Player Matchup

Ares
Ares
Bronze II
EDDEEEZY
Ares
Bronze II
Level 143
God Stats
19W - 24L
1,529 SR
Queue Stats
69W - 94L
452 MMR
Solo
Neith
Neith
Silver IV
Frandead_
Neith
Silver IV
Level 98
God Stats
14W - 17L
1,435 SR
Queue Stats
49W - 80L
712 MMR
Solo
Mercury
Mercury
Bronze III
Jagger-_-HellDog
Mercury
Bronze III
Level 59
God Stats
0W - 1L
1,664 SR
Queue Stats
56W - 88L
201 MMR
Solo
He Bo
He Bo
Silver IV
SkinBoosterPlz
He Bo
Silver IV
Level 97
God Stats
0W - 1L
1,443 SR
Queue Stats
153W - 176L
635 MMR
Solo
Jormungandr
Jormungandr
Silver IV
xTNTxCARLOS
Jormungandr
Silver IV
Level 189
God Stats
35W - 32L
1,559 SR
Queue Stats
97W - 124L
805 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,526 SR
561 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,460 SR
563 MMR
Charybdis
Charybdis
Bronze II
InchOverAvg
Charybdis
Bronze II
Level 155
God Stats
4W - 13L
1,172 SR
Queue Stats
274W - 327L
190 MMR
Solo
Bastet
Bastet
Silver III
LuucasGon
Bastet
Silver III
Level 156
God Stats
11W - 18L
1,463 SR
Queue Stats
126W - 146L
850 MMR
Solo
Hades
Hades
Silver IV
MOP-Michael
Hades
Silver IV
Level 81
God Stats
2W - 1L
1,521 SR
Queue Stats
77W - 97L
804 MMR
Solo
Cerberus
Cerberus
Bronze III
Mangopotato5863
Cerberus
Bronze III
Level 86
God Stats
179W - 189L
1,455 SR
Queue Stats
324W - 382L
46 MMR
Solo
Nu Wa
Nu Wa
Silver III
TerribleWarden
Nu Wa
Silver III
Level 121
God Stats
10W - 7L
1,691 SR
Queue Stats
349W - 384L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 4 / 3
7,843
461
3,935
11,969
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Frandead_
Neith
13
0 / 4 / 1
8,411
495
7,460
9,443
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 6 / 2
8,080
475
3,397
12,893
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 3
8,536
502
6,644
9,510
2,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
xTNTxCARLOS
Jormungandr
14
1 / 3 / 1
8,824
519
8,263
14,577
12,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaAnubisDanzaburouFreyaBacchus

VS

Bans
AthenaKing ArthurCthulhuHou YiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InchOverAvg
Charybdis
17
3 / 0 / 4
9,551
562
5,119
9,225
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
LuucasGon
Bastet
16
7 / 1 / 9
9,492
558
8,663
11,247
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 0 / 6
9,073
534
7,855
11,059
5,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
11
2 / 3 / 11
7,745
456
3,983
14,379
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 2 / 9
10,081
593
12,520
5,867
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
22
22
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
3
0.88
L
Neith
Frandead_
Neith
0
4
1
0.13
W
Charybdis
InchOverAvg
Charybdis
3
0
4
5
L
0
6
2
0.17
W
Bastet
LuucasGon
Bastet
7
1
9
11.5
W
2
0
6
5
W
Cerberus
2
3
11
2.5
L
3
5
3
0.9
W
8
2
9
6.25
L
Jormungandr
xTNTxCARLOS
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
38,140
58,392
Taken
51,777
32,636
Mitigated
23,784
10,170
Healing
21,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,935
143
0
2,061
11,969
9,365
121
4,238
7,731
20,478
1,412
L
Neith
Frandead_
Neith
7,460
1,880
0
1,557
9,443
3,516
3,009
2,621
6,822
0
70,399
W
Charybdis
InchOverAvg
Charybdis
5,119
1,854
0
4,232
9,225
3,036
3,138
119
9,106
0
75,327
L
3,397
851
0
450
12,893
4,676
0
4,851
8,042
0
75,190
W
Bastet
LuucasGon
Bastet
8,663
2,373
0
6,156
11,247
3,845
0
3,380
7,867
0
68,959
W
7,855
812
296
6,760
11,059
5,720
0
5,713
5,346
55,176
3,454
W
Cerberus
3,983
236
0
2,910
14,379
9,156
0
7,151
7,228
20,775
0
L
6,644
633
0
2,459
9,510
2,309
0
4,480
5,030
45,598
1,207
W
12,520
2,153
0
1,493
5,867
2,027
0
2,599
3,268
60,455
1,886
L
Jormungandr
xTNTxCARLOS
Jormungandr
8,263
2,194
0
3,643
14,577
12,770
132
7,424
7,153
62,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
45,942
474
Minions Killed
441
0
Camps Cleared
0
1,468,072
Distance Traveled
1,647,177
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,843
461
33
2
0
305,786
6
L
Neith
8,411
495
120
7
0
295,241
0
W
Charybdis
9,551
562
133
8
0
343,460
0
L
Mercury
8,080
475
118
7
0
358,687
0
W
Bastet
9,492
558
94
6
0
383,172
2
W
Hades
9,073
534
95
6
0
296,490
2
W
Cerberus
7,745
456
22
1
0
326,066
0
L
He Bo
8,536
502
92
5
0
264,457
2
W
Nu Wa
10,081
593
97
6
0
297,989
4
L
Jormungandr
8,824
519
111
7
0
243,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role