Player Matchup

Surtr
Surtr
ANTOM_23
Surtr
Level 67
God Stats
556W - 527L
1,474 SR
Queue Stats
579W - 562L
1,435 Elo+
Solo
Discordia
Discordia
Arctic81
Discordia
Level 65
God Stats
5W - 6L
1,484 SR
Queue Stats
140W - 158L
1,451 Elo+
Solo
Artio
Artio
Zephrious96
Artio
Level 109
God Stats
13W - 17L
1,420 SR
Queue Stats
284W - 307L
1,443 Elo+
Party 1
Lancelot
Lancelot
acnologia24
Lancelot
Level 138
God Stats
3W - 4L
1,556 SR
Queue Stats
108W - 124L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
ice215man
Ao Kuang
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 112L
1,492 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,463 Elo+

VS

Team Averages
Level 105
1,544 SR
1,452 Elo+
Neith
Neith
Chequox
Neith
Level 148
God Stats
244W - 237L
1,526 SR
Queue Stats
273W - 282L
1,471 Elo+
Solo
Nox
Nox
GoldenRecon118
Nox
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
XExSoldierX
Sun Wukong
Level 109
God Stats
14W - 9L
1,586 SR
Queue Stats
191W - 199L
1,490 Elo+
Solo
Ne Zha
Ne Zha
XtraGameplay123
Ne Zha
Level 114
God Stats
29W - 21L
1,606 SR
Queue Stats
187W - 177L
1,478 Elo+
Solo
Anubis
Anubis
elementalXD
Anubis
Level 89
God Stats
3W - 0L
1,503 SR
Queue Stats
26W - 23L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ANTOM_23
Surtr
11
0 / 1 / 2
5,937
1,187
7,634
8,597
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Arctic81
Discordia
11
0 / 3 / 3
6,107
1,221
6,799
4,838
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 3
6,304
1,261
2,694
10,244
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
acnologia24
Lancelot
9
0 / 0 / 0
3,652
730
0
0
0
Ao Kuang
ice215man
Ao Kuang
11
3 / 3 / 0
6,714
1,343
4,052
6,167
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

330

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chequox
Neith
11
2 / 0 / 4
6,457
1,291
5,409
4,240
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 5
6,046
1,209
2,037
2,913
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XExSoldierX
Sun Wukong
11
2 / 0 / 4
6,656
1,331
4,747
6,140
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 5
6,431
1,286
5,080
4,813
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
12
3 / 2 / 6
7,055
1,411
8,134
5,165
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
3
Kills
10
10
Deaths
3
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
ANTOM_23
Surtr
0
1
2
1
L
Discordia
Arctic81
Discordia
0
3
3
0.5
W
Neith
Chequox
Neith
2
0
4
4
W
1
0
5
3.5
W
Sun Wukong
XExSoldierX
Sun Wukong
2
0
4
4
W
2
1
5
4.5
L
0
3
3
0.5
L
Lancelot
acnologia24
Lancelot
0
0
0
0
W
Anubis
3
2
6
3
L
Ao Kuang
ice215man
Ao Kuang
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
25,407
29,846
Taken
23,271
17,418
Mitigated
9,973
3,496
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ANTOM_23
Surtr
7,634
1,623
0
1,290
8,597
5,736
0
2,152
6,445
406
21,291
L
Discordia
Arctic81
Discordia
6,799
182
13
190
4,838
1,125
0
1,901
2,937
22,954
0
W
Neith
Chequox
Neith
5,409
2,289
0
1,270
4,240
1,416
0
2,103
1,945
0
13,060
W
2,037
656
0
885
2,913
1,007
0
1,955
924
7,401
0
W
Sun Wukong
XExSoldierX
Sun Wukong
4,747
706
0
426
6,140
3,431
0
2,395
3,519
0
16,190
W
5,080
695
0
1,532
4,813
1,590
0
3,409
1,339
0
14,116
L
2,694
112
360
1,221
10,244
8,361
0
3,406
6,838
6,217
0
L
Lancelot
acnologia24
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
8,134
571
0
1,585
5,165
2,529
0
3,825
1,267
23,745
0
L
Ao Kuang
ice215man
Ao Kuang
4,052
1,502
0
422
6,167
2,196
0
2,712
3,455
7,676
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
32,645
91
Minions Killed
128
5
Camps Cleared
6
398,778
Distance Traveled
499,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,937
1,187
39
8
0
108,433
0
L
Discordia
6,107
1,221
41
8
2
93,245
0
W
Neith
6,457
1,291
28
6
1
93,717
0
W
Nox
6,046
1,209
6
1
0
97,094
0
W
Sun Wukong
6,656
1,331
42
8
2
113,018
0
W
Ne Zha
6,431
1,286
16
3
2
105,930
0
L
Artio
6,304
1,261
6
1
1
104,941
0
L
Lancelot
3,652
730
0
0
0
0
0
W
Anubis
7,055
1,411
36
7
1
90,135
0
L
Ao Kuang
6,714
1,343
5
1
2
92,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role