Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CrazyGood
Medusa
Level 125
God Stats
1W - 1L
1,608 SR
Queue Stats
3W - 3L
1,592 Elo+
Solo
Artio
Artio
Waxel-Rosah
Artio
Level 69
God Stats
15W - 11L
1,488 SR
Queue Stats
235W - 223L
1,456 Elo+
Solo
Raijin
Raijin
down4li432
Raijin
Level 155
God Stats
2W - 1L
1,778 SR
Queue Stats
198W - 192L
1,531 Elo+
Solo
Vulcan
Vulcan
jOVOj
Vulcan
Level 66
God Stats
155W - 181L
1,550 SR
Queue Stats
327W - 369L
1,522 Elo+
Solo
Team Averages
Level 112
1,585 SR
1,520 Elo+

VS

Team Averages
Level 130
1,452 SR
1,489 Elo+
Danzaburou
Danzaburou
BIGBLACKACORNS
Danzaburou
Level 144
God Stats
13W - 8L
1,515 SR
Queue Stats
543W - 553L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Rimfire1
Kukulkan
Level 69
God Stats
3W - 3L
1,388 SR
Queue Stats
62W - 53L
1,503 Elo+
Solo
Charon
Charon
SHADOWxSNAK3
Charon
Level 158
God Stats
5W - 8L
1,417 SR
Queue Stats
16W - 23L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
donaldo1238
Tsukuyomi
Level 144
God Stats
4W - 5L
1,393 SR
Queue Stats
165W - 151L
1,473 Elo+
Solo
Aphrodite
Aphrodite
x7thmoon
Aphrodite
Level 134
God Stats
18W - 15L
1,549 SR
Queue Stats
828W - 880L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 5 / 3
8,071
1,153
5,350
6,791
2,211
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
CrazyGood
Medusa
13
0 / 4 / 4
7,667
1,095
5,047
8,208
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 5
7,931
1,133
3,074
15,546
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
down4li432
Raijin
14
3 / 4 / 3
8,915
1,274
11,082
8,283
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
jOVOj
Vulcan
13
2 / 0 / 3
7,724
1,103
5,746
3,493
969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

269

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGBLACKACORNS
Danzaburou
14
8 / 2 / 6
9,755
1,394
13,846
9,259
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Rimfire1
Kukulkan
14
5 / 1 / 7
9,121
1,303
9,753
6,138
1,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
15
2 / 2 / 13
8,628
1,233
6,163
8,047
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
donaldo1238
Tsukuyomi
14
1 / 2 / 9
7,699
1,100
4,492
5,734
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
x7thmoon
Aphrodite
13
0 / 1 / 4
7,597
1,085
2,148
3,033
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
8
Kills
16
16
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
3
0.9
W
Danzaburou
BIGBLACKACORNS
Danzaburou
8
2
6
5.5
L
Medusa
CrazyGood
Medusa
0
4
4
0.5
W
Kukulkan
Rimfire1
Kukulkan
5
1
7
8.5
W
Charon
2
2
13
4.25
L
0
3
5
0.83
W
Tsukuyomi
donaldo1238
Tsukuyomi
1
2
9
2.75
L
Raijin
down4li432
Raijin
3
4
3
1.13
L
Vulcan
jOVOj
Vulcan
2
0
3
3.5
W
Aphrodite
x7thmoon
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
36,402
42,321
Taken
32,211
23,525
Mitigated
12,712
2,434
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,350
888
0
477
6,791
2,211
0
1,471
5,286
0
10,000
W
Danzaburou
BIGBLACKACORNS
Danzaburou
13,846
7,991
0
1,725
9,259
1,984
0
5,827
3,123
0
27,204
L
Medusa
CrazyGood
Medusa
5,047
1,026
0
432
8,208
2,444
0
3,448
4,606
0
28,609
W
Kukulkan
Rimfire1
Kukulkan
9,753
768
0
930
6,138
1,665
0
4,298
1,564
26,785
311
W
Charon
6,163
831
0
483
8,047
6,323
0
4,830
2,956
12,639
0
L
3,074
287
80
1,431
15,546
15,814
0
6,542
8,665
6,769
703
W
Tsukuyomi
donaldo1238
Tsukuyomi
4,492
774
0
130
5,734
1,766
0
1,901
3,729
0
10,352
L
Raijin
down4li432
Raijin
11,082
607
0
0
8,283
2,087
0
3,942
4,218
20,813
732
L
Vulcan
jOVOj
Vulcan
5,746
217
0
14
3,493
969
0
1,884
1,536
17,797
860
W
Aphrodite
x7thmoon
Aphrodite
2,148
178
421
1,343
3,033
974
0
1,293
1,660
14,082
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
42,800
116
Minions Killed
150
6
Camps Cleared
6
632,730
Distance Traveled
675,825
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,071
1,153
12
2
2
110,012
0
W
Danzaburou
9,755
1,394
46
7
1
126,262
0
L
Medusa
7,667
1,095
36
5
2
141,661
0
W
Kukulkan
9,121
1,303
53
8
0
148,633
0
W
Charon
8,628
1,233
14
2
1
144,252
0
L
Artio
7,931
1,133
10
1
1
138,245
0
W
Tsukuyomi
7,699
1,100
6
1
0
125,560
0
L
Raijin
8,915
1,274
25
4
1
133,030
0
L
Vulcan
7,724
1,103
33
5
0
109,782
3
W
Aphrodite
7,597
1,085
31
4
4
131,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role