Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
NMExJEDI
Chaac
Level 135
God Stats
4W - 4L
1,622 SR
Queue Stats
211W - 192L
1,581 Elo+
Party 1
Fafnir
Fafnir
Romanun
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 146L
1,484 Elo+
Solo
Ah Puch
Ah Puch
TheUnknown420
Ah Puch
Level 101
God Stats
3W - 3L
1,406 SR
Queue Stats
105W - 109L
1,478 Elo+
Party 3
Sol
Sol
nmexpayne
Sol
Level 116
God Stats
6W - 2L
1,609 SR
Queue Stats
215W - 183L
1,581 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,525 Elo+

VS

Team Averages
Level 116
1,465 SR
1,502 Elo+
Charon
Charon
ChrisNone
Charon
Level 156
God Stats
4W - 2L
1,657 SR
Queue Stats
388W - 242L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Satanloaf
Kukulkan
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 67L
1,473 Elo+
Solo
Zeus
Zeus
USOILLMATIK
Zeus
Level 158
God Stats
0W - 4L
1,114 SR
Queue Stats
302W - 320L
1,595 Elo+
Solo
Osiris
Osiris
absoluteM
Osiris
Level 104
God Stats
3W - 3L
1,518 SR
Queue Stats
36W - 50L
1,440 Elo+
Party 2
Chaac
Chaac
b0bcats
Chaac
Level 69
God Stats
1W - 2L
1,535 SR
Queue Stats
19W - 29L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 2 / 8
11,627
969
12,870
8,482
3,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
NMExJEDI
Chaac
17
3 / 3 / 14
9,885
824
15,890
18,976
20,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Romanun
Fafnir
16
1 / 1 / 17
10,621
885
5,782
15,239
16,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
16
2 / 1 / 12
9,773
814
9,690
8,695
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 7
9,356
780
8,456
9,749
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ChrisNone
Charon
16
2 / 3 / 8
8,891
741
13,495
11,127
11,520
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Satanloaf
Kukulkan
15
3 / 7 / 4
8,822
735
8,091
10,991
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 5
7,920
660
13,194
7,847
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
absoluteM
Osiris
15
2 / 3 / 5
8,341
695
6,979
10,114
12,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
b0bcats
Chaac
12
1 / 6 / 5
7,514
626
7,548
18,362
16,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
21
Kills
10
10
Deaths
22
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
8
7
L
Charon
ChrisNone
Charon
2
3
8
2
W
Chaac
NMExJEDI
Chaac
3
3
14
3.33
W
Fafnir
Romanun
Fafnir
1
1
17
9.5
L
Kukulkan
Satanloaf
Kukulkan
3
7
4
0.71
W
Ah Puch
2
1
12
8
L
2
3
5
1.5
L
Osiris
absoluteM
Osiris
2
3
5
1.5
L
Chaac
b0bcats
Chaac
1
6
5
0.58
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,688
Damage
49,307
61,141
Taken
58,441
48,986
Mitigated
48,610
33,549
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,870
1,476
685
491
8,482
3,628
1,719
4,927
3,309
30,769
0
L
Charon
ChrisNone
Charon
13,495
719
978
3,011
11,127
11,520
64
6,449
4,678
22,696
497
W
Chaac
NMExJEDI
Chaac
15,890
1,069
1,379
7,724
18,976
20,604
155
7,516
10,564
0
25,108
W
Fafnir
Romanun
Fafnir
5,782
1,240
6,481
8,396
15,239
16,893
379
9,774
4,703
7,745
2,135
L
Kukulkan
Satanloaf
Kukulkan
8,091
438
968
749
10,991
4,245
0
8,042
2,949
24,248
0
W
Ah Puch
9,690
385
878
3,251
8,695
3,639
205
5,492
2,813
28,129
0
L
13,194
999
580
1,362
7,847
2,941
0
3,683
4,164
21,106
0
L
Osiris
absoluteM
Osiris
6,979
171
773
1,488
10,114
12,961
0
6,095
4,019
0
11,295
L
Chaac
b0bcats
Chaac
7,548
582
1,024
4,819
18,362
16,943
0
11,170
7,192
0
16,851
W
8,456
1,647
380
3,884
9,749
4,222
1,047
5,275
4,265
19,884
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
41,488
137
Minions Killed
136
0
Camps Cleared
0
1,216,541
Distance Traveled
1,157,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,627
969
39
3
0
237,562
0
L
Charon
8,891
741
34
3
0
237,762
0
W
Chaac
9,885
824
17
1
0
262,627
0
W
Fafnir
10,621
885
16
1
0
218,118
0
L
Kukulkan
8,822
735
54
5
0
206,468
0
W
Ah Puch
9,773
814
39
3
0
269,837
0
L
Zeus
7,920
660
21
2
0
222,106
0
L
Osiris
8,341
695
12
1
0
249,399
0
L
Chaac
7,514
626
15
1
0
241,458
0
W
Sol
9,356
780
26
2
0
228,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role