Player Matchup

Bacchus
Bacchus
KOBECJZ
Bacchus
Level 155
God Stats
0W - 4L
1,296 SR
Queue Stats
236W - 244L
1,467 Elo+
Party 1
Chronos
Chronos
ViciousTragic
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,522 Elo+
Solo
Kali
Kali
東婻99
Kali
Level 136
God Stats
1W - 5L
1,156 SR
Queue Stats
171W - 195L
1,489 Elo+
Party 1
Bellona
Bellona
臻珠乃茶
Bellona
Level 158
God Stats
56W - 60L
1,410 SR
Queue Stats
427W - 465L
1,427 Elo+
Party 1
Scylla
Scylla
高ping战士
Scylla
Level 125
God Stats
9W - 6L
1,629 SR
Queue Stats
115W - 136L
1,525 Elo+
Party 1
Team Averages
Level 146
1,398 SR
1,486 Elo+

VS

Team Averages
Level 130
1,508 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigSexy916
Danzaburou
Level 147
God Stats
9W - 2L
1,683 SR
Queue Stats
139W - 103L
1,631 Elo+
Solo
Thoth
Thoth
Kerio199
Thoth
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,551 Elo+
Solo
Odin
Odin
l2EDl2Ulvl
Odin
Level 127
God Stats
6W - 9L
1,359 SR
Queue Stats
248W - 253L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KOBECJZ
Bacchus
8
0 / 2 / 1
4,750
475
1,989
6,892
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
7
0 / 3 / 0
4,328
433
775
4,017
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
10
4 / 3 / 0
5,658
566
3,138
8,103
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
臻珠乃茶
Bellona
10
1 / 1 / 2
5,987
599
3,215
8,047
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 2
6,070
607
1,739
1,783
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 1
6,412
641
7,065
7,203
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
10
3 / 2 / 1
5,748
575
2,061
7,604
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
BigSexy916
Danzaburou
11
3 / 0 / 1
6,379
638
4,970
3,200
1,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Kerio199
Thoth
12
0 / 0 / 1
6,171
617
631
2,865
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 2
5,759
576
2,983
6,785
2,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
W
Fenrir
 
Fenrir
3
2
1
1.75
W
Danzaburou
BigSexy916
Danzaburou
3
0
1
3.5
L
Bacchus
KOBECJZ
Bacchus
0
2
1
0.25
W
Thoth
Kerio199
Thoth
0
0
1
0.5
L
Chronos
0
3
0
0
W
1
2
2
1
L
Kali
4
3
0
1.33
L
Bellona
臻珠乃茶
Bellona
1
1
2
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,856
Damage
17,710
28,842
Taken
27,657
15,543
Mitigated
9,286
7,847
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,065
2,293
0
4,260
7,203
1,631
0
0
6,829
39,334
93
W
Fenrir
 
Fenrir
2,061
306
0
1,667
7,604
2,987
0
339
7,189
0
39,891
W
Danzaburou
BigSexy916
Danzaburou
4,970
2,459
0
2,028
3,200
1,009
920
988
2,132
0
48,841
L
Bacchus
KOBECJZ
Bacchus
1,989
201
0
2,387
6,892
5,911
0
255
6,637
16,229
964
W
Thoth
Kerio199
Thoth
631
0
0
820
2,865
809
0
872
1,943
49,549
0
L
Chronos
775
460
0
420
4,017
1,089
0
0
4,017
18,606
0
W
2,983
648
127
1,193
6,785
2,850
0
1,940
4,763
0
14,438
L
Kali
3,138
1,350
0
1,939
8,103
3,212
0
1,713
6,390
0
30,405
L
Bellona
臻珠乃茶
Bellona
3,215
1,198
0
2,858
8,047
4,824
0
5,515
2,532
0
33,963
L
1,739
301
0
243
1,783
507
0
213
1,570
43,104
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
30,469
290
Minions Killed
359
0
Camps Cleared
0
1,013,807
Distance Traveled
998,567
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,412
641
70
7
0
165,506
0
W
Fenrir
5,748
575
69
7
0
246,719
0
W
Danzaburou
6,379
638
84
8
0
180,865
2
L
Bacchus
4,750
475
32
3
0
200,527
1
W
Thoth
6,171
617
112
11
0
203,916
2
L
Chronos
4,328
433
46
5
0
153,391
2
W
Odin
5,759
576
24
2
0
201,561
2
L
Kali
5,658
566
43
4
0
228,800
0
L
Bellona
5,987
599
70
7
0
218,911
0
L
Scylla
6,070
607
99
10
0
212,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role