Player Matchup

Camazotz
Camazotz
Silver I
Pìngu
Camazotz
Silver I
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,638 MMR
Solo
Geb
Geb
Silver I
ScorpionStorm53
Geb
Silver I
Level 137
God Stats
2W - 0L
1,934 SR
Queue Stats
5W - 5L
1,599 MMR
Solo
Anhur
Anhur
Gold II
SnailTrail420
Anhur
Gold II
Level 64
God Stats
16W - 16L
1,594 SR
Queue Stats
129W - 125L
1,600 MMR
Solo
Agni
Agni
Gold II
jounhy_hazel8
Agni
Gold II
Level 159
God Stats
3W - 1L
1,591 SR
Queue Stats
177W - 173L
1,624 MMR
Solo
Tyr
Tyr
Gold I
wally3936
Tyr
Gold I
Level 152
God Stats
8W - 7L
1,540 SR
Queue Stats
227W - 214L
1,608 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,632 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,452 SR
1,614 MMR
Chernobog
Chernobog
Gold II
Cassh intown
Chernobog
Gold II
Level 166
God Stats
0W - 2L
1,501 SR
Queue Stats
71W - 74L
1,633 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Comegetsum7641
Cu Chulainn
Gold III
Level 65
God Stats
36W - 41L
1,536 SR
Queue Stats
117W - 115L
1,620 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Mopz
Sylvanus
Platinum V
Level 119
God Stats
5W - 9L
1,390 SR
Queue Stats
136W - 138L
1,621 MMR
Solo
Hun Batz
Hun Batz
Gold V
Skypharaoh1
Hun Batz
Gold V
Level 138
God Stats
1W - 3L
1,457 SR
Queue Stats
28W - 32L
1,597 MMR
Solo
Raijin
Raijin
Gold II
TMTrick
Raijin
Gold II
Level 87
God Stats
1W - 4L
1,378 SR
Queue Stats
147W - 152L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Pìngu
Camazotz
15
6 / 2 / 8
9,128
537
12,868
14,818
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 12
8,611
507
8,020
16,739
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 3
10,281
605
10,755
11,002
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 2
10,286
605
12,515
6,978
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 0 / 4
10,599
623
12,990
19,433
20,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraKumbhakarnaHorusCthulhuChang'e

VS

Bans
SkadiZhong KuiKing ArthurBacchusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cassh intown
Chernobog
14
4 / 8 / 1
9,048
532
8,638
15,700
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Comegetsum7641
Cu Chulainn
14
0 / 3 / 0
8,361
492
13,970
18,554
15,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Mopz
Sylvanus
12
1 / 3 / 3
7,702
453
7,412
15,259
9,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
Skypharaoh1
Hun Batz
14
1 / 7 / 2
8,360
492
6,600
16,349
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
TMTrick
Raijin
15
1 / 4 / 1
8,605
506
7,906
10,373
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
7
7
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cassh intown
Chernobog
4
8
1
0.56
L
Cu Chulainn
Comegetsum7641
Cu Chulainn
0
3
0
0
L
Sylvanus
Mopz
Sylvanus
1
3
3
0.83
W
Camazotz
Pìngu
Camazotz
6
2
8
5
W
2
3
12
2.67
L
Hun Batz
Skypharaoh1
Hun Batz
1
7
2
0.29
W
7
2
3
4.25
L
Raijin
TMTrick
Raijin
1
4
1
0.38
W
6
0
2
7
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,148
Damage
44,526
68,970
Taken
76,235
43,660
Mitigated
37,012
27,007
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cassh intown
Chernobog
8,638
5,622
0
2,984
15,700
4,109
0
2,404
13,253
0
63,231
L
Cu Chulainn
Comegetsum7641
Cu Chulainn
13,970
2,064
0
4,347
18,554
15,118
0
1,964
16,532
12,143
59,896
L
Sylvanus
Mopz
Sylvanus
7,412
2,930
1,268
7,176
15,259
9,979
0
7,813
7,053
27,940
11,866
W
Camazotz
Pìngu
Camazotz
12,868
4,312
0
9,143
14,818
4,899
0
2,352
12,466
0
69,772
W
8,020
971
0
4,870
16,739
12,582
169
6,569
10,170
30,228
1,477
L
Hun Batz
Skypharaoh1
Hun Batz
6,600
1,972
0
5,386
16,349
5,071
0
2,226
14,071
0
64,036
W
10,755
5,218
0
4,827
11,002
3,374
816
1,152
9,850
0
80,724
L
Raijin
TMTrick
Raijin
7,906
384
0
1,512
10,373
2,735
0
4,845
5,162
64,443
0
W
12,515
473
0
1,401
6,978
2,313
43
4,140
2,838
75,760
349
W
12,990
2,322
0
6,766
19,433
20,492
0
3,107
16,326
0
88,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
42,076
597
Minions Killed
516
0
Camps Cleared
0
1,793,680
Distance Traveled
1,689,373
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,048
532
95
6
0
334,586
1
L
Cu Chulainn
8,361
492
117
7
0
356,646
4
L
Sylvanus
7,702
453
59
3
0
314,418
0
W
Camazotz
9,128
537
93
5
0
381,738
5
W
Geb
8,611
507
39
2
0
376,430
3
L
Hun Batz
8,360
492
111
7
0
365,927
4
W
Anhur
10,281
605
143
8
0
308,450
5
L
Raijin
8,605
506
134
8
0
317,796
4
W
Agni
10,286
605
165
10
0
378,982
1
W
Tyr
10,599
623
157
9
0
348,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role