Player Matchup

Ares
Ares
Grumpy_Garbage
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
Lucrecean
Baron Samedi
Level 213
God Stats
7W - 6L
1,493 SR
Queue Stats
434W - 443L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
XxCaigenxX19
Kuzenbo
Level 127
God Stats
3W - 2L
1,533 SR
Queue Stats
121W - 121L
1,477 Elo+
Solo
Chiron
Chiron
cristopher2556
Chiron
Level 166
God Stats
5W - 6L
1,373 SR
Queue Stats
347W - 353L
1,418 Elo+
Solo
Hun Batz
Hun Batz
xXRepDaGlockXx
Hun Batz
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,416 Elo+
Party 2
Team Averages
Level 138
1,480 SR
1,444 Elo+

VS

Team Averages
Level 116
1,413 SR
1,445 Elo+
Chronos
Chronos
AcidBubbles290
Chronos
Level 148
God Stats
1W - 3L
1,345 SR
Queue Stats
148W - 171L
1,507 Elo+
Solo
Geb
Geb
BrunoPHD
Geb
Level 133
God Stats
1W - 3L
1,334 SR
Queue Stats
257W - 289L
1,440 Elo+
Solo
Artio
Artio
HellJumperX7
Artio
Level 125
God Stats
4W - 7L
1,422 SR
Queue Stats
726W - 769L
1,461 Elo+
Solo
Susano
Susano
SawJig
Susano
Level 145
God Stats
0W - 2L
1,465 SR
Queue Stats
32W - 41L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
wolfhei
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,015
1,203
1,973
7,450
4,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Lucrecean
Baron Samedi
9
0 / 1 / 5
5,452
1,090
1,355
1,826
981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
XxCaigenxX19
Kuzenbo
10
2 / 1 / 3
6,258
1,252
2,144
4,394
3,956
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
3 / 0 / 3
6,243
1,249
6,243
1,552
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
10
1 / 0 / 2
5,881
1,176
952
3,123
1,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
4,864
973
3,220
3,232
934
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
0 / 2 / 3
4,838
968
3,345
3,223
1,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
4,280
856
0
0
0
Susano
SawJig
Susano
11
3 / 2 / 0
5,283
1,057
4,115
3,875
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
wolfhei
Jing Wei
10
0 / 2 / 2
4,803
961
2,382
3,797
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
6
Kills
3
3
Deaths
6
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
0
2
3
0.75
W
0
1
3
1.5
L
0
0
0
0
W
Baron Samedi
Lucrecean
Baron Samedi
0
1
5
2.5
L
Susano
SawJig
Susano
3
2
0
1.5
W
Kuzenbo
XxCaigenxX19
Kuzenbo
2
1
3
3.5
W
3
0
3
4.5
L
Jing Wei
wolfhei
Jing Wei
0
2
2
0.5
W
Hun Batz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
13,062
18,345
Taken
14,127
11,489
Mitigated
4,883
8,302
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
1,230
187
1,348
3,232
934
0
1,559
1,673
9,027
0
L
3,345
74
13
421
3,223
1,639
0
802
2,421
8,130
0
W
1,973
93
0
2,875
7,450
4,467
0
2,909
4,541
4,820
856
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Lucrecean
Baron Samedi
1,355
0
424
166
1,826
981
0
779
1,047
3,607
0
L
Susano
SawJig
Susano
4,115
687
198
403
3,875
1,325
0
1,565
2,310
0
7,392
W
Kuzenbo
XxCaigenxX19
Kuzenbo
2,144
765
1,260
1,463
4,394
3,956
404
1,350
3,044
7,016
0
W
6,243
476
1,252
404
1,552
507
329
659
893
0
13,948
L
Jing Wei
wolfhei
Jing Wei
2,382
1,261
206
598
3,797
985
0
1,294
2,503
0
6,370
W
Hun Batz
952
143
216
242
3,123
1,578
550
868
2,255
0
7,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
24,068
48
Minions Killed
45
0
Camps Cleared
0
492,116
Distance Traveled
387,587
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,864
973
17
3
0
108,071
3
L
Geb
4,838
968
9
2
0
82,271
0
W
Ares
6,015
1,203
12
2
0
103,187
0
L
Artio
4,280
856
0
0
0
90
0
W
Baron Samedi
5,452
1,090
2
0
0
79,483
0
L
Susano
5,283
1,057
8
2
0
103,807
0
W
Kuzenbo
6,258
1,252
8
2
0
100,843
0
W
Chiron
6,243
1,249
12
2
0
103,501
0
L
Jing Wei
4,803
961
11
2
0
93,348
0
W
Hun Batz
5,881
1,176
14
3
0
105,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role