Player Matchup

Odin
Odin
Platinum IV
Crazy46rus
Odin
Platinum IV
Level 89
God Stats
1W - 1L
1,762 SR
Queue Stats
221W - 228L
1,789 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Dea7hblow
Kuzenbo
Diamond III
Level 120
God Stats
8W - 8L
1,599 SR
Queue Stats
84W - 70L
2,071 MMR
Solo
Hou Yi
Hou Yi
Diamond V
iEmoKid
Hou Yi
Diamond V
Level 210
God Stats
358W - 315L
1,621 SR
Queue Stats
1,601W - 1,458L
1,901 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,661 SR
1,920 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,507 SR
1,949 MMR
Chang'e
Chang'e
Masters
pavlin93
Chang'e
Masters
Level 180
God Stats
67W - 49L
1,686 SR
Queue Stats
141W - 125L
2,317 MMR
Solo
Bacchus
Bacchus
Platinum I
using
Bacchus
Platinum I
Level 145
God Stats
7W - 8L
1,573 SR
Queue Stats
60W - 66L
1,997 MMR
Solo
Ullr
Ullr
Platinum IV
zZen Aku Zz
Ullr
Platinum IV
Level 141
God Stats
4W - 12L
1,262 SR
Queue Stats
153W - 165L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,426
743
3,725
11,273
9,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Dea7hblow
Kuzenbo
12
1 / 4 / 4
7,384
738
7,853
13,759
13,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
iEmoKid
Hou Yi
14
3 / 4 / 2
8,261
826
8,058
10,991
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CthulhuNe ZhaAchillesSerqetThoth

VS

Bans
PersephoneAnhurAgniXbalanqueAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
pavlin93
Chang'e
15
6 / 3 / 6
9,766
977
11,811
8,662
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
using
Bacchus
14
2 / 1 / 7
8,601
860
7,064
8,029
8,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 1 / 8
9,428
943
11,674
9,275
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
12
12
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Kuzenbo
Dea7hblow
Kuzenbo
1
4
4
0.75
L
Hou Yi
iEmoKid
Hou Yi
3
4
2
1
W
Chang'e
pavlin93
Chang'e
6
3
6
3
W
Bacchus
using
Bacchus
2
1
7
5.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
30,549
36,023
Taken
25,966
25,912
Mitigated
16,340
5,241
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,725
418
0
2,504
11,273
9,293
0
4,010
6,967
0
12,784
L
Kuzenbo
Dea7hblow
Kuzenbo
7,853
1,521
0
1,513
13,759
13,565
0
7,244
6,040
19,011
1,462
L
Hou Yi
iEmoKid
Hou Yi
8,058
4,355
0
1,224
10,991
3,054
0
5,923
4,812
0
29,163
W
Chang'e
pavlin93
Chang'e
11,811
682
1,101
2,682
8,662
3,403
693
2,072
6,319
36,711
0
W
Bacchus
using
Bacchus
7,064
1,017
0
2,065
8,029
8,497
983
1,440
6,370
16,085
1,486
W
11,674
4,041
0
2,087
9,275
4,440
1,324
3,331
5,651
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
27,795
97
Minions Killed
137
0
Camps Cleared
0
534,938
Distance Traveled
565,810
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,426
743
17
2
0
195,126
2
L
Kuzenbo
7,384
738
36
4
0
173,263
0
L
Hou Yi
8,261
826
44
4
0
166,549
0
W
Chang'e
9,766
977
66
7
0
194,432
0
W
Bacchus
8,601
860
25
3
0
183,629
0
W
Ullr
9,428
943
46
5
0
187,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role