W - 48L
1,462 Elo+
Party 2
Serqet
Serqet
z_TryH-DarkZz
Serqet
Level 53
God Stats
2W - 2L
1,564 SR
Queue Stats
149W - 167L
1,466 Elo+
Solo
Team Averages
Level 52
1,544 SR
1,381 Elo+

VS

Team Averages
Level 128
1,420 SR
1,478 Elo+
Cernunnos
Cernunnos
Allotta
Cernunnos
Level 136
God Stats
1W - 3L
1,198 SR
Queue Stats
271W - 277L
1,451 Elo+
Solo
Poseidon
Poseidon
Ban1764
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,444 Elo+
Solo
Bacchus
Bacchus
Rafa Flipper
Bacchus
Level 140
God Stats
14W - 15L
1,630 SR
Queue Stats
486W - 498L
1,486 Elo+
Solo
Hera
Hera
unique-hideaway2
Hera
Level 95
God Stats
0W - 4L
1,274 SR
Queue Stats
125W - 118L
1,452 Elo+
Solo
Bakasura
Bakasura
wayofzay
Bakasura
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 255L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GeorgeMoulax
Bellona
15
2 / 0 / 3
8,598
573
5,215
9,660
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 2
7,982
532
6,009
10,490
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
5 / 3 / 1
9,508
634
6,163
6,742
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
Quyn--
Ares
12
1 / 4 / 3
7,553
504
4,924
11,416
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 3
7,367
491
3,383
12,779
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Allotta
Cernunnos
1
0 / 0 / 0
3,003
200
0
0
0
Poseidon
Ban1764
Poseidon
13
1 / 5 / 1
7,581
505
7,061
8,216
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Rafa Flipper
Bacchus
13
8 / 1 / 2
8,751
583
12,885
14,377
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
7,496
500
3,226
7,367
3,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
wayofzay
Bakasura
14
3 / 2 / 0
7,753
517
5,913
13,614
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
12
12
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Allotta
Cernunnos
0
0
0
0
L
Poseidon
Ban1764
Poseidon
1
5
1
0.3
W
Bellona
GeorgeMoulax
Bellona
2
0
3
3.5
W
2
5
2
0.6
W
5
3
1
1.83
W
Ares
Quyn--
Ares
1
4
3
0.63
L
Bacchus
Rafa Flipper
Bacchus
8
1
2
9
L
0
2
0
0
L
Bakasura
wayofzay
Bakasura
3
2
0
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
29,085
51,087
Taken
43,574
27,769
Mitigated
22,972
17,719
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Allotta
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Ban1764
Poseidon
7,061
1,128
0
979
8,216
2,347
110
3,221
4,245
63,561
0
W
Bellona
GeorgeMoulax
Bellona
5,215
922
0
3,638
9,660
8,214
80
4,331
5,099
0
49,605
W
6,009
3,086
0
1,461
10,490
3,094
1,530
5,108
5,186
0
61,824
W
6,163
216
541
1,990
6,742
2,490
412
3,398
3,064
73,045
756
W
Ares
Quyn--
Ares
4,924
719
0
1,271
11,416
9,056
265
6,196
4,988
17,636
1,944
L
Bacchus
Rafa Flipper
Bacchus
12,885
1,830
0
5,636
14,377
12,663
312
3,790
10,235
40,919
2,237
L
3,226
966
0
2,155
7,367
3,313
246
1,014
6,053
42,841
732
L
Bakasura
wayofzay
Bakasura
5,913
3,281
0
9,019
13,614
4,649
0
2,272
10,683
0
45,100
W
3,383
451
0
8,818
12,779
4,915
0
3,769
8,730
0
53,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
34,584
468
Minions Killed
321
0
Camps Cleared
0
1,560,524
Distance Traveled
1,173,358
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,003
200
0
0
0
0
0
L
Poseidon
7,581
505
98
7
0
290,309
0
W
Bellona
8,598
573
107
7
0
297,774
1
W
Skadi
7,982
532
89
6
0
257,695
0
W
Ra
9,508
634
134
9
0
325,609
4
W
Ares
7,553
504
34
2
0
293,423
0
L
Bacchus
8,751
583
53
4
0
320,524
0
L
Hera
7,496
500
56
4
0
237,334
6
L
Bakasura
7,753
517
114
8
0
325,191
2
W
Serqet
7,367
491
104
7
0
386,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role