Player Matchup

Agni
Agni
MinecrftVillager
Agni
Level 122
God Stats
1W - 0L
1,489 SR
Queue Stats
25W - 28L
1,369 Elo+
Solo
Bakasura
Bakasura
Mrnova1234
Bakasura
Level 137
God Stats
4W - 1L
1,694 SR
Queue Stats
181W - 150L
1,589 Elo+
Solo
Surtr
Surtr
StressfulOrc96
Surtr
Level 157
God Stats
39W - 33L
1,631 SR
Queue Stats
220W - 184L
1,667 Elo+
Solo
Ullr
Ullr
SunSunzi
Ullr
Level 201
God Stats
16W - 18L
1,579 SR
Queue Stats
373W - 314L
1,605 Elo+
Solo
Atlas
Atlas
TheMainMan01
Atlas
Level 157
God Stats
9W - 6L
1,508 SR
Queue Stats
220W - 213L
1,531 Elo+
Solo
Team Averages
Level 155
1,580 SR
1,552 Elo+

VS

Team Averages
Level 112
1,568 SR
1,564 Elo+
Bacchus
Bacchus
BalugaTortuga
Bacchus
Level 88
God Stats
17W - 13L
1,560 SR
Queue Stats
267W - 244L
1,573 Elo+
Solo
Anhur
Anhur
GrumpyGimpy
Anhur
Level 159
God Stats
8W - 8L
1,246 SR
Queue Stats
221W - 195L
1,518 Elo+
Solo
Chaac
Chaac
MainBigDBO
Chaac
Level 85
God Stats
14W - 5L
1,865 SR
Queue Stats
54W - 46L
1,567 Elo+
Solo
Cthulhu
Cthulhu
SaVaGeDoGe
Cthulhu
Level 167
God Stats
2W - 4L
1,483 SR
Queue Stats
203W - 196L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
lou2fried
Zhong Kui
Level 63
God Stats
13W - 9L
1,687 SR
Queue Stats
134W - 111L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,593
574
2,345
1,279
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Mrnova1234
Bakasura
9
0 / 0 / 0
4,606
576
674
6,483
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 1
6,675
834
7,614
7,985
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
9
0 / 2 / 0
4,720
590
1,718
4,912
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 0
5,260
658
2,012
6,674
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 1
4,854
607
2,741
5,427
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
5,726
716
2,605
3,515
999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
5
0 / 3 / 0
3,848
481
1,492
5,109
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
SaVaGeDoGe
Cthulhu
8
0 / 2 / 3
4,900
613
4,852
6,308
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
lou2fried
Zhong Kui
9
0 / 0 / 0
4,715
589
1,443
3,648
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
6
Kills
4
4
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
1
1.5
L
3
0
0
3
L
Chaac
0
3
0
0
W
0
0
1
0.5
W
Bakasura
Mrnova1234
Bakasura
0
0
0
0
L
Cthulhu
SaVaGeDoGe
Cthulhu
0
2
3
0.75
W
5
1
1
5.5
W
Ullr
0
2
0
0
W
1
1
0
1
L
Zhong Kui
lou2fried
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
13,133
27,333
Taken
24,007
10,979
Mitigated
11,984
12,934
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,741
432
0
2,084
5,427
2,815
0
1,290
3,993
22,708
0
L
2,605
1,375
0
2,147
3,515
999
0
202
3,291
0
40,816
L
Chaac
1,492
205
0
1,606
5,109
1,861
0
250
4,859
0
16,225
W
2,345
211
0
594
1,279
290
0
199
1,080
26,886
0
W
Bakasura
Mrnova1234
Bakasura
674
518
0
5,690
6,483
2,492
0
1,142
5,341
0
22,335
L
Cthulhu
SaVaGeDoGe
Cthulhu
4,852
518
42
1,707
6,308
4,150
0
882
5,392
21,916
0
W
7,614
2,922
0
2,950
7,985
3,133
193
2,629
5,356
1,760
42,950
W
Ullr
1,718
543
0
1,582
4,912
1,188
0
2,250
2,662
0
33,090
W
2,012
776
0
2,118
6,674
3,876
0
2,719
3,955
18,660
0
L
Zhong Kui
lou2fried
Zhong Kui
1,443
423
0
1,608
3,648
2,159
0
1,902
1,450
23,872
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
24,043
301
Minions Killed
244
0
Camps Cleared
0
906,988
Distance Traveled
787,029
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,854
607
43
5
0
178,671
0
L
Anhur
5,726
716
83
10
0
178,185
2
L
Chaac
3,848
481
29
4
0
93,194
0
W
Agni
4,593
574
54
7
0
169,186
2
W
Bakasura
4,606
576
67
8
0
201,282
2
L
Cthulhu
4,900
613
25
3
0
178,610
1
W
Surtr
6,675
834
79
10
0
173,424
0
W
Ullr
4,720
590
76
10
0
171,704
1
W
Atlas
5,260
658
25
3
0
191,392
2
L
Zhong Kui
4,715
589
64
8
0
158,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role