Player Matchup

King Arthur
King Arthur
DragonKingToxic
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,495 Elo+
Solo
Anubis
Anubis
Fluoxetine40mg
Anubis
Level 35
God Stats
4W - 7L
1,456 SR
Queue Stats
23W - 39L
1,344 Elo+
Solo
Nemesis
Nemesis
HANSOMEBOY666
Nemesis
Level 67
God Stats
14W - 22L
1,353 SR
Queue Stats
272W - 313L
1,401 Elo+
Solo
Janus
Janus
ReddPanda18
Janus
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 261L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Sylocate
Cthulhu
Level 140
God Stats
6W - 3L
1,588 SR
Queue Stats
116W - 103L
1,463 Elo+
Solo
Team Averages
Level 74
1,479 SR
1,431 Elo+

VS

Team Averages
Level 65
1,520 SR
1,441 Elo+
Surtr
Surtr
ANTOM_23
Surtr
Level 67
God Stats
562W - 535L
1,465 SR
Queue Stats
585W - 570L
1,425 Elo+
Solo
Kukulkan
Kukulkan
FormulaSauce988
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,451 Elo+
Solo
Skadi
Skadi
IErgot
Skadi
Level 65
God Stats
15W - 16L
1,454 SR
Queue Stats
56W - 50L
1,470 Elo+
Solo
Bacchus
Bacchus
Ruke the laD
Bacchus
Level 63
God Stats
4W - 1L
1,601 SR
Queue Stats
63W - 50L
1,397 Elo+
Solo
Arachne
Arachne
whiteboybrim232
Arachne
Level 75
God Stats
81W - 62L
1,582 SR
Queue Stats
154W - 156L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonKingToxic
King Arthur
13
0 / 4 / 6
7,795
974
2,654
7,279
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
4 / 0 / 3
8,977
1,122
7,304
2,167
998
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
13
0 / 4 / 6
7,826
978
4,659
8,658
3,118
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 3 / 6
9,601
1,200
9,507
10,799
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Sylocate
Cthulhu
15
6 / 5 / 5
9,996
1,250
13,109
15,475
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

216

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ANTOM_23
Surtr
14
3 / 2 / 6
8,912
1,114
9,312
10,516
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 0 / 6
8,600
1,075
5,573
1,622
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
IErgot
Skadi
14
2 / 4 / 6
9,030
1,129
9,930
8,642
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Ruke the laD
Bacchus
14
1 / 2 / 9
9,501
1,188
4,391
10,947
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
9 / 5 / 6
10,075
1,259
11,981
11,000
4,622
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
13
Kills
16
16
Deaths
13
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Surtr
ANTOM_23
Surtr
3
2
6
3
L
King Arthur
DragonKingToxic
King Arthur
0
4
6
0.75
L
4
0
3
5.5
W
Kukulkan
1
0
6
4
L
Nemesis
0
4
6
0.75
W
Skadi
IErgot
Skadi
2
4
6
1.25
L
3
3
6
2
W
Bacchus
Ruke the laD
Bacchus
1
2
9
2.75
L
Cthulhu
Sylocate
Cthulhu
6
5
5
1.7
W
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
41,187
44,378
Taken
42,727
28,746
Mitigated
30,003
2,675
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ANTOM_23
Surtr
9,312
2,805
0
1,522
10,516
9,605
0
6,668
3,199
673
21,690
L
King Arthur
DragonKingToxic
King Arthur
2,654
701
0
146
7,279
4,087
0
2,451
4,690
0
5,684
L
7,304
343
0
612
2,167
998
0
695
1,435
17,719
453
W
Kukulkan
5,573
565
0
247
1,622
804
0
990
632
36,323
0
L
Nemesis
4,659
1,149
0
361
8,658
3,118
0
1,343
7,244
0
10,161
W
Skadi
IErgot
Skadi
9,930
5,211
0
0
8,642
2,507
0
6,078
2,351
0
19,714
L
9,507
823
0
170
10,799
4,098
0
2,249
8,342
34,506
393
W
Bacchus
Ruke the laD
Bacchus
4,391
625
524
2,288
10,947
12,465
0
6,560
4,021
11,077
1,172
L
Cthulhu
Sylocate
Cthulhu
13,109
590
207
1,179
15,475
16,445
0
3,406
11,813
28,717
1,441
W
11,981
9,751
0
2,161
11,000
4,622
0
6,441
4,304
0
16,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
46,118
184
Minions Killed
145
3
Camps Cleared
7
598,452
Distance Traveled
764,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,912
1,114
34
4
2
162,997
0
L
King Arthur
7,795
974
8
1
0
74,557
0
L
Anubis
8,977
1,122
34
4
0
96,983
0
W
Kukulkan
8,600
1,075
71
9
1
150,604
0
L
Nemesis
7,826
978
15
2
0
133,463
0
W
Skadi
9,030
1,129
19
2
3
150,063
0
L
Janus
9,601
1,200
86
11
1
136,741
0
W
Bacchus
9,501
1,188
15
2
0
151,439
0
L
Cthulhu
9,996
1,250
41
5
2
156,708
0
W
Arachne
10,075
1,259
6
1
1
149,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role