Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GMAXThanos
Cernunnos
Level 81
God Stats
7W - 8L
1,564 SR
Queue Stats
240W - 228L
1,492 Elo+
Solo
Charon
Charon
heroicvenom
Charon
Level 191
God Stats
2W - 3L
1,604 SR
Queue Stats
88W - 76L
1,549 Elo+
Party 2
Thor
Thor
sdolag001
Thor
Level 37
God Stats
0W - 2L
1,323 SR
Queue Stats
44W - 59L
1,375 Elo+
Solo
Agni
Agni
퓓퓻퓮퓪퓭
Agni
Level 127
God Stats
2W - 4L
1,389 SR
Queue Stats
82W - 83L
1,492 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,482 Elo+

VS

Team Averages
Level 97
1,549 SR
1,522 Elo+
Apollo
Apollo
 
Apollo
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SageCrammer
Thanatos
Level 68
God Stats
3W - 6L
1,465 SR
Queue Stats
126W - 110L
1,563 Elo+
Solo
Medusa
Medusa
Slydon19
Medusa
Level 100
God Stats
16W - 8L
1,585 SR
Queue Stats
106W - 83L
1,559 Elo+
Party 1
Bacchus
Bacchus
Spicymeatbal
Bacchus
Level 101
God Stats
23W - 22L
1,523 SR
Queue Stats
155W - 134L
1,534 Elo+
Party 1
Ra
Ra
Zenitsu1Forma
Ra
Level 41
God Stats
10W - 8L
1,673 SR
Queue Stats
55W - 62L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 2 / 0
3,165
633
1,311
3,299
1,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
GMAXThanos
Cernunnos
6
0 / 0 / 0
3,079
616
1,864
2,239
586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
6
0 / 1 / 0
3,383
677
1,009
3,649
1,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
1
0 / 0 / 0
2,406
481
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,104
621
1,609
2,553
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
3,514
703
1,890
3,104
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SageCrammer
Thanatos
5
1 / 0 / 0
3,360
672
202
3,111
857
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Slydon19
Medusa
6
1 / 0 / 0
3,500
700
1,793
1,731
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Spicymeatbal
Bacchus
6
0 / 0 / 1
3,538
708
2,196
3,749
2,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
1 / 0 / 1
3,951
790
1,377
1,729
790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Apollo
 
Apollo
0
0
0
0
L
Cernunnos
GMAXThanos
Cernunnos
0
0
0
0
W
Thanatos
SageCrammer
Thanatos
1
0
0
1
W
Medusa
Slydon19
Medusa
1
0
0
1
W
Bacchus
Spicymeatbal
Bacchus
0
0
1
0.5
W
1
0
1
1.5
L
Charon
0
1
0
0
L
Thor
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,793
Damage
7,458
11,740
Taken
13,424
4,908
Mitigated
5,192
3,616
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,311
335
0
598
3,299
1,854
0
1,334
1,965
15,034
0
W
Apollo
 
Apollo
1,890
757
0
1,600
3,104
946
0
1,600
1,504
0
19,104
L
Cernunnos
GMAXThanos
Cernunnos
1,864
1,114
0
1,306
2,239
586
0
922
1,317
0
17,850
W
Thanatos
SageCrammer
Thanatos
202
0
0
1,887
3,111
857
0
9
3,102
0
15,113
W
Medusa
Slydon19
Medusa
1,793
847
0
1,012
1,731
412
0
303
1,428
0
19,960
W
Bacchus
Spicymeatbal
Bacchus
2,196
233
0
1,880
3,749
2,187
0
706
3,043
8,295
2,301
W
1,377
378
0
1,262
1,729
790
0
1,311
418
19,795
450
L
Charon
1,009
153
0
1,212
3,649
1,928
0
1,230
2,419
7,550
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
1,609
355
0
500
2,553
540
0
0
2,553
12,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,137
Gold Earned
17,863
97
Minions Killed
156
0
Camps Cleared
0
393,336
Distance Traveled
545,097
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,165
633
25
5
0
88,136
0
W
Apollo
3,514
703
35
7
0
83,641
0
L
Cernunnos
3,079
616
39
8
0
94,864
0
W
Thanatos
3,360
672
27
5
0
124,197
1
W
Medusa
3,500
700
40
8
0
103,292
0
W
Bacchus
3,538
708
16
3
0
122,627
3
W
Ra
3,951
790
38
8
0
111,340
0
L
Charon
3,383
677
7
1
0
97,935
0
L
Thor
2,406
481
0
0
0
10,548
0
L
Agni
3,104
621
26
5
0
101,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role