Player Matchup

Terra
Terra
Explicit19
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,526 Elo+
Party 1
Zeus
Zeus
GumGumDab
Zeus
Level 161
God Stats
10W - 5L
1,727 SR
Queue Stats
417W - 456L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
aveirobryan2
Cu Chulainn
Level 23
God Stats
1W - 2L
1,811 SR
Queue Stats
113W - 125L
1,470 Elo+
Solo
Camazotz
Camazotz
baboune62127
Camazotz
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,298 Elo+
Solo
Mulan
Mulan
xJUSxLEGENDARY
Mulan
Level 144
God Stats
1W - 1L
1,660 SR
Queue Stats
42W - 47L
1,480 Elo+
Party 1
Team Averages
Level 89
1,640 SR
1,452 Elo+

VS

Team Averages
Level 117
1,468 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HobEhudson
Sylvanus
Level 146
God Stats
3W - 1L
1,554 SR
Queue Stats
25W - 31L
1,452 Elo+
Party 2
Bacchus
Bacchus
Sacrifitixn
Bacchus
Level 140
God Stats
2W - 1L
1,418 SR
Queue Stats
27W - 33L
1,459 Elo+
Party 2
Camazotz
Camazotz
as555
Camazotz
Level 46
God Stats
4W - 6L
1,298 SR
Queue Stats
257W - 247L
1,487 Elo+
Solo
Nut
Nut
tjhiler
Nut
Level 128
God Stats
4W - 2L
1,569 SR
Queue Stats
173W - 167L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 6 / 5
6,365
796
4,954
12,533
7,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
14
7 / 5 / 1
8,084
1,011
13,560
8,307
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
aveirobryan2
Cu Chulainn
11
1 / 3 / 0
6,780
848
1,722
5,165
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
baboune62127
Camazotz
12
0 / 5 / 9
6,677
835
4,254
10,716
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 4
6,813
852
7,308
13,610
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 15
8,551
1,069
11,892
7,301
2,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
HobEhudson
Sylvanus
13
2 / 1 / 17
8,210
1,026
7,167
11,285
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Sacrifitixn
Bacchus
14
4 / 1 / 15
8,506
1,063
8,238
11,465
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
as555
Camazotz
13
6 / 4 / 12
8,116
1,015
9,884
9,474
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
14
6 / 3 / 13
8,545
1,068
8,345
8,583
4,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
10
Kills
23
23
Deaths
11
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
15
6.25
L
Terra
0
6
5
0.42
L
Zeus
7
5
1
1.5
W
Sylvanus
HobEhudson
Sylvanus
2
1
17
10.5
W
Bacchus
Sacrifitixn
Bacchus
4
1
15
11.5
W
Camazotz
as555
Camazotz
6
4
12
3
L
Cu Chulainn
aveirobryan2
Cu Chulainn
1
3
0
0.33
L
Camazotz
baboune62127
Camazotz
0
5
9
0.9
W
Nut
6
3
13
4.17
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
45,526
50,331
Taken
48,108
27,240
Mitigated
36,820
9,629
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,892
3,726
367
1,379
7,301
2,867
1,350
2,081
5,220
25,651
3,151
L
Terra
4,954
483
1,836
1,276
12,533
7,731
0
7,426
5,107
8,705
0
L
Zeus
13,560
2,197
311
838
8,307
2,759
0
3,188
5,119
26,902
0
W
Sylvanus
HobEhudson
Sylvanus
7,167
1,401
5,949
4,163
11,285
10,026
443
6,697
4,588
10,126
353
W
Bacchus
Sacrifitixn
Bacchus
8,238
729
1,943
2,659
11,465
15,732
418
3,132
8,333
12,006
0
W
Camazotz
as555
Camazotz
9,884
2,208
0
3,086
9,474
3,636
369
3,114
6,360
0
13,160
L
Cu Chulainn
aveirobryan2
Cu Chulainn
1,722
0
129
111
5,165
1,837
0
2,416
2,749
0
7,989
L
Camazotz
baboune62127
Camazotz
4,254
584
169
1,784
10,716
5,990
0
5,893
4,823
0
10,322
W
Nut
8,345
3,673
678
1,478
8,583
4,559
1,106
3,490
5,093
0
20,058
L
7,308
425
291
2,884
13,610
8,923
0
7,673
5,937
0
10,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
41,928
70
Minions Killed
87
0
Camps Cleared
0
627,359
Distance Traveled
763,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,551
1,069
33
4
0
134,101
0
L
Terra
6,365
796
7
1
0
146,384
0
L
Zeus
8,084
1,011
22
3
0
128,874
0
W
Sylvanus
8,210
1,026
8
1
0
154,229
0
W
Bacchus
8,506
1,063
5
1
0
169,691
0
W
Camazotz
8,116
1,015
7
1
0
151,634
0
L
Cu Chulainn
6,780
848
17
2
0
63,310
0
L
Camazotz
6,677
835
15
2
0
144,809
0
W
Nut
8,545
1,068
34
4
0
153,576
0
L
Mulan
6,813
852
9
1
0
143,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role