Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Domziez
Kuzenbo
Gold IV
Level 149
God Stats
7W - 3L
1,757 SR
Queue Stats
180W - 173L
1,280 MMR
Party 2
Medusa
Medusa
Platinum II
Pφtatφ
Medusa
Platinum II
Level 122
God Stats
7W - 1L
1,745 SR
Queue Stats
22W - 12L
1,915 MMR
Party 2
Serqet
Serqet
Platinum I
Ðяüg5
Serqet
Platinum I
Level 156
God Stats
10W - 4L
1,587 SR
Queue Stats
96W - 101L
1,892 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,696 SR
1,695 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,508 SR
1,513 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver I
YAVD
Cernunnos
Silver I
Level 158
God Stats
0W - 2L
1,654 SR
Queue Stats
7W - 7L
1,528 MMR
Party 1
King Arthur
King Arthur
Gold III
franK018
King Arthur
Gold III
Level 144
God Stats
4W - 4L
1,368 SR
Queue Stats
54W - 52L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Domziez
Kuzenbo
14
3 / 1 / 10
8,976
816
6,852
10,501
12,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Pφtatφ
Medusa
16
9 / 2 / 6
10,651
968
16,469
9,133
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Ðяüg5
Serqet
16
3 / 0 / 11
10,011
910
8,531
10,395
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
AchillesNoxHorusBake KujiraNe Zha

VS

Bans
CthulhuBaron SamediAgniIx ChelHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 4 / 1
8,743
795
8,166
9,617
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
YAVD
Cernunnos
17
1 / 3 / 0
9,847
895
8,541
11,064
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
franK018
King Arthur
12
1 / 8 / 1
8,491
772
7,865
16,479
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
3
3
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
Kuzenbo
Domziez
Kuzenbo
3
1
10
8
W
Medusa
Pφtatφ
Medusa
9
2
6
6
L
Cernunnos
YAVD
Cernunnos
1
3
0
0.33
L
King Arthur
franK018
King Arthur
1
8
1
0.19
W
Serqet
Ðяüg5
Serqet
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
24,572
30,029
Taken
37,160
27,224
Mitigated
16,019
4,373
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,166
2,621
0
2,718
9,617
2,869
0
1,761
7,363
27,056
0
W
Kuzenbo
Domziez
Kuzenbo
6,852
2,593
0
1,448
10,501
12,507
396
3,038
7,073
11,672
0
W
Medusa
Pφtatφ
Medusa
16,469
6,731
0
750
9,133
3,366
691
1,576
7,352
0
52,978
L
Cernunnos
YAVD
Cernunnos
8,541
3,814
0
2,652
11,064
3,950
0
1,754
8,865
0
43,229
L
King Arthur
franK018
King Arthur
7,865
1,127
0
1,845
16,479
9,200
0
3,910
11,968
0
17,938
W
Serqet
Ðяüg5
Serqet
8,531
2,557
0
2,175
10,395
11,351
0
3,459
6,692
545
25,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
27,081
141
Minions Killed
148
0
Camps Cleared
0
667,708
Distance Traveled
555,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,743
795
42
4
0
171,046
0
W
Kuzenbo
8,976
816
18
2
0
203,907
0
W
Medusa
10,651
968
86
8
0
208,862
0
L
Cernunnos
9,847
895
87
8
0
189,237
0
L
King Arthur
8,491
772
19
2
0
195,306
0
W
Serqet
10,011
910
37
3
0
254,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role