Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Veev96
Sol
Level 123
God Stats
2W - 2L
1,426 SR
Queue Stats
156W - 136L
1,562 Elo+
Party 1
Charon
Charon
crisacavi
Charon
Level 86
God Stats
2W - 0L
1,740 SR
Queue Stats
44W - 49L
1,530 Elo+
Party 1
Vamana
Vamana
exacting_polka72
Vamana
Level 38
God Stats
7W - 8L
1,500 SR
Queue Stats
725W - 767L
1,448 Elo+
Solo
Janus
Janus
vatlox12
Janus
Level 114
God Stats
3W - 2L
1,609 SR
Queue Stats
30W - 36L
1,514 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,511 Elo+

VS

Team Averages
Level 143
1,532 SR
1,499 Elo+
Zeus
Zeus
 
Zeus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Araeo
Gilgamesh
Level 158
God Stats
4W - 7L
1,586 SR
Queue Stats
402W - 378L
1,545 Elo+
Solo
Artio
Artio
GearWarrior127
Artio
Level 145
God Stats
40W - 32L
1,360 SR
Queue Stats
202W - 202L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
LUIS REZA
Zhong Kui
Level 105
God Stats
302W - 301L
1,531 SR
Queue Stats
984W - 973L
1,521 Elo+
Solo
Xbalanque
Xbalanque
xHArmOnteDEScOx
Xbalanque
Level 120
God Stats
8W - 8L
1,682 SR
Queue Stats
23W - 33L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 4 / 9
7,429
1,486
7,151
6,882
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Veev96
Sol
12
3 / 2 / 7
7,062
1,412
7,500
5,092
1,722
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
crisacavi
Charon
12
2 / 0 / 10
7,414
1,483
3,635
6,108
4,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 8
6,611
1,322
4,899
3,097
2,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
vatlox12
Janus
12
3 / 1 / 8
6,884
1,377
7,449
3,149
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 1
6,064
1,213
2,341
4,384
1,158
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Araeo
Gilgamesh
12
5 / 2 / 1
7,767
1,553
9,939
10,642
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
6,557
1,311
3,377
11,379
7,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
LUIS REZA
Zhong Kui
11
1 / 3 / 3
6,377
1,275
2,916
4,197
1,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xbalanque
xHArmOnteDEScOx
Xbalanque
10
0 / 2 / 0
5,455
1,091
2,442
2,647
665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
14
Kills
6
7
Deaths
14
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
4
9
2.13
L
Zeus
 
Zeus
0
3
1
0.17
L
Gilgamesh
Araeo
Gilgamesh
5
2
1
2.75
L
0
4
3
0.38
L
Zhong Kui
LUIS REZA
Zhong Kui
1
3
3
0.83
W
Sol
Veev96
Sol
3
2
7
3.25
W
Charon
crisacavi
Charon
2
0
10
7
W
2
0
8
6
W
Janus
vatlox12
Janus
3
1
8
7
L
Xbalanque
xHArmOnteDEScOx
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
21,015
24,328
Taken
33,249
12,642
Mitigated
17,291
3,355
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,151
1,934
0
895
6,882
2,847
0
1,269
5,069
0
18,548
L
Zeus
 
Zeus
2,341
40
0
310
4,384
1,158
0
1,339
2,886
16,813
0
L
Gilgamesh
Araeo
Gilgamesh
9,939
3,223
0
840
10,642
6,342
0
6,152
3,695
0
20,445
L
3,377
387
1,429
1,899
11,379
7,244
0
6,363
4,331
8,342
0
L
Zhong Kui
LUIS REZA
Zhong Kui
2,916
93
0
90
4,197
1,882
0
1,634
2,439
4,947
0
W
Sol
Veev96
Sol
7,500
4,307
0
953
5,092
1,722
0
1,705
3,387
11,714
0
W
Charon
crisacavi
Charon
3,635
389
0
437
6,108
4,792
0
2,372
3,576
6,640
0
W
4,899
1,156
0
500
3,097
2,306
0
1,641
1,419
0
14,366
W
Janus
vatlox12
Janus
7,449
352
0
570
3,149
975
0
1,647
1,390
10,304
288
L
Xbalanque
xHArmOnteDEScOx
Xbalanque
2,442
562
0
471
2,647
665
0
1,502
1,016
0
3,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
32,220
77
Minions Killed
67
5
Camps Cleared
3
605,972
Distance Traveled
373,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,429
1,486
13
3
2
126,131
0
L
Zeus
6,064
1,213
36
7
0
66,811
0
L
Gilgamesh
7,767
1,553
19
4
1
114,907
0
L
Artio
6,557
1,311
8
2
1
107,803
0
L
Zhong Kui
6,377
1,275
1
0
0
42,317
0
W
Sol
7,062
1,412
15
3
1
102,587
0
W
Charon
7,414
1,483
5
1
0
130,943
0
W
Vamana
6,611
1,322
27
5
2
134,431
0
W
Janus
6,884
1,377
17
3
0
111,880
0
L
Xbalanque
5,455
1,091
3
1
1
41,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role