Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DADDYSM1TE
Hou Yi
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 77L
1,399 Elo+
Party 1
Skadi
Skadi
DualGalaxy3414
Skadi
Level 126
God Stats
3W - 0L
1,890 SR
Queue Stats
126W - 126L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
McNadaa
Ah Puch
Level 108
God Stats
14W - 2L
1,984 SR
Queue Stats
274W - 268L
1,481 Elo+
Party 1
Hades
Hades
dotyplug
Hades
Level 67
God Stats
2W - 2L
1,135 SR
Queue Stats
45W - 41L
1,294 Elo+
Party 1
Team Averages
Level 123
1,602 SR
1,419 Elo+

VS

Team Averages
Level 161
1,488 SR
1,442 Elo+
Hercules
Hercules
AirMIKE D 256
Hercules
Level 238
God Stats
13W - 18L
1,454 SR
Queue Stats
1,607W - 1,638L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
Jozze12
Erlang Shen
Level 128
God Stats
1W - 6L
1,236 SR
Queue Stats
283W - 297L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ooJiraiya
Morgan Le Fay
Level 175
God Stats
1W - 3L
1,575 SR
Queue Stats
234W - 254L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
ooShifty_
Ao Kuang
Level 125
God Stats
1W - 2L
1,676 SR
Queue Stats
43W - 62L
1,473 Elo+
Party 2
Thoth
Thoth
spantoneytor
Thoth
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 2 / 9
9,076
825
7,019
9,785
9,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
DADDYSM1TE
Hou Yi
12
0 / 2 / 9
7,645
695
2,967
3,638
1,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 2 / 9
9,530
866
15,557
7,976
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
McNadaa
Ah Puch
17
3 / 1 / 10
9,435
858
16,139
7,797
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
dotyplug
Hades
16
5 / 1 / 12
9,213
838
5,655
7,943
6,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AirMIKE D 256
Hercules
13
0 / 3 / 3
6,950
632
4,972
9,364
8,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Jozze12
Erlang Shen
15
2 / 3 / 2
7,821
711
8,714
11,789
11,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
ooJiraiya
Morgan Le Fay
17
3 / 3 / 2
9,008
819
6,927
10,539
3,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
ooShifty_
Ao Kuang
14
1 / 5 / 5
7,558
687
2,731
13,261
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 0
7,124
648
3,041
6,551
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
19
Kills
7
8
Deaths
19
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
9
4.25
L
Hercules
AirMIKE D 256
Hercules
0
3
3
0.5
W
Hou Yi
DADDYSM1TE
Hou Yi
0
2
9
2.25
W
7
2
9
5.75
L
Erlang Shen
Jozze12
Erlang Shen
2
3
2
1
W
Ah Puch
McNadaa
Ah Puch
3
1
10
8
W
Hades
dotyplug
Hades
5
1
12
11
L
Morgan Le Fay
ooJiraiya
Morgan Le Fay
3
3
2
1.33
L
Ao Kuang
ooShifty_
Ao Kuang
1
5
5
0.7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,337
Damage
26,385
37,139
Taken
51,504
23,185
Mitigated
36,760
13,501
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,019
1,027
88
2,833
9,785
9,379
561
2,952
6,483
18,175
507
L
Hercules
AirMIKE D 256
Hercules
4,972
341
857
1,746
9,364
8,737
0
5,447
3,917
0
8,974
W
Hou Yi
DADDYSM1TE
Hou Yi
2,967
1,067
722
164
3,638
1,326
16
704
2,735
0
10,089
W
15,557
4,251
323
410
7,976
3,100
337
2,860
4,913
0
27,863
L
Erlang Shen
Jozze12
Erlang Shen
8,714
1,881
1,615
2,900
11,789
11,534
0
5,845
5,944
0
17,687
W
Ah Puch
McNadaa
Ah Puch
16,139
1,221
1,662
2,254
7,797
3,277
46
3,353
4,321
34,522
0
W
Hades
dotyplug
Hades
5,655
550
1,977
3,068
7,943
6,103
86
2,292
5,145
10,594
283
L
Morgan Le Fay
ooJiraiya
Morgan Le Fay
6,927
134
504
1,786
10,539
3,644
0
6,118
4,421
23,118
0
L
Ao Kuang
ooShifty_
Ao Kuang
2,731
390
564
2,576
13,261
11,042
89
7,066
6,195
7,371
0
L
3,041
65
600
572
6,551
1,803
0
3,943
2,608
10,364
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
38,461
125
Minions Killed
114
0
Camps Cleared
0
1,040,649
Distance Traveled
948,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,076
825
20
2
0
225,137
0
L
Hercules
6,950
632
10
1
0
198,439
0
W
Hou Yi
7,645
695
15
1
0
137,890
0
W
Skadi
9,530
866
33
3
0
216,109
0
L
Erlang Shen
7,821
711
22
2
0
201,512
0
W
Ah Puch
9,435
858
39
4
0
216,522
0
W
Hades
9,213
838
18
2
0
244,991
0
L
Morgan Le Fay
9,008
819
37
3
0
191,614
0
L
Ao Kuang
7,558
687
14
1
0
196,587
0
L
Thoth
7,124
648
31
3
0
160,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role