Player Matchup

Bacchus
Bacchus
CallmeNO1
Bacchus
Level 66
God Stats
15W - 14L
1,436 SR
Queue Stats
337W - 339L
1,388 Elo+
Solo
Achilles
Achilles
IRageTooMuch860
Achilles
Level 127
God Stats
1W - 3L
1,667 SR
Queue Stats
193W - 170L
1,440 Elo+
Solo
Tiamat
Tiamat
Infante029
Tiamat
Level 107
God Stats
6W - 1L
1,557 SR
Queue Stats
126W - 131L
1,395 Elo+
Solo
Chaac
Chaac
sleepaholic666
Chaac
Level 139
God Stats
1W - 1L
1,292 SR
Queue Stats
23W - 24L
1,491 Elo+
Solo
Charon
Charon
unfairtiger1684
Charon
Level 108
God Stats
8W - 3L
1,639 SR
Queue Stats
245W - 263L
1,381 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,419 Elo+

VS

Team Averages
Level 83
1,543 SR
1,346 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigD_Lau
Zeus
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 58L
1,276 Elo+
Solo
Jormungandr
Jormungandr
Cilver1995
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 1
Cernunnos
Cernunnos
CrashingTea9100
Cernunnos
Level 86
God Stats
6W - 5L
1,717 SR
Queue Stats
294W - 304L
1,411 Elo+
Solo
Set
Set
SideBomb
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallmeNO1
Bacchus
9
0 / 0 / 4
5,550
1,110
413
1,888
1,646
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
10
3 / 1 / 2
6,325
1,265
2,430
5,331
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
Infante029
Tiamat
10
1 / 1 / 4
5,842
1,168
2,042
2,090
688
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
5,861
1,172
1,709
3,849
2,990
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 5
5,895
1,179
2,304
3,288
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 1 / 1
4,696
939
1,670
1,485
565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
2 / 1 / 0
5,302
1,060
3,209
2,616
722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Cilver1995
Jormungandr
10
0 / 1 / 2
4,769
954
2,564
3,027
1,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
CrashingTea9100
Cernunnos
1
0 / 0 / 0
1,240
248
0
0
0
9
1 / 3 / 1
4,932
986
1,484
3,846
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
6
Kills
3
3
Deaths
6
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
L
Zeus
2
1
0
2
W
Bacchus
CallmeNO1
Bacchus
0
0
4
2
L
Jormungandr
Cilver1995
Jormungandr
0
1
2
1
L
Cernunnos
CrashingTea9100
Cernunnos
0
0
0
0
W
Achilles
3
1
2
4
W
Tiamat
Infante029
Tiamat
1
1
4
3
L
1
3
1
0.5
W
2
1
2
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,898
Damage
8,927
16,446
Taken
10,974
10,849
Mitigated
4,610
7,818
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,670
141
0
105
1,485
565
0
680
805
4,556
0
L
Zeus
3,209
80
387
648
2,616
722
0
1,126
1,378
9,658
181
W
Bacchus
CallmeNO1
Bacchus
413
0
357
621
1,888
1,646
327
526
1,298
358
63
L
Jormungandr
Cilver1995
Jormungandr
2,564
360
55
658
3,027
1,938
0
1,271
1,722
6,174
0
L
Cernunnos
CrashingTea9100
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
2,430
194
610
2,083
5,331
3,157
61
1,531
3,727
0
9,695
W
Tiamat
Infante029
Tiamat
2,042
159
373
338
2,090
688
147
879
1,138
9,226
144
L
1,484
335
37
142
3,846
1,385
0
1,529
2,208
0
2,313
W
1,709
0
0
1,764
3,849
2,990
23
1,517
2,183
0
4,759
W
2,304
73
315
1,357
3,288
2,368
484
2,462
664
9,649
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
20,939
52
Minions Killed
31
0
Camps Cleared
0
516,539
Distance Traveled
329,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,696
939
8
2
0
52,302
0
L
Zeus
5,302
1,060
13
3
0
86,835
0
W
Bacchus
5,550
1,110
1
0
0
86,584
0
L
Jormungandr
4,769
954
7
1
0
89,978
0
L
Cernunnos
1,240
248
0
0
0
0
0
W
Achilles
6,325
1,265
19
4
0
114,267
0
W
Tiamat
5,842
1,168
16
3
0
93,105
0
L
Set
4,932
986
3
1
0
100,034
0
W
Chaac
5,861
1,172
2
0
0
109,275
0
W
Charon
5,895
1,179
14
3
0
113,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role